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Lately, as I've been progressing in online games (I can now consistently level up heroes to levels 3-4, can you believe it?!), my priorities have changed. It's very convenient to start with Order and Life due to their ranged units. Chaos is great towards the end, as is Nature. Strength becomes dominant once you level up a hero to at least level 10. Death becomes powerful as soon as necromancy appears. Both Death and Order struggle towards the end without combat units. But Life and Strength are the best – they have both a lord and ranged units. So, what was the point of this digression? That heroes are what matter in the fourth game. Even necromancy with 10,000 vampires isn't that powerful. Well, that's off-topic, so the moderator can safely delete it, oh dear, what a naughty thing I did.
And now, to the main point. I love Nature and Chaos. Dragons are awesome! Nightmares, tigers, griffins, wolves, and manticores too. But that's not the main thing! The main thing is magic. With Chaos, you can easily wipe out half an army, and I love that. Also, Nature's magic is the only one that allows a mage to actually defeat 100 black dragons without a ring of negation. Also, there's very good access to heroes, and the army as a whole is quite fast. In general, I'll play as anyone, and in theory, I know how to use all the advantages of all races. But in practice... those who have played with me know.
P.S. I deleted it because I realized I was talking nonsense that wasn't relevant. But I don't insist, if you want, let it stay, I don't mind.
P.P.S. I think I posted something similar before, but then I just liked the cute creatures