| Angel Wings
Allows the hero to hover above the ground. |
| Ring of Elementals
Allows the use of the "Summon Elementals" spell. When casting this spell, it increases the hero's "Spell Power" by +4. |
| Tunic of Flesh
Increases the hero's "Spell Power" by +3, but reduces their "Morale" by -1. |
| Boots of Magic Protection
Grant the hero's troops 10% magic resistance. |
| Wanderer's Boots
Increase the speed of all creatures in the hero's army by +1. |
| Boots of Levitation
Allows the hero to hover over water. |
| Traveler's Boots
Increase the hero's movement distance over land. |
| Breastplate of Great Power
Adds +2 to the hero's "Spell Power". |
| Chainmail of Enlightenment
All experience gained by the hero is increased by 20%. |
| Cloak of Deadly Shadow
Reduces the "Morale" and "Luck" of enemy creatures by -2. |
| Lion's Crown
Increases the hero's "Morale" and "Luck" by +2. |
| Crown of Sar-Issa
Adds +6 to the hero's "Knowledge". |
| Crown of the All-Seeing
Allows the hero to see further. |
| Dragon Bone Greaves
Adds +3 to the hero's "Spell Power" and increases the "Initiative" of melee fighters in the hero's army by 10%. |
| "Dragon's Eye" Ring
Adds +1 to all the hero's attributes and increases the "Initiative" of all shooters in the hero's army by 10%. |
| Flaming Dragon Tongue
Adds +2 to the hero's "Attack" and "Defense". Grants 50% protection against spells using cold. |
| Dragon Scale Armor
Adds +3 to the hero's "Attack" and increases the "Initiative" of all large creatures in the hero's army by 5%. |
| Dragon Claw Crown
Adds +3 to the hero's "Knowledge" and increases the "Initiative" of war machines in the hero's army by 10%. |
| Dragon Tooth Necklace
Adds +3 to the hero's "Spell Power" and increases the initiative of all casters in the hero's army by 10%. |
| Dragon Wing Mantle
Adds +3 to the hero's "Knowledge" and increases the initiative of all flying creatures in the hero's army by 10%. |
| Dragon Scale Shield
Adds +3 to the hero's "Defense" and increases the "Initiative" of all small creatures in the hero's army by 5%. |
| Dwarf King's Cuirass
Adds +4 to the hero's "Defense" and makes all creatures in the hero's army immune to the "Earthquake" spell. |
| Dwarf King's Greaves
Adds +4 to the hero's "Attack" and makes all creatures in the hero's army immune to the "Slow" spell. |
| Dwarf King's Helmet
Adds 4 to the hero's "Knowledge" and makes all creatures in the hero's army immune to the "Blind" spell. |
| Dwarf King's Shield
Adds +4 to the hero's "Defense" and makes all of the hero's creatures immune to the "Bloodlust" spell. |
| Emerald Shoes
+50% damage to Earth element spells. |
| Pouch of Infinite Gold
Adds 250 gold to your treasury daily. |
| Bag of Infinite Gold
Adds +1000 gold to your treasury daily. |
| Pendant of Icy Embraces
+50% damage to all ice spells. |
| Four-Leaf Clover
Increases luck by +1. |
| Golden Horseshoe
Increases luck by +2. |
| Sea Elf Sextant
Allows the hero to travel faster by sea. |
| Mountain King's Battleaxe
Adds +4 to the hero's "Attack". |
| Helmet of Chaos
Increases the hero's "Knowledge" by +3, but reduces their "Defense" by -1. |
| Turban of Enlightenment
All experience gained by the hero is increased by 10%. |
| Ice Shield
Adds +2 to the hero's "Defense" and grants 50% protection against Fire element spells. |
| Cursed Ring
Reduces enemy luck by -2. |
| Lion's Mane Cape
Increases morale by +2. |
| Moon Blade
Increases the hero's "Attack" by +3. This blade is held in the left hand. |
| Lion's Collar
Increases morale by +1. |
| Necklace of Victory
Adds +2 to the hero's "Attack" and "Spell Power". |
| Necromancer's Amulet
Increases the effectiveness of the "Necromancy" skill by 10%. |
| Ring of Broken Spirit
Reduces the morale of enemy creatures by -2. |
| Pendant of Mastery
Increases the hero's primary skill by one level. If the hero already has the maximum level ("Expert") in a skill, a new, normally unavailable level is opened for them. |
| Phoenix Feather Cape
Strengthens Fire element spells by 50%. |
| Armor of the Forgotten Hero
Adds +2 to the hero's primary attributes and grants the hero's army 20% magic resistance. |
| Silanna's Cloak
Reduces damage from enemy Earth element spells by 50%. |
| Ring of Sinners
Makes creatures in the hero's army immune to the "Holy Word" spell. |
| Ring of Swiftness
Increases the initiative of all creatures in the hero's army by +10%. |
| Ring of Speed
Increases the initiative of all creatures in the hero's army by 20%. |
| Ring of Lightning Protection
Grants 50% protection against spells using lightning. |
| Ring of Sar-Issa
Reduces the cost of all the hero's spells by half. |
| Ring of Vitality
Increases the maximum hit points of all creatures in the hero's army by +2. |
| Robe of Sar-Issa
Adds +6 to the hero's "Spell Power". |
| Saint's Sandals
Increase all the hero's attributes by +1. |
| Shackles of Inevitability
Prevents you and your opponent from leaving the battlefield. |
| Sandro's Cloak
Destroys the opponent's immunity to mind control spells. |
| Necromancer's Helmet
Increases the hero's "Knowledge" by +2. |
| Staff of Sar-Issa
Cancels the opponent's magic resistance, however, magic immunity will continue to work. |
| Staff of the Underworld
Reduces the initiative of enemy creatures by 20%. |
| Sword of Power
Adds +2 to the hero's "Attack". |
| Trident of the Titans
Increases the damage of spells that act using lightning by 50%. |
| Pendant of Absorption
The hero receives 1 unit of mana for every 2 units of mana spent by the enemy hero. |
| Unicorn Horn Bow
All shooters in the hero's army shoot equally well at any distance. |
| Armor of Fearlessness
Adds +1 to the hero's "Morale" and "Defense". |
| Spell Wand
Allows casting a spell. The wand can be used a limited number of times, but it can be recharged at the Mages' Guild. |
| Boots of the Open Path
Allows the hero to walk through rough terrain at normal speed. |
| Blood Claw Necklace
Adds +1 damage to all creatures in the hero's army. |
| Ring of Warning
Increases the hero's "Attack" and "Defense" by +2, but reduces the speed of all creatures in the hero's army by -1. |