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Posts from What is your opinion about Heroes IV?

3.5 (11 ratings)
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Heroes of Might and Magic IV is...
21 voters
Multiple choice Closed 2006-02-20
This poll is closed.
A revolution in the series
28.6% 6 votes
Favorite game in the series
9.5% 2 votes
Failed experiment
52.4% 11 votes
They aren't heroes at all (what were NWC thinking?)
0% 0 votes
Just an upgrade for HoMM3
0% 0 votes
Other (please specify)
19% 4 votes
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In my opinion, the hero progression in Heroes of Might and Magic IV was perfect. In Heroes of Might and Magic V, it's not as good, and the magic system is also lacking.
In reply to Sergh
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Sergh;21053
Wasn't it tedious to figure things out in the fifth game? :) ... the hero upgrade system is even more complex... so upgrading a hero is actually a huge plus for the fourth game...
No, it's just that in the fifth game, a skill tree appeared right away, and it was easy for me to figure out the upgrade system... Besides, when the fourth game came out, I was still young and very inexperienced:D :D. I didn't feel like thinking...;)
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Ta Kotoraya...
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Ta Kotoraya...;21101
No, it's just that in Heroes 5, the skill tree appeared right away, and I didn't have any trouble figuring out how to level up... Besides, when Heroes 4 came out, I was still young and inexperienced:D :D. I was too lazy to think...;)

and what color are you now?:D
УШЁЛ НАВСЕГДА ОТ ВАС КРИТИНОВ....ГЕРОИ ГОВНО ВЛАСТЕЛИН КОЛЕЦ ФОРЕВА
In reply to ТИГРЁНОК
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TIGRYONOK;21104
What color are you now?:D
I'll tell you everything! ;) No, actually, I disliked the fourth installment for many reasons... Well, what can you do? If someone likes it, let them play; I'm sincerely happy for them!!!
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
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I don't know, I don't know... I liked some of the improvements in Heroes IV, and some I didn't. Although the positives far outweigh the negatives.
Positives:
1. A large number of heroes with interesting biographies.
2. Excellent campaigns, very good in terms of story.
3. Mixed hero classes and their overall progression — respect!!!
4. The hero personally participates in battle. Yes, yes, in my opinion this is a plus.
5. Some interesting creatures that weren't there before. (Goblin Knights, leprechauns, etc.)
6. Graphics.
7. Music. No worse than in Heroes III, though completely different.
8. The "caravanserai" system, very convenient!
Now, for the unpleasant stuff:
1. Where has it ever been seen that a player has to choose whether to build a dwelling for genies or nagas?! I mean — why choose between two types of creatures at all?
2. Towns. Completely unremarkable, unlike the spaces between them.
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Today I realized that there is a fourth game:
It's not really a "Heroes" game, but rather a game from the "Age of Wonders" and "Disciples" series, meaning it's a "Heroes" clone.
I like the fourth game, and I need to work on it in parallel with the regular "Heroes" games.
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In my opinion, the fourth installment is a true "Heroes" game, not just a clone. Yes, there are many unfamiliar elements, but that doesn't mean it's bad. In spirit, the fourth game continues the traditions of the series. The campaigns and heroes are not chosen randomly but logically follow from the third game. The idea was good, it's a shame that the implementation fell short.
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No one is saying that it's bad. Quote: I like the fourth game, and it should be developed in parallel with the regular Heroes games. It's just not a true Heroes game.
In reply to AlexeyPank
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AlexeyPank;22939
In my opinion, the fourth installment is the true Heroes, and not just a clone. Yes, there are many unfamiliar things, but that doesn't mean it's bad. In spirit, the fourth game develops the traditions of the series. The Campaigns and heroes are not taken randomly, but logically follow from the third game. The idea was good, it's a pity that the implementation was not quite successful.


I agree!!! The fourth game has a lot of new ideas! And if the mistakes are fixed, I will probably like it even more than the fifth!
Mistakes: 1) The imbalance is huge, you have to carry the hero.
2) The building selection system (It would be cool if they were arranged in a row, there would be more creatures!)

Added after 41 seconds
The heroes are almost nothing like the heroes, except for the genre.

Added after 2 hours 50 minutes
But there are some beautiful creatures, even if not many, and even very beautiful ones!!!! And there are few ugly ones - leprechauns and a couple more!
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The implementation bothers me and prevents me from considering the advantages. In the 4th installment, I definitely didn't like the graphics – it's as if sand was thrown in my eyes. I don't like that the hero participates in battles. They are not units; this isn't an RPG. The skill tree confused me. To be honest, I never really figured it out – which skills are best to take for what, etc. The potion mechanic seems questionable. However, the variety of buildings – different castles resulting from different choices! – pleased me. The problem of having different creatures from two castles of the same faction, when they don't fit in the slot, is a tactical problem for the player. The caravan is incredibly convenient. But overall, you can
Агрессивная фанатка героя с аватара...
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Yeah... and in the first games, there weren't enough slots, and the graphics were old... but it was still a great game.
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The fourth installment featured quite engaging campaigns. It's a pity they weren't interconnected. The graphics aren't that bad (a few units are poorly drawn, but the rest is excellent). Caravans and simplified micromanagement are definite pluses. The only major drawback is the imbalance.
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Член РКСМ с 07.07.07.
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I would really like to see a balance adjustment....

and the units are amazingly drawn: squire, pikeman, crusader, angel, paladin
wolves and tigers, griffins with unicorns and phoenixes!
thieves, hydras and centaurs, and ogres, mages and nomads, Storm Riders
halflings and golems, and nagas with genies and titans...
In reply to AlexeyPank
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AlexeyPank;23641
The fourth game had quite engaging campaigns. It’s a pity they weren’t interconnected. The graphics aren’t that bad (a few units are poorly drawn, but the rest is excellent). Caravans and simplified micromanagement are definitely a plus. The only serious drawback is the imbalance.
I remember the times when the fourth game was just released... the graphics were simply amazing... I don't know, but I never really enjoyed playing the fourth game.
С уважением, Vlad

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I also didn't play the fourth game much. But not because I didn't like it, but because my computer was weak. And now I don't even have time to play. Maybe later. But I really liked a lot of things in the fourth game. The idea of gaining abilities for a certain level of progression is great!
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Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.

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