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In short, here's a simple logic: a player starting at the bottom of the map gets a greater logistical bonus than the one starting at the top!
In Heroes, you can approach most objects from below or from the side, but not from above -> the player at the bottom doesn't have to go around objects, and this saves a bit of MP – you can gladly use this, for example, when choosing a map for an online game! (there's a tournament going on right now ;) )
Do you think this could be useful?
Клан Homo homini
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...

