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In reply to КостяN
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17 years ago
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In my opinion, control is understood more broadly than just transport spells. Control is generally about controlling the map, which can include logistics, artifacts on the log, pathfinding, and, of course, spells. In short, it's everything that gives your hero the ability to control as much of the map as possible. I think control is one of the most important priorities in the game.
In reply to Oelm
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17 years ago
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Oelm
In my opinion, control is understood more broadly than just transport spells. Control is generally about controlling the map, which can include logistics, artifacts on the log, and pathfinding, as well as spells, of course. In short, it's everything that gives your hero the ability to control as much of the map as possible. In my opinion, control is one of the most important priorities in the game.
No, in fact, when we talk about "control" in Heroes jargon, we mean spells like "Dimension Door," "Town Portal," and "Fly" or "Wings."
17 years ago
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Where did the term "screech" or "screecher" come from?
In reply to Монца
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17 years ago
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It seems this is a Creature.

2Invisible: control, IMHO it's more correct to understand it in a broad sense, and not just spells.

Antoshka:
control(the ability to control huge territories, usually this means logistics+flight+Dimension Door+Town Portal Smile )
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17 years ago
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No, in the context of Heroes, "under control" usually refers to spells like: "dimension door," "city portal," and "fly" (or wings).
Indeed, "under control" can also refer to logistics and pathfinding with a level 20 unit, which, after the stables...:rolleyes:
In reply to ewgeniy
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17 years ago
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Well, it's generally accepted that the word "control" refers specifically to spells. That's just how it's been historically...
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17 years ago
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Please explain to a newbie: can I use first-level spells against an opponent if they are in the spellbook, but the Guild has not been built? I thought it wasn't possible, but today I encountered a situation where it seems it is possible. Thank you.

Yes, you can. If you have the spellbook and the spells, you can use them.
In reply to Keeper of Darkness
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17 years ago
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Does anyone know what happens to the Guardian of the Question when a time limit is set? Does it disappear, or does it remain but become impassable?
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17 years ago
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Try pressing the spacebar...

I have a question, not about Heroes 3, but I don't know where to write it.
Where can I find the complete history of the development of the Heroes series, information about Van Caneghem, and a brief history of the game worlds... Please, help me.
In reply to Keeper of Darkness
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17 years ago
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Keeper of Darkness

I have a question, not about Heroes 3, but I don't know where to write it.
Where can I find the complete history of the development of the Heroes series, information about Van Caneghem, and a brief history of the worlds... Please, help me.

Good day.

On http://handbookhmm1.narod.ru, in section 24, which is aptly named, you can find the history of the creation of Heroes of Might and Magic 1. There you can also find links to websites where you can learn more about the further development. Good luck!;

Sincerely, VDV_forever
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17 years ago
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Thank you :), I hadn't thought about it before, but now I suddenly want to know how Van Kenegham decided to say goodbye to the old world... He just crossed it out :(
In reply to Aenoyes
17 years ago
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Hey, if I want to play with someone, where should I send my details? :rolleyes:
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17 years ago
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Write here: /topic/at/216866/
Let me know when you can play and until what time you will wait, what version of the game you have, whether you want a ranked match or just a casual one, and your ICQ number. We can discuss other details there (what time, rules, etc.). You can see how others write their messages.
17 years ago
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Thanks, you helped me out! Otherwise, there would be no one to play with.

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