Auto-translated
In short, here's a simple logic: a player starting at the bottom of the map gets a greater logistical bonus than the one starting at the top!
In Heroes, you can approach most objects from below or from the side, but not from above -> the player at the bottom doesn't have to go around objects, and this saves a bit of MP – you can gladly use this, for example, when choosing a map for an online game! (there's a tournament going on right now ;) )
Do you think this could be useful?