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First, I’m interested in knowing how many top players there are and what criteria are used for selection.
30 voters
Multiple choice Public votes Closed 2009-01-31
This poll is closed.
1a) 10–12 players is quite enough
60% 18 votes
2a) There must be 20 or more players
20% 6 votes
1b) players will be selected from the leaderboard
13.3% 4 votes
2b) Players will be selected based on their performance in Tournaments
6.7% 2 votes
3b) there will be an open annual qualifying tournament
56.7% 17 votes
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17 years ago
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Sticki suggested that we follow the example of our neighbors and create our own top-tier team that would compete annually in a closed tournament.
The poll is open, and we ask everyone who is interested not to ignore this good initiative:cool:
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17 years ago
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Based on the tournament results, this is more accurate than a ranking table. At the same time, there is a possibility that some good players may not participate in Tournaments, so, in addition to the tournament results, I would also allow the Heroic Community to choose candidate(s).
In reply to Дубровин Павел
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17 years ago
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Something like that for the League. Ideally, there should be a maximum of 10 players to make the tournament more prestigious! If there are 20 or more, it won't be the Premier League, but something else entirely! The selection process should be similar to what's done on Battle.net or something similar, meaning through a qualifying tournament! I don't think it's a good idea to select players from our ranking table for obvious reasons.
In reply to OUTLAW
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17 years ago
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I think we should hold a series of ranked tournaments. Ideally, with announcements on the forum so that the new initiative doesn't "get lost" in the sea of information.
Question: How is the ranking system planned – will it be the same for offline and online play? And what about separating players into fixed-map and random-map categories?
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17 years ago
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I propose the following format:
- FIRST LEAGUE - 10 people. Round robin, one match each.
- SECOND LEAGUE - 14 people. Round robin, one match each.
- Qualifier for the Second League. Swiss system.

After the season concludes, 3 players will move from Leagues to other Leagues/qualifier.

Personally, I believe that aside from being the best way to determine the strongest Heroes player on ХВ, this idea will also provide a certain incentive, a goal to reach the TOP-10 for all players. But why 2 Leagues?
1) We have a lot of people =) Hence:
2) If there were only 1 league, newcomers, seeing that many strong players whom it is very difficult to surpass would be participating in the qualifier for the TOP-10, would simply give up on the qualifier, and they would have no Goal =) But this way — here is the 2nd LEAGUE, it's quite possible to get into, gradually improving your skill. The players of the 2nd LEAGUE will have a goal not only to rise to the top, but also not to fall down to the qualifying stage for the next season, so it will be intense there too =)
IMHO, such a system will bring more benefit for raising skill level. Although it probably sounds strange...
In reply to StickyFingaz
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17 years ago
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StickyFingaz
I suggest the following format:...

+a billion! :)
In reply to StickyFingaz
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17 years ago
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How is the ranking system planned – will it be the same for offline and online?
This topic is in the online section. Accordingly, it refers exclusively to online play. ;)
What about separating fixed-map and random-map players?
There are practically no fixed-map tournaments for Heroes 3 on the forum, except for the seasonal tournament, which is held only twice a year and has a small number of participants (only 10).
- FIRST LEAGUE - 10 people. Round-robin, one match each.
A round-robin format won't work; only a Swiss system will do, because there will be many games, and there will also be other tournaments...
If there is a second league, then any other tournaments will have to be forgotten!
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17 years ago
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"Round-robin isn't a good idea, only Swiss-system is suitable, because there will be many games, and there will also be other tournaments...
If there will be a second League, then we need to forget about any other tournaments!"

Let's assume 4 months for one season. Then 120 days for 9 matches in the first league, 14 days per match; 120 days for 11 matches in the second league, 11 days per match. I think that's fine. Round-robin is the most objective format! In the Swiss-system, the draw decides, albeit not much, but still.
In reply to StickyFingaz
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17 years ago
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The average player plays 1 game per week. According to your scheme, participating in the League alone will take up more than 2 weeks. That means each player will have at most time for 1 tournament. I'm just looking at Bay, where a Swiss-system tournament is held once a year!!! And even there, there are a lot of participants! There are already enough tournaments. But according to your scheme, everyone needs to drop everything and only play in one League. That's nonsense!
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17 years ago
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"Nonsense!" Shhh, shhh, it's just a newbie's IMHO =)

On the Battle.net server, as I understand it, RP tournaments are held every six months, and the Third RP is currently running in a round-robin system, maybe I'm wrong...

We can extend the tournament deadlines, or just forget about my nonsense =)

UPD
"And there are too many tech units!" But this is hardly a time problem, more likely it's the players' indifference. If the tournament is truly prestigious, the problem will disappear. And if they don't have time to play once every three weeks (RP-3), then there's no point in even entering the tournament, IMHO...
In reply to StickyFingaz
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17 years ago
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"Nonsense!"
Shhh, shhh, it's just a newbie's IMHO.
Don't take my words literally :) I just have this way of expressing my newbie IMHO, so don't get offended.
On Battle.net, as I understand it, RP tournaments are held every six months, and the Third RP is currently running in a round-robin system; maybe I'm wrong.
RP3 on Battle.net is in a round-robin format (Swiss system), but to play in the League, you still need to qualify, right? That is, you need another qualifying tournament. IMHO, there's no need to reinvent the wheel; just do it like on Battle.net, i.e., hold a tournament every six months. By the way, being in the top 10 there is very prestigious, and it's very difficult to get there. If you make it TOP-20 instead of TOP-10, it won't be the same!
I'll try to explain my idea more simply:
1 - It should be prestigious to get into the TOP League, i.e., a maximum of 10 players.
2 - Playing in it shouldn't be stressful for all participants, i.e., there should be ENOUGH time, and no teching!!!
17 years ago
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The idea is definitely in demand, given its popularity on both the Portal and here. A six-month interval seems like an optimal timeframe for holding the tournament. However, perhaps we should make this tournament of champions a bit more open than the current one. For example, instead of a separate league, we could have an open HW championship. First, all interested players register, and a qualifying round is held (e.g., a Swiss system tournament with 7 rounds, lasting three months, from January to March), which determines the top 8 players. They then play a round-robin tournament (7 games, from April to June). The champion is determined. Subsequently, the structure would be as follows: This group of 8, plus 12 players, compete in a qualifier from July to September to determine the new group of 8 for the final stage, which will be held from October to December. The top 20 players play 7 rounds in a round-robin format in the final stage. And the 12 contenders are determined from April to June, while the first group of 8 plays their final. These qualifying matches are played, with all interested players participating in a Swiss system tournament with 7 rounds, and the top 12 advance. I think I explained it a bit complicatedly. :) With this system, each player plays a maximum of 14 games in six months. That's not many. In the current ranking system, most players play 7 games every three months. In the end, we would have 2 champions, one for the first half of the year and one for the second. And at the end of the year, we could have them play a match, say, best of 2, for the title of Champion of the Year.
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17 years ago
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Although I haven't participated in tournaments yet, I believe that a rating table should be implemented, where both tournament games and regular games can be recorded, and additional points should be awarded in the rating for winning prize places. This is because not everyone has the time or opportunity to participate in a tournament.
In reply to Rhox
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17 years ago
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I barely grasped Rox's thought, but essentially it's about the same (mine will also be hard to grasp))), which is what Stiky and I discussed on ICQ)). We roughly agreed on the following:

Right now we're starting a tournament: SELECTION for the Major League. The first 10 advance to the Major League.
Then all three tournaments can be run simultaneously, let me explain which ones:
- The Major plays a round-robin among themselves for the champion title. The last 3 places move down one level, i.e., to L2.
- Players in 10th-20th place play a round-robin among themselves for promotion to the Major League (the top 3 of them move up, i.e., they essentially swap places with the bottom 3 of the Major; 4 remain!!! until the next round, and 3 are eliminated).
- All the rest play a Swiss tournament for the right to enter L2 (resulting in 3 players advancing from the overall selection). Many will say that only 3 players is too few and competition won't let newcomers break through? But that's not true, because it will be impossible to play in all three tournaments at once :) The top twenty will be busy sorting things out among themselves at that time :). The timeframe is half a year. That means one game every three weeks in the round-robin, which isn't stressful and allows for calm participation in other tournaments without fixating on just one.
Most importantly, under this scheme, everyone will play against opponents roughly equal to them in strength!!!

Yes, and one more thing: the time needs to be set to 6 minutes, since the majority of TОP HW players (and not only them) already play at that time setting.

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