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Yesterday, I installed Heroes of Might and Magic (immediately patched it to 2.1), and I couldn't resist playing one mission.
A few things surprised me:
1. At a resolution of 1600x1200, the cursor is simply HUGE. It feels like its resolution is 600x480... This is extremely inconvenient! I don't understand why this is happening... Why does the cursor remain so terrible when the screen resolution is changed? If needed, I can post a screenshot tomorrow...
2. Where is the wait button (hourglass) in battle? Do I have to press W again? What prevented them from leaving it in? It's unclear... It wasn't in the original 1.0, but after installing cumulative update 1.6, it appeared...
3. Why can't I save a replay of a won/lost battle? Where did this extremely useful and interesting feature go?
4. Somehow, the mods I installed on the original game are still working. There are only two: different ents (from the beta) and a numerical indicator for neutral creatures. But how is this possible? After all, mods for Heroes of Might and Magic are installed in a completely different folder (dataa1), and I didn't do that... It's a miracle.
In general, all of this is very strange...
In 1.6, everything was fixed and polished, and logically, it should have automatically carried over to Heroes of Might and Magic... :confused: Please explain to me why there was such a step backward??? :mad:
And also - in the first mission, the girl Frida, after apologizing, stabs her own uncle in the stomach, blood and guts everywhere, the ambulance is late (and she was sober). "Hmm..." (I thought). Sorry for the off-topic.
P.S. Here's something else that comes to mind regarding the above. I installed Heroes of Might and Magic from a recently purchased Edition
http://games.1c.ru/heroes_gold/. The patched original (1.6) is from a different disc (I bought it right after its release, back in 2006
http://games.1c.ru/homm5/). Maybe I should delete EVERYTHING (except saves, of course) and install both the original and Heroes of Might and Magic and the patch from the Edition, and patch everything right away? Maybe then all this weirdness in Heroes of Might and Magic will disappear? What do you think?
P.P.S. I also noticed that the response time in battles seems slower compared to the original. That is, before responding to an attack, the unit "pauses" and only then attacks.
I read the entire thread. There's nothing similar to what I described :(