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Patch for Heroes 5 v.1.2 (When will it be released?)

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admin from HeroesWorld.ru


This information is NOT OFFICIAL, but quite interesting ;)

[All map names have been translated from Polish; the English names may sound different. P.S. the same applies to the Russian version, as it is a translation from English.]

Patch 1.2 Changes
================================

Some changes will only take effect after restarting the map.
If it's a campaign, the changes will be available in the next mission (according to Nival).

New Features:
- Advanced description of buildings on maps.
- Ranged attacks (remote attacks or simply shooting) can be performed while holding down the CTRL key.
- Added quick access to the creature recruitment window [R key], available from any city interface window.
- All units now have a new parameter (Range), which determines the distance beyond which a shooting unit has 50% attack power.
- New video mode setting: Camera Mode.
- New interface for naval battles.
- Duel mode for HOT SEAT!!!
- Hall of Fame.
- Two new maps: "Last Hope" and "War of the Worlds".

Bug Fixes:

- Multiplayer works correctly.
- The game no longer crashes when ALT+TAB is used frequently.
- Fixed fan-reported errors in texts (descriptions, etc.).
- Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced.
- AI may no longer recruit heroes on the "Fall of the King" map.
- On the "Fall of The King" map, the area for the "Send Godrik to Nikolai" quest has been increased.
- On the "Cultists" map, the "Capture a city within a week" quest no longer disappears from the list after completion.
- On the "Temptation" map, if the enemy Mage patrolling the river is killed, the "Escape from enemy patrols" quest will not be automatically completed.
- One of the quests on the "Refugees" map has been fixed.
- On the "Dragon Pass" map, the description for the "Destroy All" quest has been made more detailed.
- On the "Triumvirate" map, after the battle between Zehir and Markal, the "You lost" message will no longer appear.
- On the "The March" map, a bug with the keymaster's tent has been fixed.
- On the "Liberation" map, AI may no longer recruit Narxes.
- On the "Alliance" map, using the Instant Travel spell will no longer cause a script error.
- On the "The Diplomat" map, losing a Quick Battle against the AI will now result in losing the mission.
- On the "Maahir's Trick" map, AI may no longer take some artifacts that are necessary to win the mission.
- On the "Refugees" map, a bug related to the main mission task has been fixed.
- On the "Raelag's Offer" map, the game will no longer crash when Isabel or Markal lose a battle against neutrals.
- The "Emerald Dragons" map now completes successfully after loading from a save.
- On the "Refugees" map, the problem with acquiring the Dragontooth Necklace has been fixed.
- Black Dragons can now be healed with a first aid tent.
- Shadia's model has been fixed.
- After using Gating, the clone will no longer be a normal creature.
- The "Rumours" text has been fixed, as well as the interface.
- The game now updates the list of sessions if a player leaves the session (for multiplayer).
- A bug with the Stone of Knowledge on the "Land of Exiles" map has been fixed.
- The dialogue scene that was previously inactive on the "Tear for Ossir" map is now active.
- Mages and Archmages now use their abilities correctly.
- Gating now works for a single Horned Overseer as well.
- The initiative scale has been adjusted.
- Models of some buildings have been changed.
- If archangels die from "Harm touch", they will no longer remain floating above the battlefield.
- In time-limited mode, the time is now displayed.
- Texts in the chat are no longer duplicated after exiting a battle.
- The "Underground Labyrinth" map now works correctly.
- A problem related to a poor viewing angle for one type of grassy terrain has been fixed.
- The player can no longer take the 2nd level of a certain ability during level up.
- Summoned creatures are no longer displayed in the statistics after the battle is over.
- The time is now displayed on the icon in Dynamic Battle.
- The "Spell resisted" text is now displayed in the correct place.
- Vampires and Vampire Lords can no longer restore their life by attacking undead.
- The sound for heroes traveling at 3x speed has been fixed.
- Lethos now uses the "Decay" spell correctly.
- It is now easier to move the cursor over objects.
- The player can no longer eavesdrop on opponents through the Monolith.
- A hero located in the Haven garrison will now receive a movement bonus from the Stable.
- The description of the Sphinx has been changed.
- A player starting with a random hero cannot start with a hero that the opponents have chosen.
- If, in multiplayer, one player disconnects at the start, the others can successfully start the game.
- Information after the defeat of a monster drawn into battle is now displayed correctly.
- A hero leaving the city will now automatically not return, as it sometimes did.
- Sparkling Fountain now correctly gives +2 to luck.
- Objects on the map now have a correct information window.
- The description of Silent Stalker has been fixed.
- Hero Sinitar now has a correct description of the Catalyst spell.
- Deep Hydra can now fully regenerate.
- The description of the Idol of Fortune has been fixed.
- The description of the "Weakness" spell has been fixed.
- A hero can no longer take an army from an ally.
- The animation of the map is no longer accelerated when the hero's movement speed is increased.
- The "Ritual dungeon" text has been formatted and fixed.
- The problem with the animation of creatures that overlap with the ruins of fortifications has now been fixed.
- Dragonbone Greaves give an initiative bonus to ranged units.
- The future damage calculation has been fixed.
- The incorrect effect of the "Frenzy" spell has been fixed.
- The incorrect effect of the "Hypnosis" spell has been fixed.
- Also, more minor bugs have been fixed.

4. Known Issues
=====================

- Disabling vertical synchronization in the video driver settings may cause animation problems when rotating the camera in the castle.
- Loading saved games from other localizations of Heroes may result in incorrect font display.

P.S. I did not translate all creature, hero, and map names because of accuracy, so as not to accidentally translate them differently from the official Russian version (I can't remember all the names). If someone provides a complete correspondence with the Russian names from the official Russian version and posts it below, it would be very helpful. But unfortunately, I don't have time for that.

!!! This information is unofficial !!!