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No, most likely everything will be updated. Because Kronverk won't have any tanks. Instead, they will add Yetis. And all units won't look like we see them now. Here: /topic/at/203850/
New here? I'm Roha — want a quick tour?
Are the unit stats for Cronverk still the same as here?
No, rather everything has been updated. Because Cronverk won't have any tanks. Instead, they will have Yetis.
yes. originally, the Tank was an alternative to the Yeti; now, only one Yeti remains.
3. Regarding the version system of the add-on - Three major versions of the add-on are planned for the near future:
1.0 - will release the city of Cove, the first part of the trilogy campaign, part of the new artifacts, objects, etc.
2.0 - will release the city of Sanctuary and the second part of the campaign (in addition to the main storyline dedicated to the new cities, the campaign will also include branches and missions related to alternative creatures from the usual cities) and another part of new artifacts, objects, spells, etc.
3.0 - will release the city of Rampart, the third part of the campaign, and again some new features.
4.0 and later - the list of new features and the new city for the fourth and subsequent parts of the add-on has not yet been approved. Presumably, this city will be Fortress.
besides Kronverk, are there any other cities with new content? (not necessarily screenshots, just some information)
are the unit images for the Sanctuary on the new cities website very old?
Strange that no one suggested this before...
Since new castles will be added, dwellings for their monsters and resource silos are needed as well. As it stands, 6 out of 8 external dwellings give resources, while creatures are only found in the Griffin Conservatory and the external dwelling. So I find it reasonable to create external dwellings with creatures for the new castles!
