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Posts from Patch for Heroes 5 v.1.2 (When will it be released?)

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In reply to Digital X
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20 years ago
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In theory, the patch should appear soon. The first news about the patch became known on a Polish forum, then it was translated from Polish to English and now by me into Russian:
Zeldor from HeroesCommunity.com
I have translated exact changes from Polish.

[all map names are just translated from Polish, English names may be different]

Changes for patch 1.2
================================

Some changes will take effect only after restarting map in saved campaign.

New elements:
- Extended descriptions of buildings on maps.
- Melee attack done with holding CTRL button.
- Added fast access button (R) to recruitment window, accessible from every part of city interface.
- All units have new status (Range), desribing distance, where attack is decreased by 50%.
- New graphic option: Camera Mode.
- New interface for finishing battle.
- Duel mode for Hot Seat.
- High Score.
- New maps: "Last Hope" and "War of the worlds".

Bug fixes:

- Multiplayer should work correctly.
- Game shouldn't crash to desktop after multiple use of Alt+Tab.
- Mistakes in texts have been corrected (descriptions, targets, etc.)
- Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced.
- AI can no longer hire heroes on "Fall of the king" map.
- On the map "Fall of the king" area, being a target of "Send Godric to Nikolai" quest, has been increased.
- On the map "Cultists" quest "Capture a town within a week" no longer dissappears from the list aften it is completed.
- On the map "Temptation" if enemy Wizard patrolling river will be killed, then quest "Evade enemy patrols" will not be automatically completed.
- One of the quests on the map "Refugees" has been fixed.
- On the map "Dragon Pass" quest "Defeat all" has been described better.
- On the map "Triumvirate" after battle between Zehir and Markal you no longer get message "You lost".
- On the map "The March" hero Grawl can now visit red keymaster's tent.
- On the map "Liberation" AI can no longer hire Narxes.
- On the map "Alliance" using spell Instant Travel will no longer cause script errors.
- On the map "The Diplomat" loosing Fast Battle with AI will result in lost mission.
- On the map "Maahir's Trick" AI can no longer get any artifacts that are necessary to finish the mission.
- On the map "Refugees" potential problem with finishing main task has been fixed.
- On the map "Raelag's Offer" game does not crash anymore when Isabel or Markal loose battle with neutrals.
- Map "Emerald Dragons" can be now finished after loading save game.
- On the map "Refugees" potential problem with acquiring Dragontooth Necklace has been fixed.
- Black Dragons can now be healed by first aid tents.
- Model of Shadia has been fixed.
- After using Gating clone will no longer be normal creature.
- Wrong text of "Rumours" interface has been fixed.
- Game now refreshes list of sessions in the lobby if any player leaves the session.
- Unreachable Stone of Knowlege on the map "Land of exiles" has been fixed.
- Not activated dialog scene in "Tear for Ossir" map has been fixed.
- Mages and Archmages now use their shooting ability correctly.
- Gating now works for single Horned Overseer.
- Initiative Bar now works correct turn order.
- Buildings' models fixed.
- If Archangeld dies from "Harm touch" it no longer stays suspended over battlefield.
- Time in limited time mode is now displayed.
- Texts in chat are no longer duplicated after leaving the battle.
- Puzzle-map in underground works now correctly.
- Problem with bad camera angle over one of grass terrains has been fixed.
- Player can no longer get 2 levels of the same ability during level up.
- Summoned creatures are no longer shown in statistics after battle.
- Time is now displayed on the icon in Dynamic battle.
- Text "Spell resisted" is now displayed in correct place.
- Wampires and Wampire Lords no longer regain health after attacking Undead.
- Heroes travelling with 3x normal speed have correct sound.
- Lethos will now use spell "Decay" correctly.
- It is now easier to move cursor over objects.
- User can no longer eavesdrop opponents with Monolith.
- Hero stationing in Heaven's garrison will get now movement bonus from Stables.
- Sphinx description has been changed.
- Played starting game with Random Hero option can no longer get hero chosen by a different player.
- In multiplayer, if one player disconnects when map is loading, other players will be able to start the session.
- Information after lost battle for entangled creatures has been fixed.
- Hero leaving town does not automatically return to is, as it happened sometimes.
- Sparkling Fountain now correctly adds 2 luck.
- Map objects have now correct information windows.
- Description of Silent Stalker has been fixed.
- Hero Sinitar has now correct description of Catalyst spell.
- Deep Hydra can now fully regenerate.
- Description of Idol of Fortune has been fixed.
- Spell "Weakness" has now correct description.
- Hero can no longer get take army from allies.
- Map animations are no longer faster with hero speed increasement.
- Text has been formatted in the interface of "Ritual dungeon".
- Problem with creature animations that ovelapped with ruins of fortifications has been fixed.
- Dragonbone Greaves give bonus to initiative for melee creatures.
- Damage estimation has been fixed.
- Wrong effect of spell "Frenzy" has been fixed.
- Wrong effect of spell "Hypnosis" has been fixed.
- Many smaller bugs have been fixed.

4. Known problems
=====================

- Turning off vertical synchronization in graphic driver options may cause animation problems when rotating camera in Town.
- Loading saved game from different language version may cause incorrect projection of fonts and textures.
admin from HeroesWorld.ru


The information is unofficial, but still interesting ;)

[All map names were translated from Polish; English names may sound different. p.s. the same applies to Russian, as it is a translation from English]

Patch 1.2 Changes
================================

Some changes will take effect only after restarting the map.
If this is a campaign, then the changes will be available in the next mission (according to Nival)

New Features:
- Advanced descriptions of buildings on maps.
- Melee attack can be performed while holding the CTRL key.
- Added fast access to the creature recruitment window [R key], accessible from any city interface window.
- All units now have a new parameter (Range), which determines the distance beyond which the shooting unit has 50% attack.
- New video mode setting: Camera Mode.
- New interface for sea battles.
- Duel mode for HOT SEAT !!!
- Hall of Fame.
- Two new maps: "Last Hope" and "War of the worlds".

Fixed Bugs:

- Multiplayer works correctly.
- The game no longer crashes when ALT+TAB is used frequently.
- Text errors found by fans have been corrected (descriptions, etc.)
- Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced.
- AI can no longer hire heroes on the "Fall of the king" map.

!!! Well, I've stepped away — now I'm back — I'll finish translating and will post the full Russian version of this information in a while !!!
- On the map "Fall of the king" area, being a target of "Send Godric to Nikolai" quest, has been increased.
- On the map "Cultists" quest "Capture a town within a week" no longer dissappears from the list aften it is completed.
- On the map "Temptation" if enemy Wizard patrolling river will be killed, then quest "Evade enemy patrols" will not be automatically completed.
- One of the quests on the map "Refugees" has been fixed.
- On the map "Dragon Pass" quest "Defeat all" has been described better.
- On the map "Triumvirate" after battle between Zehir and Markal you no longer get message "You lost".
- On the map "The March" hero Grawl can now visit red keymaster's tent.
- On the map "Liberation" AI can no longer hire Narxes.
- On the map "Alliance" using spell Instant Travel will no longer cause script errors.
- On the map "The Diplomat" loosing Fast Battle with AI will result in lost mission.
- On the map "Maahir's Trick" AI can no longer get any artifacts that are necessary to finish the mission.
- On the map "Refugees" potential problem with finishing main task has been fixed.
- On the map "Raelag's Offer" game does not crash anymore when Isabel or Markal loose battle with neutrals.
- Map "Emerald Dragons" can be now finished after loading save game.
- On the map "Refugees" potential problem with acquiring Dragontooth Necklace has been fixed.
- Black Dragons can now be healed by first aid tents.
- Model of Shadia has been fixed.
- After using Gating clone will no longer be normal creature.
- Wrong text of "Rumours" interface has been fixed.
- Game now refreshes list of sessions in the lobby if any player leaves the session.
- Unreachable Stone of Knowlege on the map "Land of exiles" has been fixed.
- Not activated dialog scene in "Tear for Ossir" map has been fixed.
- Mages and Archmages now use their shooting ability correctly.
- Gating now works for single Horned Overseer.
- Initiative Bar now works correct turn order.
- Buildings' models fixed.
- If Archangeld dies from "Harm touch" it no longer stays suspended over battlefield.
- Time in limited time mode is now displayed.
- Texts in chat are no longer duplicated after leaving the battle.
- Puzzle-map in underground works now correctly.
- Problem with bad camera angle over one of grass terrains has been fixed.
- Player can no longer get 2 levels of the same ability during level up.
- Summoned creatures are no longer shown in statistics after battle.
- Time is now displayed on the icon in Dynamic battle.
- Text "Spell resisted" is now displayed in correct place.
- Wampires and Wampire Lords no longer regain health after attacking Undead.
- Heroes travelling with 3x normal speed have correct sound.
- Lethos will now use spell "Decay" correctly.
- It is now easier to move cursor over objects.
- User can no longer eavesdrop opponents with Monolith.
- Hero stationing in Heaven's garrison will get now movement bonus from Stables.
- Sphinx description has been changed.
- Played starting game with Random Hero option can no longer get hero chosen by a different player.
- In multiplayer, if one player disconnects when map is loading, other players will be able to start the session.
- Information after lost battle for entangled creatures has been fixed.
- Hero leaving town does not automatically return to is, as it happened sometimes.
- Sparkling Fountain now correctly adds 2 luck.
- Map objects have now correct information windows.
- Description of Silent Stalker has been fixed.
- Hero Sinitar has now correct description of Catalyst spell.
- Deep Hydra can now fully regenerate.
- Description of Idol of Fortune has been fixed.
- Spell "Weakness" has now correct description.
- Hero can no longer get take army from allies.
- Map animations are no longer faster with hero speed increasement.
- Text has been formatted in the interface of "Ritual dungeon".
- Problem with creature animations that ovelapped with ruins of fortifications has been fixed.
- Dragonbone Greaves give bonus to initiative for melee creatures.
- Damage estimation has been fixed.
- Wrong effect of spell "Frenzy" has been fixed.
- Wrong effect of spell "Hypnosis" has been fixed.
- Many smaller bugs have been fixed.

4. Known problems
=====================

- Turning off vertical synchronization in graphic driver options may cause animation problems when rotating camera in Town.
- Loading saved game from different language version may cause incorrect projection of fonts and textures.

In reply to Nightslayer
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20 years ago
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Nightslayer;20308
Hey guys! Why is this patch already available on the English website, and you can download it? Path v 1.2 includes a Hall of Fame, hot-sit, some mission results, and two new maps...
It hasn't been released yet. This is just information circulating about the changes in it. The admin just provided it. However, on the Nival forum, they said it's better to wait for official information :) but this one also looks good...
In reply to Knight
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20 years ago
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I translated the remaining parts using a translator; they are good changes.
In reply to DEMON
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20 years ago
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Could you please post the translation? I left the disc with the translator in another city...
And by the way, could you please tell me what this "duel" mode is? Is it similar to the one in Demigods?
In reply to Knight
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20 years ago
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Here is the complete translation of this information:
admin from HeroesWorld.ru


This information is NOT OFFICIAL, but quite interesting ;)

[All map names have been translated from Polish; the English names may sound different. P.S. the same applies to the Russian version, as it is a translation from English.]

Patch 1.2 Changes
================================

Some changes will only take effect after restarting the map.
If it's a campaign, the changes will be available in the next mission (according to Nival).

New Features:
- Advanced description of buildings on maps.
- Ranged attacks (remote attacks or simply shooting) can be performed while holding down the CTRL key.
- Added quick access to the creature recruitment window [R key], available from any city interface window.
- All units now have a new parameter (Range), which determines the distance beyond which a shooting unit has 50% attack power.
- New video mode setting: Camera Mode.
- New interface for naval battles.
- Duel mode for HOT SEAT!!!
- Hall of Fame.
- Two new maps: "Last Hope" and "War of the Worlds".

Bug Fixes:

- Multiplayer works correctly.
- The game no longer crashes when ALT+TAB is used frequently.
- Fixed fan-reported errors in texts (descriptions, etc.).
- Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced.
- AI may no longer recruit heroes on the "Fall of the King" map.
- On the "Fall of The King" map, the area for the "Send Godrik to Nikolai" quest has been increased.
- On the "Cultists" map, the "Capture a city within a week" quest no longer disappears from the list after completion.
- On the "Temptation" map, if the enemy Mage patrolling the river is killed, the "Escape from enemy patrols" quest will not be automatically completed.
- One of the quests on the "Refugees" map has been fixed.
- On the "Dragon Pass" map, the description for the "Destroy All" quest has been made more detailed.
- On the "Triumvirate" map, after the battle between Zehir and Markal, the "You lost" message will no longer appear.
- On the "The March" map, a bug with the keymaster's tent has been fixed.
- On the "Liberation" map, AI may no longer recruit Narxes.
- On the "Alliance" map, using the Instant Travel spell will no longer cause a script error.
- On the "The Diplomat" map, losing a Quick Battle against the AI will now result in losing the mission.
- On the "Maahir's Trick" map, AI may no longer take some artifacts that are necessary to win the mission.
- On the "Refugees" map, a bug related to the main mission task has been fixed.
- On the "Raelag's Offer" map, the game will no longer crash when Isabel or Markal lose a battle against neutrals.
- The "Emerald Dragons" map now completes successfully after loading from a save.
- On the "Refugees" map, the problem with acquiring the Dragontooth Necklace has been fixed.
- Black Dragons can now be healed with a first aid tent.
- Shadia's model has been fixed.
- After using Gating, the clone will no longer be a normal creature.
- The "Rumours" text has been fixed, as well as the interface.
- The game now updates the list of sessions if a player leaves the session (for multiplayer).
- A bug with the Stone of Knowledge on the "Land of Exiles" map has been fixed.
- The dialogue scene that was previously inactive on the "Tear for Ossir" map is now active.
- Mages and Archmages now use their abilities correctly.
- Gating now works for a single Horned Overseer as well.
- The initiative scale has been adjusted.
- Models of some buildings have been changed.
- If archangels die from "Harm touch", they will no longer remain floating above the battlefield.
- In time-limited mode, the time is now displayed.
- Texts in the chat are no longer duplicated after exiting a battle.
- The "Underground Labyrinth" map now works correctly.
- A problem related to a poor viewing angle for one type of grassy terrain has been fixed.
- The player can no longer take the 2nd level of a certain ability during level up.
- Summoned creatures are no longer displayed in the statistics after the battle is over.
- The time is now displayed on the icon in Dynamic Battle.
- The "Spell resisted" text is now displayed in the correct place.
- Vampires and Vampire Lords can no longer restore their life by attacking undead.
- The sound for heroes traveling at 3x speed has been fixed.
- Lethos now uses the "Decay" spell correctly.
- It is now easier to move the cursor over objects.
- The player can no longer eavesdrop on opponents through the Monolith.
- A hero located in the Haven garrison will now receive a movement bonus from the Stable.
- The description of the Sphinx has been changed.
- A player starting with a random hero cannot start with a hero that the opponents have chosen.
- If, in multiplayer, one player disconnects at the start, the others can successfully start the game.
- Information after the defeat of a monster drawn into battle is now displayed correctly.
- A hero leaving the city will now automatically not return, as it sometimes did.
- Sparkling Fountain now correctly gives +2 to luck.
- Objects on the map now have a correct information window.
- The description of Silent Stalker has been fixed.
- Hero Sinitar now has a correct description of the Catalyst spell.
- Deep Hydra can now fully regenerate.
- The description of the Idol of Fortune has been fixed.
- The description of the "Weakness" spell has been fixed.
- A hero can no longer take an army from an ally.
- The animation of the map is no longer accelerated when the hero's movement speed is increased.
- The "Ritual dungeon" text has been formatted and fixed.
- The problem with the animation of creatures that overlap with the ruins of fortifications has now been fixed.
- Dragonbone Greaves give an initiative bonus to ranged units.
- The future damage calculation has been fixed.
- The incorrect effect of the "Frenzy" spell has been fixed.
- The incorrect effect of the "Hypnosis" spell has been fixed.
- Also, more minor bugs have been fixed.

4. Known Issues
=====================

- Disabling vertical synchronization in the video driver settings may cause animation problems when rotating the camera in the castle.
- Loading saved games from other localizations of Heroes may result in incorrect font display.

P.S. I did not translate all creature, hero, and map names because of accuracy, so as not to accidentally translate them differently from the official Russian version (I can't remember all the names). If someone provides a complete correspondence with the Russian names from the official Russian version and posts it below, it would be very helpful. But unfortunately, I don't have time for that.

!!! This information is unofficial !!!

In reply to HwKeeper
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20 years ago
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- Players can no longer eavesdrop on opponents through the Monolith.
In reply to Rean
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20 years ago
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What time, in hours, minutes, and seconds Moscow time, will it be released?:D
In reply to Knight
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20 years ago
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And how much will it weigh?
In reply to Knight
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20 years ago
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Let's hope this is true and they don't disappoint us again!
In reply to Knight
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20 years ago
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the official Ubisoft forum cannot lie :)
In reply to Knight
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20 years ago
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Today is July 20, 2006, and it's morning, so everything is quiet (regarding patch v.1.2).
In reply to Knight
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20 years ago
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Another 20 minutes have passed, but it's still quiet...
In reply to argon
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20 years ago
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Will patches 1.1 and 1.2 be installed independently, or one on top of the other?

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