Skip to content

Posts from Reports on online games and their confirmations (Autumn 2008 season).

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
invisible;179207
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be included in the ranking.
Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Autumn 2008" season is officially open! :smile13:
Wishing everyone good morale and luck +3/3!

And so it will continue :smile14: :smile14: :smile14:
Good luck to everyone.
SS-D:smile17:
User Avatar
Auto-translated
Felix (blue Conflux, random Ignissa, Ignissa) def DubrovinPoll (red Dungeon, Shakti, Shakti) 2SM4D(3), 2.2.7.

Thank you for the game!
Остановите землю- я сойду…
In reply to Феликс
User Avatar
Auto-translated
Felix (blue Conflux, random Ignissa, Ignissa) def DubrovinPoll (red Dungeon, Shakti, Shakti) 2SM4D(3), 2.2.7. I confirm. I'll tell you about the ending. I attacked Felix in the Conflux. With an explosion, he killed 1 stack at a time, except for 14 Black Dragons. I had the Book of Fire without Fire Magic and the Book of Air without Air Magic. I killed everyone I could with Armageddon. I made a mistake in that I started killing the 10 Phoenixes that were being resurrected instead of just finishing off the 20 Earth Elementals. The reason was that my opponent didn't have Earth Magic, and his Hero would have simply disappeared after I retreated. But I didn't anticipate that my opponent didn't have Earth, which is why I lost. Thanks for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Штрих
User Avatar
Auto-translated
Babek;200037
Babek (blue, Inferno, Kalh, Kalh) def Lider1 (red, Castle, Valeska, Valeska) 2smd4(3) 1.1.2

Thanks for the game!!!


After all the restarts, it generated a block of elves, a secondary swamp, and then it was over.

Didn't want to bother.

Thanks for the game.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
User Avatar
Auto-translated
Felix (blue Castle, Valeska, Valeska) def Scorp (red Tower, Ain, Ain) 2SM4D(3) 1.2.2

Thank you for the game!
Остановите землю- я сойду…
In reply to Феликс
User Avatar
Auto-translated
Dubrovin Pavel (Red, Rampart, Kyrr, Kyrr) def ShareOFF (Blue, Castle, Valeska, Valeska), 2sm4d(3), 2.1.3.

On the first week - Unicorns in the Castle, external dwelling of Elves.

On the second week - secondary hero of Tower and Necropolis, Minimal Hive, spotted a Dragon Utopia in the Treasury.

On the third week - entered the Main Town for the Spell Book, but forgot to buy it and go to the Tower respawn for the Console. It turned out to be a Tier 3 dwelling, got fairly battered without the Book, and I was sure I had bought the Book and went there with only 50+ Elves, 12 Silver Pegasi, 6 Unicorns counting on Mass Slow, which unfortunately was not meant to be cast. Home - Dragons.

On the fourth week - gathered 40 Vivi, took the Necklace of Dragon Teeth and the Oracle's Hat, the Plague struck.

On the fifth week - Minimal Dragon Utopia (Sword + 12-3), fly over GO, successfully Storm the Vale.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
User Avatar
Auto-translated
Dubrovin Pavel; 200041
I made a mistake by trying to kill 10 resurrecting Phoenixes instead of simply finishing off 20 Earth Elementals. The point was that my opponent didn't have Earth Magic, and his hero would simply disappear after I retreated.

The principle of equality applies. If you retreat with surviving units, your hero goes to the tavern. The same happens to your opponent's hero, but without an army. So, either you both survive or you both die together.
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
In reply to Дубровин Павел
Auto-translated
Dubrovin Pavel;200078
Dubrovin Pavel (Red, Rampart, Kirr, Kirr) def ShareOFF (Blue, Castle, Valeska, Valeska), 2sm4d(3), 2.1.3.

Thank you for the game!

Confirmed, thank you for the game.
User Avatar
Auto-translated
SEM_56 (red, Swamp, Tazar, Tazar) def Hermit (blue, Tower, Nella, Orrin) 2sm4d(3) 226
Not much to write…
I highlight the native secondary on 116, Treasury on 150 dwarves on 122..
Cons +4 angels on 141, then treasure zone, two Dragon Utopias..
I buy up all troops, hit ГО, catch the hero before the Castle, opponent surrendered, Thanks for the game…
Ушел с героев, пока пряники)
In reply to SEM_56
User Avatar
Auto-translated
SEM_56;200119
SEM_56 (red, Swamp, Tazar, Tazar) def Hermit (blue, Tower, Nella, Orrin) 2sm4d(3) 226
Thanks for the game…

I confirm.
I didn't have time in these meager four minutes to properly distribute the army among my heroes, transfer artifacts, and group the troops properly. That's why I lost ((( And I wasn't ready only because there wasn't enough time. I don't understand what considerations led to setting such a limit; how can one manage to distribute the army among several heroes, move eight to ten heroes, survey the area by air and land, consider a strategy for at least one turn (!!!) based on the opponent's moves, build what is needed in three cities, etc., in that time??? Even though I mostly think about the opponent's turn, still, starting from the fourth week of the first month, there is absolutely not enough time... :
confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused:

Thanks for the game. I could have won here, even though it would have been very difficult, but I could have...
In reply to Феликс
User Avatar
Auto-translated
Felix;200051
Felix (blue Castle, Valeska, Valeska) def Scorp (red Tower, Ain, Ain) 2SM4D(3) 1.2.2

Thanks for the game!

I confirm.

Thanks for the game.

P.S.: I just shouldn't have been watching football, lost my army like a loser; I could have continued but wanted to play, so I conceded the game. (the opponent didn't take the same-turn external dwelling of angels on turn 1 — Felix, get it together).

scorp (blue, Necropolis, Galtran, Galtran) def Felix (red, Inferno, Fiona, Ignissa) 2sm4d(3), 212

Played while watching football. So at the beginning I didn't even notice the only passage from the respawn, and everything else was blocked by ГО, 20-49 zealots (block for the hive) and 20-49 swords at the metro entrance. On turn 1, I beat the cons guard (for 2 angels), took the dungeon secondary dwelling, a female dwarf for 15, scouted the Dragon Utopia and 2 hives. Turn 117 Horses in the fort (188 bones). Turn 122 took 2 angels. Turn 123 maxed out the bank losing 1 horse (didn't get earth during all the upgrades). Turn 124 I hit the zealots and enter the hive with 3 horses, 1+1 angels, and a few skeletons — the hive is maxed and I lose my army. I buy them back and finish off with skeletons +12 vivs. Turn 125 swamp secondary dwelling. Turn 126 air orb, broke through the portal and there was no guard on the other side (we're exposed, didn't venture into the unknown to the red respawn). Turn 127 Castle houses. Turn 131 beat the metro entrance; Galtran ran out of moves, I send a scout in — and there is Ignissa with 5-9 efreets. She didn't attack me and ran away (the opponent has vision of my entire respawn — it's even more interesting that way). On turn 133 I speed up there on 1 non-upgraded dragonfly (could have been killed by any scout — I checked), but the reds didn't take advantage of such a gift (I was merely chased away)! Turn 136 took the necro secondary dwelling, earth book is visible for 20-49 CD. On turn 142 a scout found the Dragon Utopia at the opponent's respawn; I turn away from the book and head there. Turn 144 took it with 5 casualties: water book, titan breastplate, black orb — because you can't do without the sailor's cap. Turn 145 I get smashed without obstacles and the army is passed along the chain. Turn 146 take the green book from the dragons. Turn 147 already near the second Dragon Utopia at my secondary dwelling. Turn 211 we eat the Dragon Utopia with 2 casualties: hat +10/-2 knowledge/spell power, hat +4 knowledge, and diving boots — I speed up in the secondary dwelling. On the opponent's turn, my capital falls. Turn 212 I kill Ignissa in my capital:

Galtran 13 6 16 (200 mana) 500+ bones, 4 horses, 20+ liches and 10+ upgraded dragonflies

Ignissa 10 4 8 3 (only artifact is the bow): 12 sultan efreets.


Thanks for the game.
In reply to scorp
User Avatar
Auto-translated
scorp (blue, Necropolis, Galtran, Galtran) def Feliks (red, Inferno, Fiona, Ignissa) 2sm4d(3), 212[/B]

it was! good game!
Остановите землю- я сойду…
In reply to ShareOFF
Auto-translated
Babek (Blue, Dungeon, Shakti, Shakti) def Lider1 (Red, Castle, Valeska, Valeska), 2sm4d(3) 1.3.3

Nichka's mantichore decided the outcome of the battle!!!

Thank you for the game.
User Avatar
Auto-translated
Babek (Blue, Dungeon, Shakti, Shakti) def Lider1 (Red, Castle, Valeska, Valeska), 2sm4d(3) 1.3.3

On the first week, there were archers outside, but the passage to the next respawn was guarded by a crowd of mages; it was scary to attack. There were no more roads, so I hung around on the respawn for a week. I barely bought a 5th hero. Horses were standing in the Citadel. A second external dwelling of archers was scouted on the respawn behind a crowd of elves. I decided to take it on the second week.

On the second week, I made my way around to the GO, and saw that the next respawn was guarded by a crowd of gr. eyes. I brought archers from the castle, took the external dwelling of archers, and broke through the entrance to the underground. I sent a scout to check it out, and saw Shakti standing on troglodytes.
And then I have a major brain fart!!! I completely ... lost it. Overjoyed by such "luck," I decided to catch him off guard. I split the archers into stacks of 9, and WITHOUT TACTICS attack Shakti. To my "great surprise," he turns out to have expert tactics and runs. Realizing the full extent of my idiotic plan, in despair I try to take the Griffin Conservatory; 64 archers + meat gave a sliver of hope. It turned out to be a level 3 with gr. I have no horses. Naturally, a loss.
They gave an auto.
Then they attacked, killed 48 archers with gr. Manticores, and I bought myself out.


On the third week, I finally broke through the damn mages, took a secondary Rampart, saw another Griffin Conservatory — life seemed to be improving. I wanted to snatch it from under his nose and run to the treasury to shake out some Wyverns, but that would have been too cheeky. And Shakti catches up.

63 archers never even got to fire a single shot.

Thanks for the game!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
User Avatar
Auto-translated
scorp (red, Conflux, random, Aenain, Luna) def Dekontaminator (blue, Stronghold, Gretchin, Terek) 2sm4d(3), 131

117 1-7 in the citadel + external dwellings: Air, Butterfly, and Fire; in the human secondary town + external dwelling of Angels.
On the second turn, two Griffin Conservatories on 3 and 4, broke through the ГО and entered blue's territory. 131 did not go for the castle, turned into Merto, and boosted spell power there. On the next turn, the opponent conceded victory to me.

Thank you for the game!
In reply to scorp
User Avatar
Auto-translated
scorp (blue, Dungeon, Shakti, Shakti) def Vigo (red, Castle, Valeska, Valeska) 2sm4d(3), 241

On 112 broke the guard on my native secondary town and teleported into the treasure zone (it was blocked).
113 took the secondary town, immediately built an Evil Eye there, in the treasure zone a mercenary camp is visible.
115 in the camp 8 pikemen - keep them for yourself.
116 another mercenary camp is visible and WINGS - a reward of 20-49 efreeti, but Shakti already had Earth Magic even if basic - the outcome of the game was almost decided.
117 scout captures the camp - pikemen again. On building: in one town an Evil Eye +1000, in the second 1-4 in the Citadel.
121 to level up Earth Magic faster and for the cap +5 knowledge, I fought 50-99 basilisks - but Earth Magic doesn't improve.
122 took a Naga Bank with 4 per upgrade stack (without the spell book).

123 I forget to buy the spell book and go into a Naga Bank also with 4 per upgrade stack, but I position myself as if with magic - and can't get out of there with a victory, I lose the entire army from 2 castles and only the un-purchased Harpies remain (36 total) and 10 Medusas (decided not to touch them).
124 I finish off 4+4 Nagas - with 36 upgraded Harpies and the spell book!
127 in both towns 1000, 1-4 in the Citadel and 1-6 without 5 also in the Citadel. In the army 32 Harpies.
131 took another Naga Bank exactly the same and ONLY then did Earth Magic level up to Expert.
134 I fight 59 Efreeti, with stats 10 7 3 (65 mana): 20 Evil Eyes, 21 Medusas, 4 Dark Raiders, 50 upgraded Harpies, 38 Troglodytes and 20 Cerberi (from Pandora's Box) - you could say I got out only with the Harpies (46 pieces), and this army is transferred to the scout.
135 Valya descends into the underground and doesn't reach the scorpicore, but eats my scouted 2 beehives, I eat a beehive and immediately head to the other end of the map, speed up on the Harpies and wait for the rest of the army and reinforcements from the castle.
137 (12 8 3 [134 mana]) 1 Hydra (from the mercenary camp), 5 Wyverns, 6 Minotaurs and 26 upgraded Harpies - I flew into the treasure zone. On building: only the portal of summoning was added in both castles with Minotaurs (but I didn't build it anywhere).
142 13 Wyverns, but 17 Harpies and the rest without losses
143 Naga Bank and beehive resulting in an army of 15 Wyverns
144 cloak +2 to speed (5-9 Polar Bears) and 50-99 Silver Pegasi (for the prison) --- 12 Wyverns left
147 returned to the capital for the army and mana.
212 took the necklace +3/+3 spell/knowledge, got from the quest 40 upgraded Human Archers (dreamt of them the whole game) and already sped up (using splitting) at the exit to the treasure zone (to finish off 2 Dragon Utopias)
213 both Dragon Utopias fell to 1 Black Dragon and 3 Black Dragons: sandals +2 all, cap +4/+4 spell/knowledge, 2 breastplates: +10/-2 spell/knowledge and +4/+4 attack/defense and orb of the air. From the army 7 Wyverns and 24 Minotaurs - red's scout jumped in and in the distance Valya, seeing the eaten Dragon Utopias turned around and broke through the ГО.
215 my capital fell.
216 I cannot fly over the rocks to the neighboring treasure zone, scouting is poor, and the horse doesn't want to fly into the darkness (no matter how I tried).
217 we fly along the perimeter, but the rocks do not narrow and we are already at red's respawn and there is no way back (if I stay to spend the night here, the fluffy beast will come for me) - and here the overlook helps me get over the rocks (thanks generator - you saved me), I immediately get fitted by the cobbler with Seven-League Boots, and with Logistics and Swift Gloves and Wings.
221 prison (to be sped up) and library
222 Dragon Utopia 1 Black Dragon: Grail +6 all, Golden Bow and second pair of boots (no longer needed) and took an external dwelling of Angels, now at least I don't speed up on Harpies.
223 The opponent heads to the last castle - I take the army away and put it in the sawmill (thought it wasn't visible - checked on one computer it seemed visible - thought it wasn't the case), but Valya didn't even look that way, only killed the scout.

223 ate all 4th level magic from Pandora's Box and took the cap of 5th level magic - that's all control!!! + boots, gloves and Logistics!!!

Was without castles for only 1 day
225 I capture red's capital
226 my capital
227 I take - his native secondary town, he takes back his capital (just jumped in)
231 I have 3 castles, he is sped up on an Angel and with a stable (in the castle) - doesn't reach the secondary town (it's clear)
232 he took his native secondary town, just without growth, I helped him buy it (I don't need it so he wouldn't get it), in response I returned my second castle and sent a scout for the army from the sawmill
233 he has only 2 secondary towns
234 now my capital and secondary town
235 +he takes my capital from me, I ate 3 beehives in the treasure zone and an external dwelling of Angels, because the external dwelling of Minotaurs became not my color - Angels pour out of the portal in 2 castles
236 also recovered on 2 beehives (54 Wyverns)
237 Valya takes her native secondary town, Angels are built only in her capital, knowing she doesn't reach it in one turn, I easily take the Angel capital and fly away from there to another castle.
The entire map is under control as is the opponent.

On turn 241 of red - the opponent conceded victory to me.

Thanks for the game!
Attachments 1
1 file attached • Total size: 166.2 KB

Statistics

Welcome our newest member: Emil