I have translated exact changes from Polish.
[all map names are just translated from Polish, English names may be different]
Changes for patch 1.2
================================
Some changes will take effect only after restarting map in saved campaign.
New elements:
- Extended descriptions of buildings on maps.
- Melee attack done with holding CTRL button.
- Added fast access button (R) to recruitment window, accessible from every part of city interface.
- All units have new status (Range), desribing distance, where attack is decreased by 50%.
- New graphic option: Camera Mode.
- New interface for finishing battle.
- Duel mode for Hot Seat.
- High Score.
- New maps: "Last Hope" and "War of the worlds".
Bug fixes:
- Multiplayer should work correctly.
- Game shouldn't crash to desktop after multiple use of Alt+Tab.
- Mistakes in texts have been corrected (descriptions, targets, etc.)
- Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced.
- AI can no longer hire heroes on "Fall of the king" map.
- On the map "Fall of the king" area, being a target of "Send Godric to Nikolai" quest, has been increased.
- On the map "Cultists" quest "Capture a town within a week" no longer dissappears from the list aften it is completed.
- On the map "Temptation" if enemy Wizard patrolling river will be killed, then quest "Evade enemy patrols" will not be automatically completed.
- One of the quests on the map "Refugees" has been fixed.
- On the map "Dragon Pass" quest "Defeat all" has been described better.
- On the map "Triumvirate" after battle between Zehir and Markal you no longer get message "You lost".
- On the map "The March" hero Grawl can now visit red keymaster's tent.
- On the map "Liberation" AI can no longer hire Narxes.
- On the map "Alliance" using spell Instant Travel will no longer cause script errors.
- On the map "The Diplomat" loosing Fast Battle with AI will result in lost mission.
- On the map "Maahir's Trick" AI can no longer get any artifacts that are necessary to finish the mission.
- On the map "Refugees" potential problem with finishing main task has been fixed.
- On the map "Raelag's Offer" game does not crash anymore when Isabel or Markal loose battle with neutrals.
- Map "Emerald Dragons" can be now finished after loading save game.
- On the map "Refugees" potential problem with acquiring Dragontooth Necklace has been fixed.
- Black Dragons can now be healed by first aid tents.
- Model of Shadia has been fixed.
- After using Gating clone will no longer be normal creature.
- Wrong text of "Rumours" interface has been fixed.
- Game now refreshes list of sessions in the lobby if any player leaves the session.
- Unreachable Stone of Knowlege on the map "Land of exiles" has been fixed.
- Not activated dialog scene in "Tear for Ossir" map has been fixed.
- Mages and Archmages now use their shooting ability correctly.
- Gating now works for single Horned Overseer.
- Initiative Bar now works correct turn order.
- Buildings' models fixed.
- If Archangeld dies from "Harm touch" it no longer stays suspended over battlefield.
- Time in limited time mode is now displayed.
- Texts in chat are no longer duplicated after leaving the battle.
- Puzzle-map in underground works now correctly.
- Problem with bad camera angle over one of grass terrains has been fixed.
- Player can no longer get 2 levels of the same ability during level up.
- Summoned creatures are no longer shown in statistics after battle.
- Time is now displayed on the icon in Dynamic battle.
- Text "Spell resisted" is now displayed in correct place.
- Wampires and Wampire Lords no longer regain health after attacking Undead.
- Heroes travelling with 3x normal speed have correct sound.
- Lethos will now use spell "Decay" correctly.
- It is now easier to move cursor over objects.
- User can no longer eavesdrop opponents with Monolith.
- Hero stationing in Heaven's garrison will get now movement bonus from Stables.
- Sphinx description has been changed.
- Played starting game with Random Hero option can no longer get hero chosen by a different player.
- In multiplayer, if one player disconnects when map is loading, other players will be able to start the session.
- Information after lost battle for entangled creatures has been fixed.
- Hero leaving town does not automatically return to is, as it happened sometimes.
- Sparkling Fountain now correctly adds 2 luck.
- Map objects have now correct information windows.
- Description of Silent Stalker has been fixed.
- Hero Sinitar has now correct description of Catalyst spell.
- Deep Hydra can now fully regenerate.
- Description of Idol of Fortune has been fixed.
- Spell "Weakness" has now correct description.
- Hero can no longer get take army from allies.
- Map animations are no longer faster with hero speed increasement.
- Text has been formatted in the interface of "Ritual dungeon".
- Problem with creature animations that ovelapped with ruins of fortifications has been fixed.
- Dragonbone Greaves give bonus to initiative for melee creatures.
- Damage estimation has been fixed.
- Wrong effect of spell "Frenzy" has been fixed.
- Wrong effect of spell "Hypnosis" has been fixed.
- Many smaller bugs have been fixed.
4. Known problems
=====================
- Turning off vertical synchronization in graphic driver options may cause animation problems when rotating camera in Town.
- Loading saved game from different language version may cause incorrect projection of fonts and textures.
The information is unofficial, but still interesting ;)
[All map names were translated from Polish; English names may sound different. p.s. the same applies to Russian, as it is a translation from English]
Patch 1.2 Changes
================================
Some changes will take effect only after restarting the map.
If this is a campaign, then the changes will be available in the next mission (according to Nival)
New Features:
- Advanced descriptions of buildings on maps.
- Melee attack can be performed while holding the CTRL key.
- Added fast access to the creature recruitment window [R key], accessible from any city interface window.
- All units now have a new parameter (Range), which determines the distance beyond which the shooting unit has 50% attack.
- New video mode setting: Camera Mode.
- New interface for sea battles.
- Duel mode for HOT SEAT !!!
- Hall of Fame.
- Two new maps: "Last Hope" and "War of the worlds".
Fixed Bugs:
- Multiplayer works correctly.
- The game no longer crashes when ALT+TAB is used frequently.
- Text errors found by fans have been corrected (descriptions, etc.)
- Maps: "Conquest", "Attack", "Invasion", "Cultists", "Triumvirate", "Resistance", "Island to Rule" have been balanced.
- AI can no longer hire heroes on the "Fall of the king" map.
!!! Well, I've stepped away — now I'm back — I'll finish translating and will post the full Russian version of this information in a while !!!
- On the map "Fall of the king" area, being a target of "Send Godric to Nikolai" quest, has been increased.
- On the map "Cultists" quest "Capture a town within a week" no longer dissappears from the list aften it is completed.
- On the map "Temptation" if enemy Wizard patrolling river will be killed, then quest "Evade enemy patrols" will not be automatically completed.
- One of the quests on the map "Refugees" has been fixed.
- On the map "Dragon Pass" quest "Defeat all" has been described better.
- On the map "Triumvirate" after battle between Zehir and Markal you no longer get message "You lost".
- On the map "The March" hero Grawl can now visit red keymaster's tent.
- On the map "Liberation" AI can no longer hire Narxes.
- On the map "Alliance" using spell Instant Travel will no longer cause script errors.
- On the map "The Diplomat" loosing Fast Battle with AI will result in lost mission.
- On the map "Maahir's Trick" AI can no longer get any artifacts that are necessary to finish the mission.
- On the map "Refugees" potential problem with finishing main task has been fixed.
- On the map "Raelag's Offer" game does not crash anymore when Isabel or Markal loose battle with neutrals.
- Map "Emerald Dragons" can be now finished after loading save game.
- On the map "Refugees" potential problem with acquiring Dragontooth Necklace has been fixed.
- Black Dragons can now be healed by first aid tents.
- Model of Shadia has been fixed.
- After using Gating clone will no longer be normal creature.
- Wrong text of "Rumours" interface has been fixed.
- Game now refreshes list of sessions in the lobby if any player leaves the session.
- Unreachable Stone of Knowlege on the map "Land of exiles" has been fixed.
- Not activated dialog scene in "Tear for Ossir" map has been fixed.
- Mages and Archmages now use their shooting ability correctly.
- Gating now works for single Horned Overseer.
- Initiative Bar now works correct turn order.
- Buildings' models fixed.
- If Archangeld dies from "Harm touch" it no longer stays suspended over battlefield.
- Time in limited time mode is now displayed.
- Texts in chat are no longer duplicated after leaving the battle.
- Puzzle-map in underground works now correctly.
- Problem with bad camera angle over one of grass terrains has been fixed.
- Player can no longer get 2 levels of the same ability during level up.
- Summoned creatures are no longer shown in statistics after battle.
- Time is now displayed on the icon in Dynamic battle.
- Text "Spell resisted" is now displayed in correct place.
- Wampires and Wampire Lords no longer regain health after attacking Undead.
- Heroes travelling with 3x normal speed have correct sound.
- Lethos will now use spell "Decay" correctly.
- It is now easier to move cursor over objects.
- User can no longer eavesdrop opponents with Monolith.
- Hero stationing in Heaven's garrison will get now movement bonus from Stables.
- Sphinx description has been changed.
- Played starting game with Random Hero option can no longer get hero chosen by a different player.
- In multiplayer, if one player disconnects when map is loading, other players will be able to start the session.
- Information after lost battle for entangled creatures has been fixed.
- Hero leaving town does not automatically return to is, as it happened sometimes.
- Sparkling Fountain now correctly adds 2 luck.
- Map objects have now correct information windows.
- Description of Silent Stalker has been fixed.
- Hero Sinitar has now correct description of Catalyst spell.
- Deep Hydra can now fully regenerate.
- Description of Idol of Fortune has been fixed.
- Spell "Weakness" has now correct description.
- Hero can no longer get take army from allies.
- Map animations are no longer faster with hero speed increasement.
- Text has been formatted in the interface of "Ritual dungeon".
- Problem with creature animations that ovelapped with ruins of fortifications has been fixed.
- Dragonbone Greaves give bonus to initiative for melee creatures.
- Damage estimation has been fixed.
- Wrong effect of spell "Frenzy" has been fixed.
- Wrong effect of spell "Hypnosis" has been fixed.
- Many smaller bugs have been fixed.
4. Known problems
=====================
- Turning off vertical synchronization in graphic driver options may cause animation problems when rotating camera in Town.
- Loading saved game from different language version may cause incorrect projection of fonts and textures.