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In my opinion, the hero progression in Heroes of Might and Magic IV was perfect. In Heroes of Might and Magic V, it's not as good, and the magic system is also lacking.
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Wasn't it tedious to figure things out in the fifth game? :) ... the hero upgrade system is even more complex... so upgrading a hero is actually a huge plus for the fourth game...
No, it's just that in Heroes 5, the skill tree appeared right away, and I didn't have any trouble figuring out how to level up... Besides, when Heroes 4 came out, I was still young and inexperienced:D :D. I was too lazy to think...;)
What color are you now?:D
In my opinion, the fourth installment is the true Heroes, and not just a clone. Yes, there are many unfamiliar things, but that doesn't mean it's bad. In spirit, the fourth game develops the traditions of the series. The Campaigns and heroes are not taken randomly, but logically follow from the third game. The idea was good, it's a pity that the implementation was not quite successful.
The fourth game had quite engaging campaigns. It’s a pity they weren’t interconnected. The graphics aren’t that bad (a few units are poorly drawn, but the rest is excellent). Caravans and simplified micromanagement are definitely a plus. The only serious drawback is the imbalance.