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Here's a suggestion: in the "standard" Heroes 3, there are only two types of buildings that provide high-level creatures after defeating a certain number of weaker creatures from the same faction – Conservatories and Hives, I think this is a major oversight by the developers that significantly limits the diversity of the overall strategy. For example, the main idea is "defeat as many griffins and angels as possible, whoever has more of them in the final battle will likely win, unless the opponent is a Necromancer:D". Isn't it difficult to come up with something similar for each castle? :rolleyes: Maybe not exactly the same: for example, for a group of upgraded gargoyles, you could get upgraded djinn, and for upgraded vampires, you could get spectral dragons right away, but what's wrong with that idea? It's strange that no one has suggested this before...
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)
Кто к нам с пером придёт, тот от пера и погибнет!:smile51: