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3rd annual offline tournament "Best of the best"

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#31
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To sit a player down for many man-hours browsing endless windows in search of ghosts, on a huge map with insane object density — what could be more interesting?
You could, of course, just ignore it, pretend to be "blind", but then the question is — why bother painting all this in the first place?
This tournament will be remembered by me as
A housewives' quest "Find the item with a surprise".
actually — I made that!
After such a thorough study of the editor, the strength and desire to actually play will most likely be gone
actually — the tournament is voluntary ;)
IMO, such gimmicks have little to do with true Heroes.
but in my opinion, it's exactly the opposite! I already wrote in an earlier post — As Ambersoler said, "The main thing in offline is reconnaissance in the editor!" Don't see it — you'll screw up... that's my IMO!!

P.S.
The map's name in the editor looks like outright mockery.
on the contrary — it's guiding!
The map was made a very long time ago and was being finished for last year... at the moment when the idea for this kind of map was born — the incoming players didn't even use the editor when completing the maps!!! — maybe this will teach some of them! IMO
играю на уровне AI !!:smile32: ;)