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For some reason, many people forget that Kifira starts with the Ice Block spell (the strongest Chaos spell of level 2). Also, a small number of Griffins, Furies, and Minotaurs can be compensated for through diplomacy.
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the strongest chaos spell, level 2
In my opinion, Kifrah is good because she starts with leadership and has a real chance to quickly gain sympathy. She's a terrible thing in the hands of a magical race if they have enough mana for the entire battle. But even if they don't, after she's gone, the enemy won't have many troops left.
What's that about? It consumes a lot of mana, and at high Spell Power, the lightning spell deals significantly more damage. No, I don't understand the people who start with Kyphra; most heroes are much more promising.
Okay. Let's assume that other heroes are more promising. We take Kifra, level her up to level 3, and give her diplomacy. We consider the 2nd hero as the main one. By the beginning of the 3rd week, there will be at least 1 unit on the map against which the probability of winning is very low. We give all the troops to Kifra, and the neutrals will most likely join her.

Here, Erwina has an ability - Dancing in the Shadows (or something like that). What exactly does it do? And sometimes, when I cast a spell, my witches fire.
Twilight witches, mistresses of shadows, and ladies of the night have a chance to
fire at the target of the hero's spell. The probability of such a shot is 10%
+ 2% for each level of the hero.

Is that really likely?:rolleyes: Let's take an example. Let's take a typical small detachment of neutral creatures, with an "evil" alignment, but not from the Dungeon faction. We have a significantly superior army. Let's estimate the chance of recruiting them. 5% initially + 10% diplomacy + 5% alignment. That's a total of 20%. Is it worth it? I don't think so, because we agreed that the neutral detachment would be small. It's better to level up the main hero, and let Kifara, the support hero, clear out mills and collect unclaimed resources.