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Posts from Tactics for Necropolis.

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18 years ago
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Here is my idea of the basic tactics for this faction (incomplete):
1. Gather as many skeletons as possible.
2. Create a hero with 10 vampires (or more) and send them to clear out treasure locations (including the Serpent Shrine and the Griffin Conservatory).
3. Try to acquire: Vampire Cloak, Boots of the Dead, and Grave Robber's Amulet to create the King of the Undead artifact (but this is optional).

However, this is only applicable for XL and L maps; on M and S maps, the gameplay is quite different.

When playing as Necromancers, I prefer mage heroes.
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18 years ago
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gather a bunch of skeletons and use speed:smile42:
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18 years ago
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That's all well and good. But mostly, people who play versions 2-4 have responded to the topic, while there are almost no players of version 5. And here's another question. Everyone says that you need to gather a lot of skeletons, but that takes 4-6 weeks. And if the outcome of the game should be decided in a maximum of 10-15 days. I understand that my question might be off-topic, but it's still somewhat related to the topic, and experienced players are expressing their opinions, so I would like to learn from them. So, I'll be waiting for your answers, masters.
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18 years ago
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White Wolf;168505
That's all well and good. But most of the people who replied to the thread play with 2-4 players, while there are almost no players playing with 5. And here's another question. Everyone says you need to gather a lot of skeletons, but that takes 4-6 weeks. But if the game should be decided in a maximum of 10-15 days. I understand that my question may be off-topic, but it is at least somewhat related to the topic, and experienced players are expressing their opinions, and I would like to learn from them. So I will be waiting for your answers, masters.
The game should be decided in 10 days? What kind of map is that, and what are the rules of the game? Starting with L, games rarely end before 3 weeks. 4-6 weeks is a normal game duration; you can read reports from online games.

Now, about the topic.
The tactics depend on the rules. If the game is on expert difficulty, without necromancy enhancement and vampire upgrade, with a ban on raising Izre and Vidomina to expert necromancy - then try to get cavalry on the first week, while simultaneously leveling up skeletons. Early unlocking of all skeleton buildings. The rest is clear.

If the game is on impossible difficulty without bans - on the first week, you need to think about vampires in the castle (at least), upgrade them on the second week, and tear apart everything that moves with the help of the same Galtran or Izre/Vidomina. Tant and Tamika also rule in this case, and I won't even mention what will happen with a hero with literacy and the presence of Tant:)))

In general, the tactics depend on the rules of the game: specify what rules you are playing by, and we will try to come up with something!
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18 years ago
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kien;168740
In the 5th game, few things are usually resolved in 10-15 days. But if that's the case...
Isn't it a bit odd that the topic is in the section for the 3rd Heroes game?;)
In the future, please pay attention... Further discussions about the 5th game will be considered off-topic and will be deleted!
18 years ago
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I'm interested in an expert-level strategy for the "L" map. The restriction is no diplomacy. Here's my thinking: if you see that you have enough gold and resources (either lying around or available to take from others), build Vampires and a Castle, buy everything you can, and go destroy everything. Build up your troops and accumulate gold. If there's not much to destroy and the easy pickings are gone, focus on building up your army with gold. If you don't have gold or resources, you've lost. Because you can build Vampires, but without a Castle, and while you're building a Town Hall and buying troops and getting your economy going, it'll be week 3 at best, and then you'll try to scrape together an army, but you'll probably get crushed if your opponent isn't completely terrible. +1 question: on whom should I focus on building skeletons? Sometimes there are 20-49 units of levels 3, 4, 5, and 6, and that's it. 500 skeletons don't scare anyone. But if there are only 1 or 2, then it's all good. I mainly play as the Hive. A Warrior with a Mage bonus. Skills: Magic Logistics Attack Defense Tactics Magic, Earth: Shield, Slow, Stone Skin. Air: Portal, Haste. Wisdom. Sometimes it doesn't work out, and you have to choose between Navigation, Mysticism, or other less useful skills. If you have the spells Teleport and Berserk, that's awesome. Another downside is that you mostly have to move aggressively, but half of your units are slow, which is bad. If the enemy only has ranged units (that can actually do something), it's better to Blind them (which is really great) and wait for them. This is just my opinion; I'll be happy to be corrected if I'm wrong. Also, I'm self-taught
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17 years ago
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Many people here are self-taught. As for tactics, I can say that I like them. Of course, I have my own secrets regarding development, but I'll keep those to myself.
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17 years ago
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Atlant;168505
Yes, and here's another question. Everyone writes that you need to gather a lot of skeletons, but it takes 4-6 weeks. But if the outcome of the game should be decided in a maximum of 10-15 days.
if the outcome should be decided in 10-15 days, then you chose Necromancers for no reason) you need to play them on medium and large maps

when playing, you need to understand that in a direct confrontation, they will lose to many races, because while they have uber-warriors, they also have outright weak units, of which there are too many: zombies, ghosts, dragons, and to some extent, skeletons (unlike the first three, they are solid mid-tier units at their grade). You also need to actively use the transformation into skeletons (if you have extra money, buy heroes every week). There is also one bonus of the Necromancers that almost no one knows about, surprisingly (at least I haven't met anyone who knows it): hydras and dragons transform into dragon skeletons.
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17 years ago
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Hydras and dragons transform into dragon skeletons.
What groundbreaking news! :)
Everyone already knows that; it's nothing special. :)
Besides, this only happens if you throw them into a converter; nothing will happen on the battlefield.
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17 years ago
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Revan
Yeah, I suspected it was too powerful to be unknown, but I haven't seen it mentioned anywhere on forums or websites.
But still, the bonus is more of a nice perk than an imbalance.
In reply to Garri
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17 years ago
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I must be a complete noob because I don't understand how you manage to "summon" hundreds of skeletons in the first couple of weeks:eek:? Or is my game somehow glitched?.. Here's a recent example: out of 50+ halflings, I only got 2(!) skeletons with advanced necromancy:mad: - and I don't even want to think about how many I lost in the process:smile35:! (I'm practicing against the computer on a standard random map, the kind people play online here).
In reply to КостяN
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17 years ago
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KostyaN
I'm probably a complete noob because I don't understand how you manage to "gather" several hundred skeletons in the first couple of weeks:eek:? Or is my game somehow glitched?.. Here's a recent example: out of 50+ halflings, I only got 2(!) skeletons with advanced necromancy:mad: - and I don't even want to think about how many I lost in the process:smile35:! (I'm practicing against the computer on a standard random map, the same one that people play online).
Read the threads about necromancers; everything is described in detail about how to get a lot of them :) Including by me.
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17 years ago
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Skeletons are definitely not a good indicator of a necromancer's strength! :( If you can build a magic amplifier and upgrade vampires in the game, then Necropolis becomes an unbeatable castle! For example, on the 3rd week, with Galtran and skills 9-9-4-2, with 24 vampires and 16 skeletons, I easily defeat Utopias on difficulty levels 1-2 without losing any vampires, and on difficulty levels 3-4, I lose about 5-6 vampires (and all the skeletons). Therefore, vampires are the most important offensive force of Necropolis! :) I, for example, don't even build dragons, but I build riders when it's most advantageous! :) This is my *tactic* for playing as a necromancer.
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17 years ago
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Skeletons are definitely not an indicator of the strength of necromancers!
I strongly disagree!!!
For example, on the 3rd week, with Galtran and skills 9-9-4-2, with 24 vampires and 16 skeletons, I easily defeat Utopias on 1-2 difficulty levels without losing any vampires.
And what about, for example, on the 3rd week, you already have over 1500 skeletons??? Is that weak?? You don't even need 24 vampires then... In addition to Galtran, mass haste, and the opponent is defeated!! Skeletons are a formidable weapon in the hands of a professional!! But knowing how to use them is also difficult! ;) But it's possible!
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17 years ago
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Well, if you kill 1500 or more skeletons, and during the first castle siege, at least half of them will be killed by the towers. And the vampires revive! For example, when I play as Necropolis, I only take vampires and a couple of skeletons. It's true that vampires are useless against other Necropolis units and against the Conflux faction, which is very bad!

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