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Discussion about the game's artificial intelligence.
Uter, what makes it so funny? Everyone is sharing their arguments; share with us what's so comical about the AI.
Added 6 minutes later jekat31, yes, I also think they should add more intermediate levels between Warrior and Veteran, and between Veteran and Hero. That would be great. Many people write that it's stupid, that it only goes for the Castle, and doesn't even capture half of the mines, but in my experience, the AI captures everything, and it also constantly tries to take over other players' mines. With Path v 1.0, they added the Recruit difficulty level – I think that was really unnecessary. Because it's already quite easy on Warrior, even if you deliberately develop poorly. I downloaded a file called editednormaldifficulty from this site, but no matter where I put it, unfortunately, nothing new appears.
Yes, the AI is funny, and that's it! Around the third week, it often just stands in its Castle and does nothing! This has happened to me more than once or twice. And adding another difficulty level is just ridiculous. Even on the highest difficulty, everything is easy. But if the highest difficulty level was like in Heroes 3, i.e., starting with no money or resources, then it would be much more interesting.