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Posts from Reports on online games and their confirmations (Winter 2009 season).

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In reply to злой_романтик
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#276
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zloy_romantik
zloy_romantik (Red, Dungeon, Miner, Miner) def Kash (Blue, Stronghold, Tiraxor, Tiraxor) 2SM4d(3) 125
Confirmed. Tirasic and I were smart enough to snatch Shakti's secondary base right under his nose and set up camp there. Greed, perhaps... Or maybe it's just because we're broke...
Thanks to our opponent for the game.
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#277
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numOne (blue, Castle, Valessa, Valessa) def Дубровин Павел (Red, Dungeon, Shakti, Shakti), 2sm4d(3), 1.3.7.
The spawn was good. Resources are lying around, and 2 external dwellings of swords are not far from the castle.
By week 1 day 7, a Rampart secondary hero with +1000, horses in the Citadel, I took both sword dwellings and 1 pokemon dwelling, 7 heroes. Valessa got Water Magic and Offense.
On the second day, I cleared a huge Rampart respawn with crosses, took a minimal Griffin Conservatory, I’m breaking through to the second Rampart secondary hero. Angels spawned in the castle.
On the third day, I mastered Water Magic (Ice Bolt hit for 230), got Logistics from the witch. I gather troops: 30+ Crusaders, 7 horses, 4 angels, over 50 archers + chaff. I break through the GO - 4 Crystal Dragons. They killed almost all the archers. I nearly reach Pasha’s castle. He breaks into the main town and is ready for battle. I turn around, grabbing a sword +6 along the way... I’m going to transfer troops and then decide based on the situation (into the treasure zone via teleport or attack again), but Shakti buys troops and decides to attack. Battle!
Pasha has 6 7 5 3, 7 angels, 90+ Troglodytes, 8 Manticores, 9 Minotaurs, 15 Medusas, 15 Evil Eyes, and about 50 Harpy Hags.
Against my 17 11 9 7, 4 angels, 30+ Crusaders, 5 swords, 7 horses, 40 pokemons, and 25 archers.
The start was in Pasha’s favor, but the troops that were put to sleep and the 230-damage archer decided the outcome.
6 horses survived. Shakti bought back in with 4 Evil Eyes and decided not to continue.
Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#278
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numOne
numOne (blue, Castle, Valeska, Valeska) vs. Dubrovin Pavel (Red, Dungeon, Shakti, Shakti), 2sm4d(3), 1.3.7.

Thank you for the game!

Confirmed! I realize that I need to take risks and go for the last rest, which for some reason I didn't do. I had: Necromancy, and I fell for 2 secondary skills. At my own respawn, I found nothing worth taking, only a Minimal Crypt. I took a Fortress secondary skill, pushed through to a Conflux secondary skill. Home Manticores without Minotaurs in the Citadel. Virtually no money.

On the second week - a Conflux secondary skill. The Conflux respawn was generous with three Cons, but my Army is too small, I can't go on the second week. I couldn't even be bothered to check them.:o I turn towards my own respawn, where I took a Dwarf Cottage Three, which allowed me to buy troops and head towards the Cons.

On the third week - I take the Cons (4+1+2), planned to split and take the +6 sword with 20-49 Lord Vampires, which I hadn't gotten around to before, when Evgeny arrived, but he didn't attack Shakti in the Castle, took my sword and left for his own.

Honestly, this situation stung me a bit, emotions took over instead of common sense, which was telling me where are you going, you idiot, without mass magic and with such low parameters, but emotions won and I attacked.

At first, it actually went fine, although Ice Bolt was killing 1 Angel per turn, but then the Crossbows misfired and took down about 4 Angels, which I certainly wasn't counting on, and then someone on Andrey's side misfired a few more times, and Magic finally killed me off.

Why I attacked, I can't fathom now, although in my right mind I should have transferred troops on the fourth week, splitting Shakti in Conflux, taking the Dragon Utopia, which was at the Conflux respawn.

But what threw me off balance here was the fact of my artifact being stolen with impunity, which led to the failure of the match.
Thanks for the game to Evgeny, I'll try to control my emotions.
"We learn, little by little we learn," as Comrade Stalin used to say.
С истиной где-то рядом...





Лето 2010.
In reply to КостяN
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#279
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Alex_R (Castle Valiska/Kir/Josephine) def KostyaN (Swamp.Tazar) 2sm4d(3) 121
Started without building any archers, but I had two native heroes, Caitlin and Orrin. I was planning to develop Orrin, but on the 4th day, I bought Kir and immediately on the 1st day, I cleared the dungeon where Josephine was level 5... I decided to play with her.
On day 113, Kir, with a secondary Inferno castle, is already level 5 with Earth, Offense, Intellect, and advanced Logistics. Caitlin found a stable near the castle.
On day 114, Kir moves to another passage to the secondary castle (mud), while the army defends the resources around.
On day 1-1-5, Kir loses to 46 Elves with a reinforced stack of 9.
He lost 27 Marksmen, 32 Pikemen, 8 Golems, 36+1+1 Imps (ambush), which is a pity - I was planning to build Angels in the fort. I gathered enough resources, I just needed to get 12,000 gold in 3 days and trade on 3 markets. I was also considering whether to buy Kir back or make Josephine my main hero until day 117. In the end, I built Griffins on day 116 and bought Kir back on the last day, but I didn't have enough time to buy any horses (I had 3,000) or build a Stronghold :(
On day 121, the opponent lost and surrendered, thanks for the game!
In reply to Alex_R
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#280
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Mizrael (red, Fortress, Bron, Broghild) def. DubrovinPoll (Castle, Valeska, Gurnisson) 2sm4d(3) 131

From the start, 2 gnoll ambushes, then Broghild arrived, and there's a wivern ambush behind a group of "pokemon" - let's play. 5 heroes scattered on day 1, and my main hero aimed for two crypts and hordes of infantry. 112 - both crypts are taken, and there's an offensive.
113 - a pack of dendroids was defeated (apparently, a secondary resource node on rough terrain), a scout was sent there, and my main hero was moved away from the wivern ambush.
114 - the wiverns were defeated and bought.
115 - I captured a mine, but I can't take the secondary resource node; it's behind the mountains, and champions with artillery guard the passage.
Week's result: wiverns in the Citadel, a rampart secondary resource node, and my main hero with logistics.
122 - Pandora for 10k gold behind a group of witches, and a metro was cleared in the corner of the respawn area.
123 - the metro led to a dungeon secondary resource node, but it's unclear if I can get through. I sped up my main hero, the "mooshna" (a unit) is nearby, and a chain of dwellings is in place.
125 - I finally reached the secondary resource node and took it. I built a tavern, and my hero speeds up my main hero with wiverns (everything is very close to the blue player's respawn). I see Gurnisson walking along the path to the north, guarding the metro leading to the dungeon...
126 - I take a risk, clear the metro on my side, but don't enter it. My main hero is sped up again with wiverns, the "mooshna" is behind him, but you can't pass by my main hero to reach it, and 10 wiverns with haste for Broghild aren't easy to deal with if something goes wrong. But I got lucky; no one broke through the metro from above.
127 - I break out of the metro, destroy the chain, killing 2 scouts, a "conserva" (a unit) for 1 angel, and Broghild with his entire army is one day's march away from the Castle.
131 - the assault is successful; there's only 1 angel, monks, and griffins in the castle. I use a lot of lizards as fodder for the towers, and 10 wiverns with haste clear out the castle. A hundred gnolls were left out of the action. Thanks to the red color, the angel growth is mine, and Pavel surrendered. Thank you for the game.
http://www.twitch.tv/mikevalentine/
In reply to Alex_R
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#281
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Alex_R
Alex_R (Castle Valeska/Kyrre/Josephine) def KostyaN (Swamp.Tazar) 2sm4d(3) 121

I confirm! I only surrendered on 117.

111. 4 heroes, lizardmen built (20 total), recruiting flies - and I mount everyone on them, broke through a few light but not entirely painless blocks on the path - including black wolves, immediately captured the artifact "Anti-Valya" (Spirit of Oppression), but didn't dare go against the crowd of swords for the passage to the grass.
112. a scout hero without losses claims chests and scouts behind one guard (though with upgraded shooters - since quite a few still came), reveal an external dwelling of cows.
113. same scout hero, losing 4 gnolls, takes the "Fire Shield" scroll from a hundred skeletons - :smile18: I thought I'd find something useful:( , buy all the flies and 4 basilisks to break through the horde of zombies - Tazar beats them without losses.
114. on a morale boost, I engage in battle with 16 archmages at the passage to the Barbarian respawn, lose 4 shooters, all the flies:( and most of the gnolls, Tazar with Logistics and Earth magic:smile54: .
115. on the path over rocks, I stop before up to 50 "native" shooters - and rightly so, it was better not to touch them without wyverns, there were about 35-40 with upgrades.
116. I beat this "scary" block by bringing in 2 wyverns, losing only 1 shooter and 1 gnoll:D , take the citadel, speed up on the wolf, see a prison and an ill-fated Dwarf Cottage, already have wyverns at home in the Citadel - "that's too few!!!" - thinks the overly greedy swamp dweller.
117. I buy a 5th hero from the citadel (the one who gives +1 ruby daily:) ) and rescue an elf from prison, with her Centaurs I enter the pre-maximum Dwarf Cottage with an upgraded stack, where I successfully get wiped out completely.
The moral of the story: "greed ruined the fool!";)

Thanks for the game and the lesson!
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to Mizrael
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#282
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Mizrael
Mizrael (red, Fortress, Bron, Broghild) def DubrovinPoll (Castle, Valeska, Gurnisson) 2sm4d(3) 131

131 - the assault was successful; there was only 1 angel, monks, and griffins in the castle. A large number of lizards were used as fodder for the towers, and 10 vivs with haste quickly cleared out the castle. A hundred gnolls were left out of the action. Thanks to the red color, the angel growth was mine, and Pavel surrendered. Thank you for the game.

Confirmed, I ended up with my army very far away, and the necessary links were removed from the chain.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
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#283
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Wlk777 (Rampart, Kyrre) def KостяN (Castle, Valeska) 2sm4d(3) 127
On 127, having sold everything, placed dragons in the main castle, champions in the secondary citadel... Sat thinking whether I had enough power to take down the Dragon Utopia near the castle with an army of 3 Green Dragons, an unknown number of Angels from the recently revealed Griffin Conservatory (even maximum difficulty was taken easily with Mass Slow), 9 Unicorns, 5 Champions, 13 Dendroid Soldiers, about 40 Pegasi, and a hundred Centaurs and other small fry, with hero's Attack and Defense stats at 10-7 with Expert Armorer, Mass Shield and Mass Stone Skin... Meanwhile, the opponent surrenders after losing 80+ Earth Elementals and declines the autosave I offered, citing a lack of prospects. Thanks for the game.
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#284
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Wlk777
Wlk777 (Rampart, Kyrre) def KostyaN (Castle, Valeska) 2sm4d(3) 127

Confirmed!
111. 4 heroes, level 2 not built, but after building I got 31 archers, fast roads on both sides are blocked by enemy "scouts" - upgraded elves:D, though you could go around, but the pace is already off, and there are no rests... just one minimal crypt.
112. 5th hero, scouted: external dwelling of archers, a chest behind an earth elemental horde, and a passage to the swamp; troops are upgraded and transferred to scout Zubin for breaking through a group of diamond golems on that passage.
113. losses on the golems - 10 thugs and 1 pokemon:)(Precision from his skill book), but due to inexperience I didn't see that a level 5 Inferno unit was also blocking, so I decided not to push in for now - which was a mistake; the archer external dwelling was taken.
114. scouted an external dwelling of swords + an artifact for their growth behind a cerberi horde (which, under favorable circumstances, should be easily taken on day 2...) - meaning I should have noticed the potential for a powerful stack, but I, fool, missed it and never took that external dwelling by the end of week 2(((, this day was marked by wonderful standing still:cool: .
115. finally found a stable, but Valya is still level 1 and to top it all off, wasn't left on guard overnight:smile48:
116. got Loga, crypt - again minimal:mad:, this isn't funny anymore(((( and Valya isn't on guard again - week played on "one", at the end of the day I had 400 gold left, and no horses yet.
117. Valya hits 44 orc chieftains for a passage on the other side of the respawn (loses 11 marksmen and a lot of meat shields:( ), then takes some +3 hat from weaklings and beats the guards of 3 chests, the army is transferred to the scouted crypt with a chest nearby, but the steed can't reach them by 2 tiles - ending with 4960 gold:smile34: , horses didn't come in; I build griffins and buy a 6th scout with a tent.

121. Crypt again without vampires:( , secondary hero - Conflux, in whose tavern a specialist in flies arrived with a whole brood of them+stables=reactive steeds, especially Valya with Loga, mood improved a little:)
122-123. For the Humans, an Essss-tonia day :rolleyes: (celebrated boisterously, so nothing really done), just bought the native hero with the growth and recruits from the only milking external dwelling=30 crossbowmen - maybe open a second front, but Jedite (from week 1) despite getting Earth magic doesn't level up, and the main hero is only level 6 and missed the inferno, don't know why.
124. breached a passage off-road to another respawn (turned out to be the enemy's secondary, native to me), but quiet for now, I scout around - only interesting things are a coliseum behind orcs and a mercury flask behind gold golems, no castle seen; steeds are stationed beautifully with far-reaching plans - but what's the point:) ?
125. take the flask with the loss of my tent - there were 40+ of them, and the main hero has no magic, I set my sights on Pandora's box
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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#285
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Pit - in the name of LM (red, Castle, Valerka, Valerka) defeated Wlk777 (blue, Rampart, Kairi, Kairi), 121, 2sm4d(3).
I managed to capture two towns - a Tower and a Rampart, built a Swordsmen's Den and a Gremlin's Den, and constructed Riders in the Castle and Elves. I had enough money. My opponent decided to surrender.
Thank you for the game.
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#286
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Evil_romantic (red, Dungeon, Miner, Miner) def Kash (blue, Swamp, Broghild, Broghild) 2sm4d(3) 214.
The loot was decent; I found 2 good items (both turned out to be maxed) at level 121. After getting the Earth expert skill, I cleared the secondary Fortress, learned Slow, and at level 124, I took both items. I went back to my base, and at level 131, after buying some upgrades, I got a Utopia two-hander. I received a teapot that gave bonuses to everything, a +3 sword, and some other minor items. At level 211, I decided to fight the Guardian of Order and went to the Swamp. Thanks to my stat advantages, angels, and a powerful archer, I managed to win.
Thank you for the game, and good luck in the future.
In reply to Pit for LM
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#287
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Pit - In sake of LM
Pit - in sake of LM (red, Castle, Valenska, Valenska) def Wlk777 (blue, Rampart, Kairi, Kairi), 121, 2sm4d(3).
Managed to take two towns - a Tower and a Rampart, built a Swordsmen's Lair and a Gremlin Lair, and built Riders in the Castle and Elves. Had enough money. The opponent decided to surrender.
Thank you for the game.
I confirm. It all started with the unpleasant discovery that the meteor shower doesn't affect air elementals (the translators or the game developers misled us :confused:), as a result, Aislin, sent to collect money, was defeated - minus 2500 :mad:. The respawn point is tiny and poor, passage 1 is guarded by 36 gr. of flies, 60 wolves on his territory, and ~70 harpies (and they have low morale). In short, by the end of the week, I was left without money and troops, so I decided not to bother. Thank you for the game.
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#288
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Loi(red,castle,Valeska,Gundula)def Outlaw(blue,fortress,Tazar,Tazar) 2sm4d(3), 137
On the first week, I took the horses with griffins into the Citadel, external dwelling of griffins, and in the hometown — griffins in the fort. On the second week — secondary Barbarian, levels 1-6 in the Castle, and in the secondary town levels 1-4 in the Citadel. On the third week, I visited the library, tried to enter the teleport treasure zone, but it led to snow — I changed my plans, fortunately everything had been recruited — through the adjacent zone, across the swamp to the blue capital, since the expert earth magic showed a fairly close location. On day 136 — assault on the Unbreakable, but 120 mana and a shooter at 110 helped break through the defense.
Thanks for the game.
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In reply to злой_романтик
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#289
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zloy_romantik
zloy_romantik (red, Dungeon, Miner, Miner) def Kash (blue, Sylvan, Broghild, Broghild) 2sm4d(3) 214.
Confirmed. Good game, thank you.
In reply to Loi
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#290
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loi
Loi(red,castle,Valeska,Gundula)def Outlaw(blue,fortress,Tazar,Tazar) 2sm4d(3), 137
I underestimated the threat of being stranded without magic.... there was an option with treasury... and I would have had enough meat even without new growth... but there were 2 Dragon Utopia and a sword+5 all against unupgraded bears.
Just not meant to be))). Thanks to Valera for the battle!!
Continuing my losing streak.....:smile13:
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