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Lars (Necropolis) def. CTPAHHuK (Necropolis), 142 (Expert, 8 min)
Ruslan and I decided to test it out today.
Here's what came of it:
We played a mirror match. Necropolis against Necropolis. At the start, two Death Knights. Both without tactics, but one has an advance in scouting and an advance in pathfinding (now Basic), the other has an advance in warfare and an advance in resistance. In the town, I hire a 3rd Death Knight, already with tactics :smile06:
The fast hero with Imps goes for the altars and the resource nodes, the strong hero also goes for the resource nodes, the tactical hero with the army goes there too :D
On the monster arena, things are as follows:
On the first day, I capture a level 2 dwelling, in the dungeon Gargoyles join. On the second day - a level 1 dwelling (skeletons and zombies join).
Scouting showed that a level 3 dwelling contains Ice Demons, but they are guarded by Vampires (Vampires and Spectres joined in the dungeon). I dared to attack only after some time. And when I attacked and captured it, I had the following guard in the dungeon:
2 Vampires
126 Skeletons
52 Imps
26 Gargoyles
55 Zombies
CTPAHHuK's army:
4 Venom
226 Imps
31 Spectres
48 Skeletons
Obviously, I was losing to him, so I wasn't going to attack and postponed it until day 22, when the gates exploded and CTPAHHuK attacked me. Clearly, I needed to kill as many Venoms as possible. And I think I accomplished the task: 2 Venoms died, and the other 2 could no longer play a decisive role in the finale (as, however, the 4, but nevertheless :)). (Now a change has been made to the map: all troops that could be saved in the dungeon can immediately come out to the surface to the town without a battle with the enemy's army, since on day 22 they no longer pose a significant threat).
The fast hero - Grand on 114 (late, could have been earlier).
On day 117, Devils appear in the castle, at the same time the scripted mines are captured and all 4 lords join.
I gather everyone, sail to the island. CTPAHHuK sailed earlier, looked at the guard of the Golden Mine and said that it was guarded by as many as 4 Megadragons (now their number has been reduced). Both ignored it and sailed from the island to the dungeon for the 4th hero.
Time passed, the heroes gained levels. In the university, they sold magic of life, I decided to make a Paladin out of the starting strong hero - just against CTPAHHuK's army. I notice among the artifacts a randomly dropped Robe of the Guardian - I'll give it to the strong hero, since I'm only counting on him. The other heroes are weak in terms of defense and will probably not survive long in the finale!
I make the fast hero a Ninja and actively level up magic of death. The tactical hero is also not lagging behind - the entire line of tactics is close to being fully completed. For some reason, I didn't dual-class him. Only at the end I took warfare so that he wouldn't be killed immediately... In battle, the tactical hero helped with a Fire Staff, found somewhere in the treasure. The 4th hero from the dungeon is an Assassin. Since he was taken closer to the end of the game, he didn't develop much, but in the end he played an important role in the finale!
I capture a level 4 dwelling - Bone Dragons (now there is a level 3 dwelling), there I dig up gloves. CTPAHHuK "pleased" me by finding the Boots of the Wanderer (pun :D) (now closed on the map). I flew to the conservatory with three Gargoyles: the spells are terrible! The only thing I bought was a scroll of "Vampiric Touch", which I will give to the Ninja to level up. In the town, I built a level 5 magic building - Masscancel (!!!). But in the end, I didn't have time to learn it.
It's time to go to the Magic Island to the level 3 dwelling (Venoms) (now level 4) and Utopian. I fight 56 Cyclops and a level 7 Barbarian (now level 19, also added tactics 5335). Without losses. The Barbarian gives the Shackles of War. In Utopian - 9 Cherubs, who share the Shield of Chaos and the Anti-Magic Arrow. I lost 1 Devil and 1 Venom. I was upset. But I continue playing. Having visited all the places where I haven't been yet, I head to the Main Guard: again 9 Cherubs. I attack and am surprised: 3 more Megadragons join them. I remembered that I wrote this script a long time ago, I just forgot :) All this dragon guard is defeated by 5 Devils with "Vampiric Touch" cast on them and the Paladin-strong hero. Without losses! CTPAHHuK says that he is already in my dungeon, which means the finale is coming soon. After the Main Guard, I go to the quest mines and exchange the shackles and gloves for 4 Devils and 3 Bone Dragons. I go down to the dungeon and unexpectedly find myself in the midst of the enemy's main army! Finale! I didn't have time to prepare for it. The Ninja was sober, and the troop formation was free.
Here's what I ended up with:
Ninja level 15, Grand Master of Death (Sacrifice, Vampiric Touch, Dispel).
Tactical hero level 15 with Fire Staff and a scroll of "Mass Blur".
Paladin level 15, 5555 in Warfare with Sword of Alacrity, Shield of Chaos and Robe of the Guardian.
Assassin level 7, Master of Death with Dispel.
9 Devils.
5 Bone Dragons.
12 Venoms.
CTPAHHuK's army:
General level 14, Tactics 3445, advance in Warfare.
Ninja level 14, Grand Master of Death with Masscancel.
Ninja level 11, Master of Death.
Assassin level 10, Master of Death.
Mage level 10, Master of Order.
9 Devils.
14 Venoms.
In the first turn, Ruslan kills my sober Ninja with Devils. I thought that was it, game over! However, then, thanks to the level 7 Assassin with Dispel, the Devils and Bone Dragons began to take turns removing CTPAHHuK's heroes. My Devils were halved by "Hand of Doom". But even four of them posed a dangerous threat. CTPAHHuK casts Massslow. Due to the Shield of Chaos, the spell did not affect the Bone Dragons, which, having received their turn, flew to one of CTPAHHuK's heroes with a fatal outcome for the latter.
My Paladin finished off his Devils with his triple attack. CTPAHHuK's Venoms disappeared after he sacrificed them to resurrect the level 14 Ninja, who, in turn, also died a turn later.
Thanks for the game, Ruslan! A rematch on the corrected map, I think, is not far off! :)
Now about the map. Thanks to today's game, many small changes have been made. And in the near future I will upload the final version! :smile36: