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2Konservator:
As I understand it, the question isn't posed in such a stupid way as who is stronger: a warrior hero without a book or a hero with a book. The point is who is more profitable to develop as the main hero. A Warrior or a Mage. After level 10, both the warrior and mage level up roughly the same, with an equal probability of any skill dropping. That is, the difference between combat skills and magical ones will be around 7-10 units. Any Barbarian hero can obtain the Wisdom skill at levels 6-12-18, and in general, there are no reasons to refuse it. But a warrior has a strong advantage at the start, where without spending time replenishing mana, he can break through powerful guards, get expert Earth Magic on the second week, for example, and Wisdom on the third—and on that same third week break Dragon Utopia, after which he will almost certainly equal the opponent's mage hero in magical skills. In my opinion, it is problematic for a mage hero to take Dragon Utopia on the third week
Plus, warrior heroes have much more useful specializations.
2Wolf64:
A fully developed warrior hero can ALWAYS defeat the same army that an analogously developed mage can. 4000 psychics can also be defeated according to the scheme proposed by Forrestom.
Another option: a Warrior has an army of Titans, possesses Wisdom, expert Earth and Fire magic, Sphere of Vulnerability: mass slow, then we gather everyone in a clump, Berserk, clone our shooters and calmly shoot down the psychics.
P. S. I still haven't understood what is meant by a battle mage.
P.P.S
Although there are quite strong mages in the Conflux town. And Luna is just cheating)
With her, in my opinion, you can break the maximum Naga bank on the first week given a certain layout.
As I understand it, the question isn't posed in such a stupid way as who is stronger: a warrior hero without a book or a hero with a book. The point is who is more profitable to develop as the main hero. A Warrior or a Mage. After level 10, both the warrior and mage level up roughly the same, with an equal probability of any skill dropping. That is, the difference between combat skills and magical ones will be around 7-10 units. Any Barbarian hero can obtain the Wisdom skill at levels 6-12-18, and in general, there are no reasons to refuse it. But a warrior has a strong advantage at the start, where without spending time replenishing mana, he can break through powerful guards, get expert Earth Magic on the second week, for example, and Wisdom on the third—and on that same third week break Dragon Utopia, after which he will almost certainly equal the opponent's mage hero in magical skills. In my opinion, it is problematic for a mage hero to take Dragon Utopia on the third week
Plus, warrior heroes have much more useful specializations.
2Wolf64:
A fully developed warrior hero can ALWAYS defeat the same army that an analogously developed mage can. 4000 psychics can also be defeated according to the scheme proposed by Forrestom.
Another option: a Warrior has an army of Titans, possesses Wisdom, expert Earth and Fire magic, Sphere of Vulnerability: mass slow, then we gather everyone in a clump, Berserk, clone our shooters and calmly shoot down the psychics.
P. S. I still haven't understood what is meant by a battle mage.
P.P.S
Although there are quite strong mages in the Conflux town. And Luna is just cheating)
With her, in my opinion, you can break the maximum Naga bank on the first week given a certain layout.