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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.” Auto-translated

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In reply to Yakudza
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#269
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I would ban all logistics artifacts: all books, +6+5+4 to all params, angel wings, the red ball, and composite ones. Is there a technical possibility to do this so that the generator doesn't spawn them on the map or in Dragon Utopia?
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In reply to Yakudza
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#270
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Yes, in The Eastern Expanse.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to bRitvo4kA
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#271
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bRitvo4kA
I would ban all logistics, and the following artifacts: all books, +6+5+4 to all stats, angel wings, red ball, and combined ones. Is there a technical possibility to do this so that the generator doesn't spawn them on the map or in utopias?
but what will be left of the heroes?:smile34: and why have Dragon Utopia at all then?

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Yakudza
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#272
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Possibilities in Team Edition, that is. But who will play by these rules? (besides Britta)
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Yakudza
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#273
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In the utopias, money and all other artifacts will remain, except for those listed. I am asking about SoD. If changes are made to the rules, they will apply to everyone (except Lider1).
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In reply to bRitvo4kA
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#274
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and besides me) I'll switch to poker right away :D

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Yakudza
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#275
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May you never get moderator privileges. :smile52:
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Yakudza
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#276
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I don't understand why you're so upset. Let's not resort to personal attacks, okay? Instead of philosophizing on the forum, why don't you play Heroes with someone?
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In reply to Yakudza
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#277
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Guys don't turn me on! :smile52:

And what's best for me – I know myself!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to bRitvo4kA
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#278
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bRitvo4kA
I am asking about SoD. If changes are made to the rules, everyone will be affected (except Lider1)
In SoD, such a perversion can only be achieved by editing a random map and restarting on it.

But that is closer to madness than to balance :D
In reply to Dirty_Player
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#279
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Breetva is a revolutionary :D. According to your rules, only you will be playing, and maybe a couple more will join)). Therefore, they probably won't be like that :smile18:
Я ламер и играть не умею, нах!:smile33:
In reply to bRitvo4kA
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#280
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bRitvo4kA
I would ban all logisticians, and the following artifacts: all books, +6+5+4 to all stats, angel wings, red orb, and combined ones. Is there a technical possibility to do this so that the generator doesn't spawn them either on the map or in Dragon Utopias?
Whether to ban or not, but restrictions need to be more serious. For example, magic as I suggest—by requiring mandatory wisdom for the hero using it and a Mage Guild of corresponding levels. A +6 helmet is indeed a very strong advantage; +5 and +4 are more acceptable since they apply to sword and shield. In my own same opinion, logisticians shouldn't be banned; otherwise, you'd have to ban Tazik, Craig, etc. It would be good to ban wings, say, for the first month. As for the red orb, I don't know, but personally, I am in favor of banning it.
In reply to Wlk777
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#281
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No need to ban it; this spell makes the game more interesting – just add a requirement (resource gathering) for those who want to use it. Let them build a magic guild for it, perhaps on the 5th level, or as the rules dictate for scrolls: if there's no 5th level, use the maximum levels in two castles. And when gathering these resources, which are often depleted to zero for buying or building, they'll either have to slow down their main army or learn to play the entire chain at full capacity – who knows, it might even benefit their overall skill!

As for Explosion and similar spells, I don't know; maybe only allow it from the 2nd month, or even better, introduce a limit on the number of Explosions per battle: 1 or 2... They did the same with Devastation, and why shouldn't they do it with Explosion? It seems like half-measures. I'll never believe that Devastation will be more effective than 4-5 "bangs" of 2000 damage in the final battle.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to invisible
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#282
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invisible
Briva is a revolutionary :D. According to your rules, only you will play, and maybe a couple more will join)). Therefore, they probably won't be like that :smile18:


No, no revolutions are needed, and it's not rational to change the rules either.

The only thing I would add is: If a week of monsters of level 7 appears, reload the save to exclude that week.
С истиной где-то рядом...





Лето 2010.
In reply to Yakudza
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#283
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The limitations I propose are not that radical and, on the contrary, are quite rational, as they are designed to minimize the random element in the game as much as possible. They will not make the game any less interesting. If you remove the Orb, the Amulet remains. And while your suggestion may be good, it's a very rare drop, and these troops aren't free; you still need money to buy them. This is not a decisive factor, unlike the artifacts I listed.
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