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Oh, have you already played S.T.A.L.K.E.R.?
I played the beta when it was released...
but this is already off-topic.
As for the AI, I can say that in any case, for it to defeat a human, it has to cheat;-))))
New here? I'm Roha — want a quick tour?
Oh, have you already played S.T.A.L.K.E.R.?
In my opinion, the AI is better than in Heroes 3, at least in the sense that it doesn't focus on a single unit; it chooses the biggest and strongest one.
Uter, what makes it so funny? Everyone is sharing their arguments; share with us what's so comical about the AI.
Added 6 minutes later
jekat31, yes, I also think they should add more intermediate levels between Warrior and Veteran, and between Veteran and Hero. That would be great. Many people write that it's stupid, that it only goes for the Castle, and doesn't even capture half of the mines, but in my experience, the AI captures everything, and it also constantly tries to take over other players' mines. With Path v 1.0, they added the Recruit difficulty level – I think that was really unnecessary. Because it's already quite easy on Warrior, even if you deliberately develop poorly. I downloaded a file called editednormaldifficulty from this site, but no matter where I put it, unfortunately, nothing new appears.
although his large number of weak heroes, with the sole purpose of capturing my mines and leaving me without resources, is getting very annoying
although his large number of weak heroes, with the sole purpose of capturing my mines and leaving me without resources, is very annoying.
Andrey, I don't know what version you have... maybe you mean it's weak when you play a scenario or campaign alone? I'm talking about online multiplayer. And there, on Veteran difficulty, the AI is pretty good. It develops well, captures all the mines, and never stays at home; it runs around like crazy, and always has a strong army composed of different factions. So, it's unlikely that you passed the game so easily on that hero. If it's that easy, then explain to me the point of adding a difficulty level like RECRUIT??? Where's the logic? Or are the developers and testers not able to play like you?:)