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Posts from Reports on online games and their confirmations (Winter 2009 season).

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Alex_R
Alex_R (Rampart Kyrre) def Aldegir (Castle Valeska) 1-1-6 2SM4D(3)
Used both restarts, then my opponent both + I asked for one more due to a block.
Opened the scouting post, visited the stable and rushed ... 2 external dwellings of unicorns and 2 of dwarves, bought the dwarves and didn't regret it, as I was breaking through a pack of dogs and a stack of pegasi, while the centaurs were melting quickly anyway.
There were 3 roads, and all led to Castle's secondary towns, (as it turned out later, there were only 4 secondary towns and all Castles :) and ГО is off the road.)
On day 3, I took a secondary town on day 6, lit up the scouting post of the secondary town and saw a "picture in oil" ... Valeska with a pack of crossbowmen and 1+1+1+1 swordsmen and 4 left-over heroes, decided to cut down 3 low-tier heroes, but then got to the 4th one too.
On the next turn Valeska herself attacks and buys the peace, since 22 crossbowmen are too few against 7 elves, 9 archers, 14 pikemen, 16 centaurs, and 18 dwarves.
Thanks for the game!
1 crate
111 - 5 heroes (1 gold-related) 27 archers and 25 pikemen archers not built .. scouting post opened and we see a passage to ГО to gray bears and to Conflux territory through a horde of pikemen on my respawn a utopia and 1 beehive and 3 crypts and at Alex's a passage to Barbarians through zombies..and Alex took a restart 113 and so anew
2 crate..
111 - didn't have time to move =) Alex took a restart 111
3 crate
111 - 7 heroes 28 archers and 23 pikemen .. archers not built.. an external dwelling of archers seen behind up to 50 upgraded wolf riders.. and an external dwelling of horses behind a hundred upgraded cerberi decided to take a crypt... and it's a max-roll.... lost all the cannon fodder and 10 archers.. but got 5000 .. decided to see what happens next and if necessary take a restart on 113
112 - found another external dwelling of monks and a prison with a hero and a scouting post... eh how I don't want to take a restart.. but there's really no cover even for the archers... and considering their upgrade it's a 3-day setback =( decided to break through to the scouting post on 113 and if necessary do a re
113 - freed Mulich level 5.. broke through to the scouting post.. the respawn is large and there is a Griffin Conservatory but the passage from the respawn is blocked by up to 50 grand elves and I don't want to sit on the respawn.. took re 113
4 crate =)
111 - Valya level 10 - no luck =)
5 crate ...
111 - Alex has a block on the passage... re
6 crate...........
111 - Valya level 20 - already cooler =)
7 crate................
111 - 5 heroes 27 archers and 23 pikemen + archers built.. visit the scouting post but there's nothing good on the respawn and the roads are slow so re 111
8 crate =)
111 - immediately a block of up to 20 evil eyes - guarding a mill ... 2 native heroes but also a minus.. the nerds are positioned so that I can't leave the castle so I can only buy 1 hero from the start accordingly fewer troops for breakthrough.... result 2 heroes and 28 archers +29 pikemen and 3 griffins ..archers not built
112 - upgrade of archers and battle for the passage - losses - 3 archers and 5 pikemen + a shield knocked off +3 defense against 40 upgraded harpies + a dwarf dwelling taken for 75 - the bastards got morale knocked off 3 archers + a witch hut broken into and there's air magic.. bought 4 more heroes
113 - scouted another dwarf dwelling and a crypt.. wood mine blocked by up to 50 elves =((( and no resource piles visible ... learned air magic.. Alex already has a secondary town... we're falling behind =(
114 - lost on the dwarf dwelling with 100 morale was terrible.. after auto-combat took a crypt for 5 vamps and broke through a block of 18 gold golems .. then broke through the guard of a teleport - 35 cerberi.. and those bastards also got morale.. lost the cannon fodder and 7 archers =( bought 1 more hero and bought 4 swordsmen for cover .. got tactics =)
115 - on the other side of the teleport up to 50 medusas and on the only path a horde of orcs =( we've sailed.. no wood... took the mine but only 1 resource pile... found a conservatory...
116 - Kyrre attacks from the darkness on low-tier heroes.. decided to surrender.. attacked with Valeska and bought the peace.. we don't build horses, little wood.. in short, almost 0 chance

Thanks for the game!
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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Loi(red,castle, Valeska, Valeska) def Злой Романтик(blue,dungeon,Shakti,Shakti) 2sm4d(3) 122
On the first continent, cavalry at the Citadel, market and Citadel with levels 1-2 at the native secondary town, external dwelling of archers. A lot of roads. On the second continent, we were waiting for gauntlets and a rich Conflux respawn, as many as three Dragon Utopias were revealed. At the start of the second continent, the opponent appeared, roughly from where I expected, but not as soon. Bought everything I could afford — 30+ marksmen, 20+ archers, 5 cavalry, 7 swordsmen, 30+ pikemen, and 20+ gnolls, attacked a scout with 120 Troglodytes and some miscellaneous units. Managed to win, thanks for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
In reply to Loi
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Loi(red,castle, Valeska, Valeska)def Злой Романтик(blue,dungeon,Shakti,Shakti) 2sm4d(3) 122
Confirmed. Haven't lost so poorly in a long time. :( The respawn was extremely scarce; I probably should have taken 113, but at 111 I took a minimum Griffin Conservatory, and then I found a portal scroll and decided to take a risk, apparently in vain. At 121, after breaking through the guard of a horde of gogs, I went into the underground, but ran into the opponent's territory. I attacked a scout hero with my miner, having first transferred my entire army to my scout hero (so as not to reveal my strength), then I see reinforcements arriving for Valya, I ran my miner back to pick up the army, but forgot to take the troops from the scout hero... :smile48: That's where Valya got me... ;)
Decided not to continue... Thanks for the game
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Oelm (red, Swamp, Tazar, Crag Hack, Tazar) def Aldegir (blue, Inferno, Pyre, Solmyr, Pyre) 2sm4d(3) 247

The longest game, and my most undeserved victory. I started off great, on day 2 I had 8 heroes, found 4 external dwellings of Gnolls, 1 of cows. By turn 115 I captured two Titan secondary skills. The plan was to sweep through the Medusa dwellings, take the cow external dwelling, build Hydras with a Citadel, and on the second day take the 3 scouted Sawmills. But there was a break in the game, after which I messed up my plan. I went to the Medusa dwelling for lots with the wrong hero, and I had a choice to lose a day or go in without Wyverns. I go in — of course I hit 8! Only about 30 Gnolls and 5 Lizardmen survive. The plan is ruined, Crag got Tactics and Air and became the main hero. At home Hydras are in the Citadel, I didn't take the external dwelling, so I didn't build cows. On day 2, Crag goes to break beehives, I play the fights poorly, my mind was far from the game:) I lost a decent number of Wyverns, I'm getting ready to break the horde of Medusas for Pandora's Box, but then Solmyr shows up, I have to split my forces, about 17 Wyverns, I decide to bet on mass Haste. Solmyr attacks, I position incorrectly, and the Wyverns didn't kill 3 Angels:( So I get hit by Chain Lightning, the Gnolls are wiped out. Anyway, I killed the enemy troops, but Elementals appear. A full trade-off, Crag and Solmyr vanish into oblivion :smile34:
In the next continuation, I played noticeably more carefully. Tazar became the main hero, I take the Red Orb in a Treasure Chamber that had been revealed back on day 2. Then I slowly build up my army, always keeping a chain to the main town. I just can't get Logistics :smile48: And in the snows, the Golden Bow has long been visible. At level 16, I grab Pathfinding and go for the bow. And here I make a move that almost ruined everything. I go with a scout hero to the left of the bow and see an artifact +3 to all stats. Well, I couldn't resist, I fight for the artifact, I get Offense in the last slot, Manticores are nearby, I kill them and grab two Pandora's Boxes. And right in front of the bottleneck, Pyre appears (it turned out the opponent had also scouted this zone). I split my forces with Tazar, buy back what I can, move the troops away. I leave a scout hero with 3 cows, Pyre doesn't take the bait. And here's the key moment: there was a choice to attack Tazar or capture my town. If they had captured my town, my chances would have drastically decreased — there were still about 200 Gnolls sitting there, 80 Dragonflies, 60 Greater Basilisks. But Pyre attacks Tazar with 20 cows. I have no money, I type "I surrender" on the keyboard, but for some reason I don't press Enter. And oh miracle! The enemy can't reach the town. My mood changes. Now I buy a few more troops. And Tazar has about a third of all the troops, but that's still not bad! Aldegir is far behind in meat. And I put on the Orb. Which clearly surprises the enemy :D

I fought the battle normally in terms of power parameters; Pyre is slightly ahead, but 30% armor is an argument. Pyre surrenders, I go to break the bottleneck the next day, but a capitulation soon follows.

After the game, I checked — without the Sphere it would have been much harder. Although if I had bought back all the meat and combined it, I would have had about a fivefold advantage. I think I would have won anyway through Anti-Magic, although Pyre had the Book of Earth, Book of Air, Expert Air and Fire (with Berserk).

Thanks for the tough game!

Looking forward to a tournament match on Jebus Cross. :cool:
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Oelm
Oelm (red, Swamp, Tazar, Crag Hack, Tazar) def Aldegir (blue, Inferno, Pirra, Solmyr, Pirra) 2sm4d(3) 247Thank you for the tough game!

Looking forward to our next tournament match on Jebus. :cool:
I confirm... thank you for the game...
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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besha (red, dungeon, Gunnar) def bRitvo4kA (blue, necro, Galtran) 2smd3 135

4 minutes is just brutal, especially with beer.
about the game.
right away block of archer horde. went to the swamp secondary town. there are 2 external dwellings of gnolls, lizardmen, and bees. with a scout hero quickly cleared max crypt and dwarf dwelling 20. on 116 didn't have time to move the main hero, who was waiting for upgraded bees to be delivered to kill the archers. roughly knew where blue was, through the underground, went towards him on the second, but got lost and ended up in a small treasure zone. got lucky there and found a hut where I needed an artifact +3 mana, guarded by archers blocking me. reward 25 gremlin eyes.
then 2 beehives (6 and 6) Gunnar leveled up archery and took an artifact +10 to archery. then took the uncaptured secondary town of blue, built a guild there and bought a spell for the main for expert earth magic. then a Griffin Conservatory trio (no slots, had to send 60 gnolls to Marlboro country), then dove into blue's respawn, where he left me a Griffin Conservatory duo.
then made a small mistake, and instead of giving a scout hero angels to capture Necropolis, and then release the hero and give them back, I gave him 39 lizardmen, which I didn't need, and they got sucked dry by 1 air elemental and 4 zombies in the castle. had to return to the main. then went out to a snow respawn with a scout hero.
Gosha attacked himself.
I have 5 angels, 9 minotaurs, 12 wyverns, 58 gremlin eyes. stats slightly higher.
Gosha 300 skeletons, 16 vampires, 12 liches, 8 horses and some other crap.
basically from the setup it was clear that losing this fight was impossible,
the eyes hit hard as hell.
Gosha bought peace with some crap, but on the next turn was caught again by Gunnar, bought peace again, but on the same turn blue's last castle is taken and Gosha has nowhere to buy peace. and there's no point either.

thanks for the game. starting to remember SoD.
slow on the first level is great.

p.s. Gosha raising skeletons is a cheat. you can take Dragon Utopias on the first.
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BESHA
besha(red, Dungeon, Gunar, Gunar) def bRitvo4kA(blue, Necropolis, Galtran, Galtran) 2smd3 135
Born in the Dungeon, on a very small and cramped map, with 2 paths: either through a group of Fanatics + a horde of Orcs on a secondary Rampart or through a group of Greater Demons + a horde of Thieves on a secondary Tower, which is where I went instead of waiting for new reinforcements, and after passing it, I almost lost all my skeletons. I needed to rest, but the first skill that came up was Logistics, so I decided to take a risk.
The strength advantage was due to 2 consumables and an artifact shield +4, which was located on the secondary Rampart, and the path to it was blocked by Fanatics. Thanks for the game, and Happy New Year 2009 to everyone! :)
В дикім полі
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Loi(blue,castle,Valeska,Gunnar) def Sadomazzo(red,inferno,Fiona,Fiona) 215 2 sm4d(3)
In the final, 16 archmages decided everything and settled the score.
Thank you for the game.

Loi(blue,castle,Valeska,Mephala) def Sadomazzo(red,inferno,Fiona,Fiona) 237 2 sm4d(3)
A long chase after the opponent, who had gained control earlier. I also started searching, found him, and regained the capital. In the final, 80 cruisers and a company, and also the mother's special ability decided the outcome, oh yes - a bolt for 600+.
Thank you for the game!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
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Dubrovin Pavel (Blue, Castle, Valiska, Kirr) def Oelm (Red, Inferno, Pyrrh, Nimus), 2sm4d(3), 1.3.7.

On the first map, he used his native secondary hero, Stallions in the Castle.

On the second map, he rushed into Pavel's respawn point without magic and was defeated by Nimus with Magic and Tactics skills and his native respawn point.

On the third map, Nimus rushed towards me and was also defeated. Then I positioned myself on the teleport and controlled the situation, although Nimus had a large magic reserve and dealt over 140 magic damage, but I successfully killed him with a general Slow effect.

Thanks to Pavel for the unpredictable battle!
С истиной где-то рядом...





Лето 2010.
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Dubrovin Pavel (Blue, Castle, Valeska, Kirr) def Oelm (Red, Inferno, Pyrrh, Nimue), 2sm4d(3), 1.3.7.

Confirmed, I lost to my namesake and paid the price for overconfidence. The start was so-so; I spent 2 days to reach the barbarian secondary town, but it was blocked by archers, and then I didn't have time to go there. Pasha has a double build and Kirr, but on day 123, he attacks me without magic, and I destroy his army, then I go to his town, and that's where I make a mistake. First, it would have been better to go to the secondary town and take his main Castle. But since I decided to go to the main town, I should have taken his dwarven mine. As it was, Kirr gets reinforcements and attacks. Honestly, I thought I was winning and recklessly moved forward. And there, his ballista damaged my units quite a bit. In the end, he had 25 pikemen left, and I had to pay him off.

Well, the lack of money hindered my development. Then came the tactical struggle. I wanted to outsmart him with ifrits, but Pasha was faster in blocking the teleport. And it's already difficult to outsmart him on his territory, so he destroys the ifrits, and I lose about 30 archers.

I resisted there, but it was already difficult.

Although, of course, Kirr + double build is tough. Even against Inferno;)

Thanks for the game!
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bRitvo4kA (blue, Stronghold, Gurnisson, Gurnisson) def numOne (Necropolis, Galtran, Galtran), 2SM4d(3), 146

The respawn is meager, the passages are narrow, and the roads are slow; however, I have 3 secondary towns, while Andrey has only 1. I ran around, collected some skeletons, took a Dragon Utopia and moved through ГО toward the enemy. Near his capital, another Dragon Utopia stood unguarded, but as it turned out, it hadn't been taken). Gurni (who already slightly surpassed me in skills) returns, takes this Dragon Utopia along the way, and attacks being an order of magnitude stronger. With bows, a ballista, 30 grand elves, 1 titan, and a bunch of orcs, he simply shoots me down. 400 skels and the rest just fell behind the walls. It's a pity, but what can you do.)
Thanks for the game and the experience.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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Aldegir (Blue, Rampart, Kyr, Kyr) def Invisible (Red, Castle, Valeska, Valeska) 2sm4d(3), 1.2.4
started without restarts
111 - 5 heroes (1 cash) 38 centaurs and 12 elves... broke through the dwarf block and on morale took down 6 cents =(... took the crypt for 5

vamps... explored the external market !!! cool....
112 - +2 heroes.. elf upgrade + took the external dwelling of pegasi for 45 gr. wolves and bought out 5 pegasi + 1 defense in the upgrade building...
113 - broke through a couple of chests.. +1 spell power in the upgrade building + visited the stables + broke through the guard on the Inferno respawn.. up to 50 ogres..

got Earth... the red player has 2 castles and on my respawn nothing good but decided to play
114 - discovered 1 Griffin Conservatory - minimum size and 1 hive.. visited the lookout tower.. took a secondary Inferno town.. bought a hero there.. +1 attack in the

upgrade building..
115 - looted the Breastplate +3 spell power and explored the Golden Bow behind up to 50 genies
116 - looted the Helm +3 knowledge and got Wisdom - took it since Pandora's Boxes were visible.. maybe magic
117 - broke through the passage to the sand treasure zone.. and a Dragon Utopia is visible there... bought a spell book.. Slow and Haste are there.. +1 attack in the upgrade building.. . 1-6 in the castle and

+1000 with the market in the secondary town
121 - visited the stables and stood near the Griffin Conservatory waiting for troops.. explored another Dragon Utopia and a Pandora's Box in the sand treasure zone.. traded some

resources for 15000 at the market and bought out troops =)
122 - miscalculated with the chaining and had to wait for Kyr again... in the sand treasure zone found some wings too =) but behind gr. manticores...
123 - replenished mana... +1 angel +8 wyverns.. sped up with the angel..
124 - fought the main battle.. broke through the passage to the underground.. and went to break the Pandora's Box and external dwelling of dendroids...
Sergey got tired of constantly crashing out of the game and gave up on 121 and he surrendered... Made a gift for my birthday =)
Thank you for the game!
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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Aldegir(Blue, Rampart, Kyrre, Kyrre) def Invisible(Red, Castle, Valeska, Valeska)2sm4d(3), 1.2.4
First day, cavalry at the Citadel and demons in the secondary town. Money is fine, but no external dwellings. On day 121, I got wiped at the max hive, finished off 10 Dragon Flies with demons the next day. On day 123, the scout hero picks up another +6 Wyverns and on day 123 Valya goes into a treasure zone-conserva, where without Slow and with basic archery she got wiped again, came out with only 9 Wyverns. On day 124, I take my own secondary town, but 4 crashes in a week and a half frayed my nerves and I decided not to continue. And Oleg would most likely have won if he had rushed me.
Thanks for the game. Happy birthday!
I was told that my crashes were due to sound, because there was a music file error in the task manager. Now I'm trying to play with the sound card disabled and I discovered for myself that battles go much faster this way (I've been playing for so long and didn't know this:). ).

Added after 14 hours 7 minutes
invisible (blue, Fortress, Tazar, Tazar) def Дубровин Павел (red, castle, Valeska, Valeska) 2sm4d(3) 145
We took all the resets and the generation was crazy: not a single external dwelling, small respawn, only 3 heroes on day 1, and 5 by the end of the week. 14 Basilisk nests at the start, but Bron helped with 4 Wasps. One road to the ГО, the other to the dungeon secondary town. I broke through to it, but there was a block of Grand Elves, so I hang around them for a couple of days until I upgrade the Dragon Flies. Visited 2 arenas. End of the week: Wyverns with Wasps at the Citadel. On day 121, I take the Dwarf dwelling with 100, gather money from the terrain, which is plenty. I revealed 2 Dragon Utopias and a Cape of Velocity in the treasure zone from the lookout tower. Destroyed a lot of crypts and Medusa storage piles, built Hydras and Behemoths in the castle in week 2, and the Eye in the dungeon. Tazar with Ballistics, Scouting, and Earth :), but finally got Logistics and found gloves. I only bought the spellbook in the middle of week 3. Capturing various money structures led me into the treasure zone, where Pandora's Boxes and hives are visible. I took a couple of hives, but decided to break into the dungeon and buy the spellbook, doubling the mana. Stats roughly 6-15. By the end of the third week, I cleared the treasure zone. On day 141, I found a Dragon Utopia, which I took immediately — minimal difficulty. Gave a Breastplate +4/4, Sword +6, and Boots of Speed. I break into the dungeon to replenish mana and go to another treasure zone with 2 Dragon Utopias. I see Pasha standing at the ГО, I check the tavern — stats are about twice as high. I buy everything except 8 Wasps and lead them out of the castle. Tazik takes the Cape of Velocity and those 2 Dragon Utopias (level 2 and level 3). Gave good stat boosts, no control, but there's a Sphere of Permanence and the Golden Bow. For the Obsidian Armor, I'm missing the Sword: thought it would be in the artifact merchant, but alas. I go to Pasha's respawn, in the meantime already homeless. I stayed overnight and instead of the Tualow's Trophy Boots, I put on Boots of Speed. Valeska attacks: stats 7-30 against my 24-32. She has more meat: 110 Marksmen, 134 Royal Griffins, 15 Cavalry, 24 Crusaders, 15 Monks, and 3 Angels. I have 13 Greater Behemoths, 50+ Basilisks, 1+1+14 Dragon Flies, 5 Hydras, and 39 Wyverns. +2 to Speed, +3/3 Luck/Morale, and the Endless Sack of Gold. I was afraid of Valya's archers, because Pasha had cemented them firmly with Tactics. It wasn't there, and when I flew in and knocked out half the Crusaders with Wyverns, and then Valya's entire army attacked the Wyverns, which only killed 5 of them in the process :), the opponent forfeited the game.
Thanks for the game.

P.S.: After disabling the sound card, my heroes stopped freezing! :smile44:
Я ламер и играть не умею, нах!:smile33:
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Added 14 hours 7 minutes later
[/U]invisible (blue, swamp, Tazar, Tazar) def Dubrovin Pavel (red, castle, Valeska, Valeska) 2sm4d(3) 145
We took all the rests and the generation was crazy: not a single external dwelling, respawn is small, only 3 heroes on day 1, and 5 by the end of the week. 14 lizards from the start, but Bron helped with 4 wasps. One road to GO, the other to the dungeon secondary. I broke through to it, but there was a block of grand elves, so I hang around them for a couple of days until I upgrade the flies. Visited 2 arenas. End of the week: wyverns with wasps in the citadel. On day 1.2.1 I take a dwarf dwelling for 100, collect money on the swamp, of which there is plenty. I revealed 2 Dragon Utopias and a Speed Ring in the treasure zone from the lookout tower. I broke many crypts and medusa dwellings, built hydras and bulls in the castle by week 2, and an eye in the dungeon. Tazar with ballistics, scout, and earth :), but finally got the log and found the gloves. I bought the spell book only in the middle of week 3. Capturing various money buildings led me to the treasure zone, where pandora's boxes and hives are visible. I took a couple of hives, but decided to still split in the dungeon and buy the spell book, doubling my mana. Stats roughly 6-15. By the end of the third week I cleared the treasure zone. On day 1.4.1 I found a Dragon Utopia, which I took immediately — minimum stats. Gave a Breastplate +4/4, a Sword +6, and Boots. I split in the dungeon to replenish mana and go to another treasure zone with 2 Dragon Utopias. I see Pasha standing at GO, I check the tavern — his stats are about twice as high. I buy everything except 8 wasps and move out of the castle. Tazik takes the Speed Ring and those 2 Dragon Utopias (level 2 and level 3). They gave good stat bonuses, no control, but there is a Red Sphere and a Golden Bow. I lack the Sword for the obelisk: thought it would be in the artifact market, but alas. I go to Pasha's respawn, meanwhile homeless. Stayed overnight and instead of Tuol's Slippers put on Boots of Speed. Valeska attacks: stats 7-30 vs my 24-32. She has more meat: 110 archers, 134 griffins, 15 cavalry, 24 crusaders, 15 monks, and 3 angels. I have 13 gorgons, 50+ lizards, 1+1+14 flies, 5 hydras, and 39 wyverns. +2 to speed, +3/3 luck/morale and a lollipop. I was afraid of Valeska's archers, because Pasha had them cemented solidly with tactics. It wasn't there, and when I flew in and knocked out half the crusaders with wyverns, and after that Valeska's entire army piled on the wyverns, killing only 5 of them in total :), the opponent quit the game.
Thanks for the game.

P.S.: After disabling the sound card, my heroes stopped crashing! :smile44:[/QUOTE]

I confirm!

A bit unlucky because the Treasure Zone where the two Fat Dragon Utopias stood could be seen from the Lookout Tower on my secondary, but I didn't break through that lookout, while Sergey could plan from his Lookout Tower.

In the first week — took three external dwellings: Griffins, Cavalry in the Citadel.

In the second week — Naga Bank for Three Nagas, Shield +6 for 70 Air Elementals.

In the third week — Angels.
No cons, so I broke into the first Dragon Utopia on 1.4.1. (Angel Wings), having previously built 4 levels of magic for using Teleport.

On 1.4.2. I took the second — level 3 (Guardian Shield, All-Attribute Sword, Crown +4+4).

In the middle I took Sergey's main and secondary.

At the end of the week I saw Tazar, yes, his stats were impressive, but I hoped to overwhelm him with magic, and since there was nowhere to retreat, GG. I teleported, attacked, but it wasn't meant to be. The Red Sphere was not on my side.

Thanks to Sergey for the game!
С истиной где-то рядом...





Лето 2010.

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