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Patch for Heroes 5 v.1.2 (When will it be released?)
In theory, the patch should appear soon. The first news about the patch became known on a Polish forum, then it was translated from Polish to English and now by me into Russian: Zeldor from HeroesCommunity.com
I have translated exact changes from Polish.
[all map names are just translated from Polish, English names may be different]
Changes for patch 1.2 ================================
Some changes will take effect only after restarting map in saved campaign.
New elements: - Extended descriptions of buildings on maps. - Melee attack done with holding CTRL button. - Added fast access button (R) to recruitment window, accessible from every part of city interface. - All units have new status (Range), desribing distance, where attack is decreased by 50%. - New graphic option: Camera Mode. - New interface for finishing battle. - Duel mode for Hot Seat. - High Score. - New maps: "Last Hope" and "War of the worlds".
Bug fixes:
- Multiplayer should work correctly. - Game shouldn't crash to desktop after multiple use of Alt+Tab. - Mistakes in texts have been corrected (descriptions, targets, etc.) - Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced. - AI can no longer hire heroes on "Fall of the king" map. - On the map "Fall of the king" area, being a target of "Send Godric to Nikolai" quest, has been increased. - On the map "Cultists" quest "Capture a town within a week" no longer dissappears from the list aften it is completed. - On the map "Temptation" if enemy Wizard patrolling river will be killed, then quest "Evade enemy patrols" will not be automatically completed. - One of the quests on the map "Refugees" has been fixed. - On the map "Dragon Pass" quest "Defeat all" has been described better. - On the map "Triumvirate" after battle between Zehir and Markal you no longer get message "You lost". - On the map "The March" hero Grawl can now visit red keymaster's tent. - On the map "Liberation" AI can no longer hire Narxes. - On the map "Alliance" using spell Instant Travel will no longer cause script errors. - On the map "The Diplomat" loosing Fast Battle with AI will result in lost mission. - On the map "Maahir's Trick" AI can no longer get any artifacts that are necessary to finish the mission. - On the map "Refugees" potential problem with finishing main task has been fixed. - On the map "Raelag's Offer" game does not crash anymore when Isabel or Markal loose battle with neutrals. - Map "Emerald Dragons" can be now finished after loading save game. - On the map "Refugees" potential problem with acquiring Dragontooth Necklace has been fixed. - Black Dragons can now be healed by first aid tents. - Model of Shadia has been fixed. - After using Gating clone will no longer be normal creature. - Wrong text of "Rumours" interface has been fixed. - Game now refreshes list of sessions in the lobby if any player leaves the session. - Unreachable Stone of Knowlege on the map "Land of exiles" has been fixed. - Not activated dialog scene in "Tear for Ossir" map has been fixed. - Mages and Archmages now use their shooting ability correctly. - Gating now works for single Horned Overseer. - Initiative Bar now works correct turn order. - Buildings' models fixed. - If Archangeld dies from "Harm touch" it no longer stays suspended over battlefield. - Time in limited time mode is now displayed. - Texts in chat are no longer duplicated after leaving the battle. - Puzzle-map in underground works now correctly. - Problem with bad camera angle over one of grass terrains has been fixed. - Player can no longer get 2 levels of the same ability during level up. - Summoned creatures are no longer shown in statistics after battle. - Time is now displayed on the icon in Dynamic battle. - Text "Spell resisted" is now displayed in correct place. - Wampires and Wampire Lords no longer regain health after attacking Undead. - Heroes travelling with 3x normal speed have correct sound. - Lethos will now use spell "Decay" correctly. - It is now easier to move cursor over objects. - User can no longer eavesdrop opponents with Monolith. - Hero stationing in Heaven's garrison will get now movement bonus from Stables. - Sphinx description has been changed. - Played starting game with Random Hero option can no longer get hero chosen by a different player. - In multiplayer, if one player disconnects when map is loading, other players will be able to start the session. - Information after lost battle for entangled creatures has been fixed. - Hero leaving town does not automatically return to is, as it happened sometimes. - Sparkling Fountain now correctly adds 2 luck. - Map objects have now correct information windows. - Description of Silent Stalker has been fixed. - Hero Sinitar has now correct description of Catalyst spell. - Deep Hydra can now fully regenerate. - Description of Idol of Fortune has been fixed. - Spell "Weakness" has now correct description. - Hero can no longer get take army from allies. - Map animations are no longer faster with hero speed increasement. - Text has been formatted in the interface of "Ritual dungeon". - Problem with creature animations that ovelapped with ruins of fortifications has been fixed. - Dragonbone Greaves give bonus to initiative for melee creatures. - Damage estimation has been fixed. - Wrong effect of spell "Frenzy" has been fixed. - Wrong effect of spell "Hypnosis" has been fixed. - Many smaller bugs have been fixed.
4. Known problems =====================
- Turning off vertical synchronization in graphic driver options may cause animation problems when rotating camera in Town. - Loading saved game from different language version may cause incorrect projection of fonts and textures.
admin from HeroesWorld.ru
The information is unofficial, but still interesting ;)
[All map names were translated from Polish; English names may sound different. p.s. the same applies to Russian, as it is a translation from English]
Some changes will take effect only after restarting the map. If this is a campaign, then the changes will be available in the next mission (according to Nival)
New Features: - Advanced descriptions of buildings on maps. - Melee attack can be performed while holding the CTRL key. - Added fast access to the creature recruitment window [R key], accessible from any city interface window. - All units now have a new parameter (Range), which determines the distance beyond which the shooting unit has 50% attack. - New video mode setting: Camera Mode. - New interface for sea battles. - Duel mode for HOT SEAT !!! - Hall of Fame. - Two new maps: "Last Hope" and "War of the worlds".
Fixed Bugs:
- Multiplayer works correctly. - The game no longer crashes when ALT+TAB is used frequently. - Text errors found by fans have been corrected (descriptions, etc.) - Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced. - AI can no longer hire heroes on the "Fall of the king" map.
!!! Well, I've stepped away — now I'm back — I'll finish translating and will post the full Russian version of this information in a while !!! - On the map "Fall of the king" area, being a target of "Send Godric to Nikolai" quest, has been increased. - On the map "Cultists" quest "Capture a town within a week" no longer dissappears from the list aften it is completed. - On the map "Temptation" if enemy Wizard patrolling river will be killed, then quest "Evade enemy patrols" will not be automatically completed. - One of the quests on the map "Refugees" has been fixed. - On the map "Dragon Pass" quest "Defeat all" has been described better. - On the map "Triumvirate" after battle between Zehir and Markal you no longer get message "You lost". - On the map "The March" hero Grawl can now visit red keymaster's tent. - On the map "Liberation" AI can no longer hire Narxes. - On the map "Alliance" using spell Instant Travel will no longer cause script errors. - On the map "The Diplomat" loosing Fast Battle with AI will result in lost mission. - On the map "Maahir's Trick" AI can no longer get any artifacts that are necessary to finish the mission. - On the map "Refugees" potential problem with finishing main task has been fixed. - On the map "Raelag's Offer" game does not crash anymore when Isabel or Markal loose battle with neutrals. - Map "Emerald Dragons" can be now finished after loading save game. - On the map "Refugees" potential problem with acquiring Dragontooth Necklace has been fixed. - Black Dragons can now be healed by first aid tents. - Model of Shadia has been fixed. - After using Gating clone will no longer be normal creature. - Wrong text of "Rumours" interface has been fixed. - Game now refreshes list of sessions in the lobby if any player leaves the session. - Unreachable Stone of Knowlege on the map "Land of exiles" has been fixed. - Not activated dialog scene in "Tear for Ossir" map has been fixed. - Mages and Archmages now use their shooting ability correctly. - Gating now works for single Horned Overseer. - Initiative Bar now works correct turn order. - Buildings' models fixed. - If Archangeld dies from "Harm touch" it no longer stays suspended over battlefield. - Time in limited time mode is now displayed. - Texts in chat are no longer duplicated after leaving the battle. - Puzzle-map in underground works now correctly. - Problem with bad camera angle over one of grass terrains has been fixed. - Player can no longer get 2 levels of the same ability during level up. - Summoned creatures are no longer shown in statistics after battle. - Time is now displayed on the icon in Dynamic battle. - Text "Spell resisted" is now displayed in correct place. - Wampires and Wampire Lords no longer regain health after attacking Undead. - Heroes travelling with 3x normal speed have correct sound. - Lethos will now use spell "Decay" correctly. - It is now easier to move cursor over objects. - User can no longer eavesdrop opponents with Monolith. - Hero stationing in Heaven's garrison will get now movement bonus from Stables. - Sphinx description has been changed. - Played starting game with Random Hero option can no longer get hero chosen by a different player. - In multiplayer, if one player disconnects when map is loading, other players will be able to start the session. - Information after lost battle for entangled creatures has been fixed. - Hero leaving town does not automatically return to is, as it happened sometimes. - Sparkling Fountain now correctly adds 2 luck. - Map objects have now correct information windows. - Description of Silent Stalker has been fixed. - Hero Sinitar has now correct description of Catalyst spell. - Deep Hydra can now fully regenerate. - Description of Idol of Fortune has been fixed. - Spell "Weakness" has now correct description. - Hero can no longer get take army from allies. - Map animations are no longer faster with hero speed increasement. - Text has been formatted in the interface of "Ritual dungeon". - Problem with creature animations that ovelapped with ruins of fortifications has been fixed. - Dragonbone Greaves give bonus to initiative for melee creatures. - Damage estimation has been fixed. - Wrong effect of spell "Frenzy" has been fixed. - Wrong effect of spell "Hypnosis" has been fixed. - Many smaller bugs have been fixed.
4. Known problems =====================
- Turning off vertical synchronization in graphic driver options may cause animation problems when rotating camera in Town. - Loading saved game from different language version may cause incorrect projection of fonts and textures.