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Artifacts in Heroes 5

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Angel Wings

Allows the hero to hover above the ground.










Ring of Elementals

Allows the use of the "Summon Elementals" spell. When casting this spell, it increases the hero's "Spell Power" by +4.










Tunic of Flesh

Increases the hero's "Spell Power" by +3, but reduces their "Morale" by -1.










Boots of Magic Protection

Grant the hero's troops 10% magic resistance.










Wanderer's Boots

Increase the speed of all creatures in the hero's army by +1.










Boots of Levitation

Allows the hero to hover over water.










Traveler's Boots

Increase the hero's movement distance over land.










Breastplate of Great Power

Adds +2 to the hero's "Spell Power".










Chainmail of Enlightenment

All experience gained by the hero is increased by 20%.










Cloak of Deadly Shadow

Reduces the "Morale" and "Luck" of enemy creatures by -2.










Lion's Crown

Increases the hero's "Morale" and "Luck" by +2.










Crown of Sar-Issa

Adds +6 to the hero's "Knowledge".










Crown of the All-Seeing

Allows the hero to see further.










Dragon Bone Greaves

Adds +3 to the hero's "Spell Power" and increases the "Initiative" of melee fighters in the hero's army by 10%.










"Dragon's Eye" Ring

Adds +1 to all the hero's attributes and increases the "Initiative" of all shooters in the hero's army by 10%.










Flaming Dragon Tongue

Adds +2 to the hero's "Attack" and "Defense". Grants 50% protection against spells using cold.










Dragon Scale Armor

Adds +3 to the hero's "Attack" and increases the "Initiative" of all large creatures in the hero's army by 5%.










Dragon Claw Crown

Adds +3 to the hero's "Knowledge" and increases the "Initiative" of war machines in the hero's army by 10%.










Dragon Tooth Necklace

Adds +3 to the hero's "Spell Power" and increases the initiative of all casters in the hero's army by 10%.










Dragon Wing Mantle

Adds +3 to the hero's "Knowledge" and increases the initiative of all flying creatures in the hero's army by 10%.










Dragon Scale Shield

Adds +3 to the hero's "Defense" and increases the "Initiative" of all small creatures in the hero's army by 5%.










Dwarf King's Cuirass

Adds +4 to the hero's "Defense" and makes all creatures in the hero's army immune to the "Earthquake" spell.










Dwarf King's Greaves

Adds +4 to the hero's "Attack" and makes all creatures in the hero's army immune to the "Slow" spell.










Dwarf King's Helmet

Adds 4 to the hero's "Knowledge" and makes all creatures in the hero's army immune to the "Blind" spell.










Dwarf King's Shield

Adds +4 to the hero's "Defense" and makes all of the hero's creatures immune to the "Bloodlust" spell.










Emerald Shoes

+50% damage to Earth element spells.









Pouch of Infinite Gold

Adds 250 gold to your treasury daily.










Bag of Infinite Gold

Adds +1000 gold to your treasury daily.










Pendant of Icy Embraces

+50% damage to all ice spells.










Four-Leaf Clover

Increases luck by +1.













Golden Horseshoe

Increases luck by +2.













Sea Elf Sextant

Allows the hero to travel faster by sea.










Mountain King's Battleaxe

Adds +4 to the hero's "Attack".










Helmet of Chaos

Increases the hero's "Knowledge" by +3, but reduces their "Defense" by -1.










Turban of Enlightenment

All experience gained by the hero is increased by 10%.










Ice Shield

Adds +2 to the hero's "Defense" and grants 50% protection against Fire element spells.










Cursed Ring

Reduces enemy luck by -2.










Lion's Mane Cape

Increases morale by +2.






Moon Blade

Increases the hero's "Attack" by +3. This blade is held in the left hand.










Lion's Collar

Increases morale by +1.







Necklace of Victory

Adds +2 to the hero's "Attack" and "Spell Power".










Necromancer's Amulet

Increases the effectiveness of the "Necromancy" skill by 10%.










Ring of Broken Spirit

Reduces the morale of enemy creatures by -2.










Pendant of Mastery

Increases the hero's primary skill by one level. If the hero already has the maximum level ("Expert") in a skill, a new, normally unavailable level is opened for them.










Phoenix Feather Cape

Strengthens Fire element spells by 50%.










Armor of the Forgotten Hero

Adds +2 to the hero's primary attributes and grants the hero's army 20% magic resistance.










Silanna's Cloak

Reduces damage from enemy Earth element spells by 50%.










Ring of Sinners

Makes creatures in the hero's army immune to the "Holy Word" spell.










Ring of Swiftness

Increases the initiative of all creatures in the hero's army by +10%.




Ring of Speed

Increases the initiative of all creatures in the hero's army by 20%.



Ring of Lightning Protection

Grants 50% protection against spells using lightning.




Ring of Sar-Issa

Reduces the cost of all the hero's spells by half.




Ring of Vitality

Increases the maximum hit points of all creatures in the hero's army by +2.



Robe of Sar-Issa

Adds +6 to the hero's "Spell Power".



Saint's Sandals

Increase all the hero's attributes by +1.



Shackles of Inevitability

Prevents you and your opponent from leaving the battlefield.



Sandro's Cloak

Destroys the opponent's immunity to mind control spells.




Necromancer's Helmet

Increases the hero's "Knowledge" by +2.




Staff of Sar-Issa

Cancels the opponent's magic resistance, however, magic immunity will continue to work.




Staff of the Underworld

Reduces the initiative of enemy creatures by 20%.










Sword of Power

Adds +2 to the hero's "Attack".




Trident of the Titans

Increases the damage of spells that act using lightning by 50%.




Pendant of Absorption

The hero receives 1 unit of mana for every 2 units of mana spent by the enemy hero.



Unicorn Horn Bow

All shooters in the hero's army shoot equally well at any distance.



Armor of Fearlessness

Adds +1 to the hero's "Morale" and "Defense".




Spell Wand

Allows casting a spell. The wand can be used a limited number of times, but it can be recharged at the Mages' Guild.



Boots of the Open Path

Allows the hero to walk through rough terrain at normal speed.




Blood Claw Necklace

Adds +1 damage to all creatures in the hero's army.



Ring of Warning

Increases the hero's "Attack" and "Defense" by +2, but reduces the speed of all creatures in the hero's army by -1.

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