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Posts from January Holiday Tournament

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17 years ago
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All of this is, of course, wonderful, but I would like to know where the gathering point will be?
For me personally, as a resident of Ukraine, its capital, it will be difficult to get there. So, I would like to know at least the region where this event is planned to take place...
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17 years ago
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If there are many people and everyone is playing seriously, you can play XL in pairs (and suggest it to other portals).
Playing in pairs is very time-consuming.
P.S. Why aren't you responding in the chat?
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17 years ago
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All of this is great, but I would like to know where the gathering point will be?
The gathering point is online.
In reply to ewgeniy
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17 years ago
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ewgeniy
a pair tournament on the PTR takes a very long time.

I have an idea for a pair tournament that would be interesting and not too long (no longer than a 1v1)...
If anyone wants to take on that responsibility:)
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17 years ago
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Hello everyone!
So, the World map is working, that's great!

I have an idea that I'd like to implement (if you approve, I'll take it on):
Organize a tournament during the New Year holidays in the following format:
1. A tournament in seven rounds (corresponding to the number of cities), using a Swiss-system tournament.
2. In each round, everyone starts playing on the SAME save file. The save file will be generated by someone from outside, who is knowledgeable and trustworthy. The winner must upload the daily save files (it would be highly desirable for the loser to do the same, although I don't think there will be any losers :)). In the intervals between rounds, I will provide (and I would be glad if someone could help me with this) analytical reports - a summary of opinions on how to play in this save file.
3. In each round, there will be a new red city (whether it will be a blue city is up for discussion), or there will be thematic pairings, such as a red castle versus a blue dungeon, etc. - we'll decide all of this together later.
4, 5, 6.... What do you think?

The advantages are the exchange of experience!
For me, the main point of the tournament is not even the final standings, but the process itself! Personally, my goal in the tournament will not even be to win, but to improve my skills. I think that those players who won't be going to Kingisepp will be happy to teach us... There are many good players who will gladly and generously share their practical experience.
P.S. And everyone will be making save files)))
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17 years ago
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I can create save files. I have several ideas about it.
In reply to Wicc
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17 years ago
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Wicc
I can create save files. I have a few ideas about it.
Dirty_Player
I can help with the draw.
1. Great! Noted.
2. By the way, maybe we should password-protect the save files when archiving and uploading them to the forum until a certain time?
3. And maybe you could also take on the task of analyzing and discussing the results between rounds, Wicc? (Dream also offered to help, and I will handle all the rough technical work). I will enthusiastically write reports if needed, but I think my skills and experience are limited... it would be better if someone knowledgeable did it... And Dirty, you could analyze our online mistakes...
In reply to Loi
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17 years ago
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loi
1 Tournament in seven rounds (equal to the number of cities), Swiss-system.
I can help with the draw.
In reply to Loi
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17 years ago
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I approve, I participate...
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17 years ago
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Basically, the idea is this: since I'm already creating symmetrical maps, I'll also make corresponding save files. That is, Red and Blue will play with identical castles and be located in exactly the same spot, but in different planes (surface/underground). To avoid giving Red a territory advantage, the terrain type of the starting spawn (and all adjacent tiles) will be non-native. However, neutral creatures standing on their own territory will have a territory bonus, making them more difficult for Red to deal with. But on the other hand, all Dungeon monsters will have a bonus in the underground, making them more difficult for Blue. Consequently, Dungeon is excluded from the game, as it has a bonus in the underground regardless of the terrain type. But Fortress and Necropolis could be used. The starting heroes will, of course, be different from the standard ones (because they cannot be duplicated).
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17 years ago
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to Wicc:
Maybe we should keep the old saves for now, huh? Anyway, there are still a few days left for discussion, and I think we should see what people say. If many are in favor, then why not...
In reply to Loi
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17 years ago
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loi
to Wicc:
Maybe we should keep the old saves for now, right? Anyway, there are still a few days left for discussion; I think we should see what people say. If many are in favor, then why not...
It will be difficult to simply balance the old saves between the factions. To ensure that players are in the same conditions. There are no restarts...
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17 years ago
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Guys, what's the difference between this and a tournament on fixed maps then?
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17 years ago
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Guys, what's the difference then from a tournament on fixed maps?...
1 Players don't know the map in advance.
2 The map is generated randomly (specifically 2sm4d(3)) - this is specifically a seminar, a training session, a tournament of playing on random maps. You first do your homework - play in a round. Then you study the game of others (experienced players) on the same generation, under the same conditions - you watch their turn management, what decisions they made in similar situations, you argue, you discuss the matter - in my opinion, one such game with a similar analysis will bring more than just playing a few other games.
In short, we train on RANDOM with FIXED maps, or we play FIXEDRANDOM.
In reply to Loi
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17 years ago
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loi
1 Players do not know the map in advance.

This is what interests me: what mechanism did they come up with so that the save file cannot be viewed before the game?

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