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Posts from Reports on online games and their confirmations (Autumn 2008 season).

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#1
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invisible;179207
All reports written and confirmed here will be included in the ranking table. I would like to draw the attention of all players to the fact that, starting with this season, only games that meet a specific format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be included in the ranking.
Considering that many new players are playing, and this may be difficult for them (although I personally think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in the case of writing a report that does not follow the format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Autumn 2008" season is officially open! :smile13:
Wishing everyone good morale and luck +3/3!

And so it will continue :smile14: :smile14: :smile14:
Good luck to everyone.
SS-D:smile17:
#46
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Zorrik (Red, Dungeon, Gunnar) def mnh (Blue, Necropolis, Tant), 2sm4d(3), 1.3.1.

Thank you for the game!

Added 10 minutes ago
Pit - in sake of LM (blue, random Swamp, Tazar, Tazar) def Zorrik (red, random Rampart, Ufretin, Kair), 2sm4d(3) 126.
In the first week, I took two crypts with 5 vampires each, a lair of Gorgons, and a secondary Tower, where I acquired a Wood resource (my own sawmill was blocked, far away and without resource piles), then a minimal Conservatory. I headed south, visited several upgrade locations, took a crypt and a +2 shield. Tazar learned Logistics and ran very quickly with a speed boost on an Angel.
At the beginning of the second week, I built a stable, a secondary Castle, and next to it, another Angel. I had a lot of money, an external market, and Tazar had high stats, so I decided to buy everyone and go through the snow to my opponent. Along the way, I took a +3 sword and another +2 attack in the upgrade locations. On day 126, the castle assault took place:
Tazar (8, 13, 2, (26)), expert in Leadership, Defense, and basic Tactics, 2 Angels, 43 Lizards, 5 Wyverns, 65 Gnolls, 18 Serpent Riders, 2 Serpents, 16 Gorgons against Kair (5, 7, 1, (30)), advanced Archery, basic Earth Magic, 26 High Elves, 24 Silver Pegasi, 26 Centaurs, 9 Dendroids, 35 Gnomes.
The battle was very long and difficult, but Tazar won, and everyone died except for 5 Gorgons.
Thank you for the game.

I confirm. Did Tazar quickly come from the side somehow?)) All thoughts were about development - dragons in the 2nd week, etc. And here we had to fight, which Kiryusha was not prepared for(( But we fought fiercely!!! It was impossible to let the Bulls into the castle((
Thank you for the game!

Added 3 minutes ago
I confirm. Did Tazar quickly come from the side somehow?)) All thoughts were about development - dragons in the 2nd week, etc. And here we had to fight, which Kiryusha was not prepared for(( But we fought fiercely!!! It was impossible to let the Bulls into the castle((
Thank you for the game!
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#47
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invisible (red, Castle, Valeska, Valeska) def Pit - In sake of LM (blue, Rampart, Kyrre, Kyrre) 2sm4d(3) 124
We started without restarts, because I immediately broke through to my secondary hero, on whom I revealed the Golden Bow and Boots of Speed on my native. The GO passage through the adjacent zone to the enemy's respawn, and blue saw this. Knowing Pit, I expected his arrival on day 121. Therefore, I needed to be ready for an invasion by that time at all costs. There was very little money, resources zeroed out every turn. On my secondary Necromancer hero, I revealed 2 Medusa external dwellings and a Redwood Observatory near the castle. On my main, I built Cavalry and Citadel, on the secondary, Liches. First, I decided to start with the Redwood Observatory on day 121, but I checked it — maximum. So I took the Medusa dwelling on day 20; the second one turned out to be maxed too, and I left it alone, and rushed straight to the Earth Elemental horde to claim the bow. On day 123, I take the bow and see blue near the passage. I sit in the castle, but Kyrre didn't dare to attack and went for my secondary hero. On day 124, I attack Kyrre, who has 11 Cavalry (external dwelling + portal in Dungeon + Head of Legion), 20 Grand Elves, and 2 Pegasi. The Golden Bow with Archers and Liches did their job well.
Thanks for the game.
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#48
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Alone (blue, Rampart, Ivor, Kirr) def Dubrovin Pavel (red, Castle, Valeska, Valeska), 2SM4d(3), 127

We both spent all our resources, and there were also resources left over on heroes that weren't level 1. As a result, neither of us generated a very good setup. I decided to take a risk and attacked with 111 units, including 40 Elves with a group stack, on a grassy tile. It turned out to be a secondary Castle. I checked and found a level 2 resource there. In the other direction, there was also a grassy tile, and an enemy Elf outpost was sticking out!!! I took the last of my resources, exchanged them at two markets, and with my remaining troops, I broke through to that outpost. But then, there was a block of up to 49 Unicorns on an artifact... I couldn't take the outpost on the first try either. As a result, I set up a market and a Castle on the first tile. On the second tile, I reinforced the Elf outpost and saw several red units on the border in the middle of the week – luckily, I had scouted part of the enemy's territory. From there, there was a direct path to the scouted resource, the capture of which I couldn't allow. I took the level 2 resource, losing 2 Horns, a decoy, and 7 Grand Griffins. On the next turn, Valeska attacked. Final battle: Kirr – 2 Angels, 21 Grand Griffins, 4 Unicorns. Valeska – 5 Riders, 34 Archers, 40 Pikemen, 4 Swordsmen. Advanced tactics and Angels won.

Thanks for the game!
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#49
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invisible;194478
invisible (red, Castle, Valeska, Valeska) def Pit - In sake of LM (blue, Rampart, Kirr, Kirr) 2sm4d(3) 124
Quickly advanced to the secondary base - Dungeon, developed ranged attack to expert level, found a forest on the secondary base for upgrading Elves, and built a market there to buy a crystal - there wasn't a single pile of gold on either resource node. Built Pegasi and took back the Unicorn lair with almost no losses (had to kill about 50 Vampires). Bought Unicorns, everything is scouted, there's no money anywhere, building more Unicorns would be problematic. Had to go into the Medusa lair - they cost 8, and there almost all Centaurs and several Elves are killed. Didn't dare to go into the second lair. Had enough money for Unicorns in the Citadel and a portal; at the end of the week, I took the Legion's head, but I would have been better off not doing that - I lost a Unicorn and several Elves on the Iron Golems.
At the beginning of the second week, I take the remaining Medusa lair (costing 4), then the Imp lair. I buy everything I can and go to the opponent's secondary base - there was a pile of gold visible. But Valeska was ready, and the Archers with support and a Golden Bow are invulnerable without magic.
Thank you for the game.
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#50
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Alone;194480
Alone (blue, Rampart, Ivor, Kirr) def Dubrovin Pavel (red, Castle, Waleska, Waleska), 2SM4d(3), 127

Thanks for the game!

I confirm.

I ran for a week on rough roads to reach the secondary Citadel.
There was also a secondary Fortress along the road for 20-49 Evil Eyes, but I didn't go there, I wanted to make it to Conflux, but I didn't успел, I attacked in a way to finish the game quickly, and I was killed.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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#51
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Zorrik;194468
Zorrik (Red, Dungeon, Gunnar) def mnh (Blue, Necropolis, Tant), 2sm4d(3), 1.3.1.

Thank you for the game!
Confirmed.
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#52
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scorp (red, Coflux, random, Lacus, Grindan) def Decontaminator (blue, Necropolis, Galtran, Galtran) 2sm4d(3) 135

On 112 I opened the overview and saw a body of water of considerable size; I checked the map options and there was no water. At first, I thought the water was just cliffs (where there is no access to water), but there was an approach to the water.

On 113 I cleared the same external dwelling of fire elementals and immediately bought it
114 + 2 butterfly external dwellings
115 overview
116 home secondary skill shrine
117 homes: phoenixes in the fort, nothing in the secondary — I was scraping for money; two hives were visible near the home, one far away and a Dragon Utopia also nearby, not a single can of one-time use spells.
On 121 Grindan was purchased and I immediately ran with 2 phoenixes for experience, getting expert earth on 122 (which rarely happened to me) — there was a Pandora's box for 50-99 nomads, and Masslow was practically unguarded — they gave 10k exp and nearby was the entrance to the underground, so I pulled straight in; I thought it was a treasure but saw a sawmill and went looking for its castle, took it on 126 (Necropolis), and there were as many as 2 wells before it. From the castle, the road led to the blue player; I made a slight mistake at the fork. On 132 I took almost empty blue capital and moved toward the opponent's last castle. On 135 FF — assault at the Stronghold:

Grindan: 3758(160 mana) 7 phoenixes, 7 psychos, 22 fire, 29 air, 29 water and 70 butterflies - all troops are not upgraded.

Galtran: 9537(140 mana) 5 angels, 200+ skels, 3 liches and a few harpies.


The use of protection from air quite prolonged the slaughter; it's a good thing it wasn't expert.
Victory.

Thanks for the game!
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#53
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invisible (blue, swamp, Tazar, Tazar) def Dubrovin Pavel (red, Barbarian, Gurni, Gurni) 2sm4d(3) 147
Pasha took both of his rests, and I didn't seem to take any, except that Pasha agreed to rests on slow roads (thanks for that). The map is very crooked and I only saw the ГО on week 4 )). I found an external dwelling of wyverns, broke through to a secondary-inferno, there's a block, a twist, and then went to take the external dwelling of wyverns behind the harpies. There was almost no meat left, so I decided to use the remaining 7 lizards as meat when taking it. 2 wyverns, 7 basilisks, 10 gnolls, and 7 lizards take the external dwelling, losing all the gnolls, 4 lizards, and 2 basilisks. On day 117, I attack 60+ gogs with 4 wyverns and 3 dragon flies. I lose a wyvern (((. I take a secondary-Rampart. Week result: wyverns, dragon flies, and basilisks in the castle. From days 122-123, I just chill, because I miscalculated the distances between chains. I found a Griffin Conservatory with throngs, I'm afraid to go in and head north. While transferring wyvern growth, I hit someone with a leprechaun and lose another wyvern :(. Tazar takes a mini-dwarf dwelling and a medusa dwelling for 20, breaks through a passage to the treasury, lights up Tuolov's sword behind a hundred archmagi. On day 131, I bring more wyverns and attack with 16 wyverns and 60 gnolls + gr centaurs 30 cats (guarding 2 pandora's boxes, a hive, and resources) without mass magic, losing a wyvern and half the gnolls. The pandora's boxes gave 5k experience and 45 halberdiers, the minimum tree :(. Then Taz just went berserk. He takes an external dwelling of horses, an external dwelling of angels, and attacks 97 ogres with a gr stack, they give another 45 halberdiers :) and he takes a maximum naga bank, then a hundred wood elves guarding a pandora's box for 10k experience die a hero's death. Another naga bank for 20 nagas, another mini-hive, and I decide to break into the secondary town, replenish mana for the already expert slow, take the Griffin Conservatory, take Tuolov's sword, and head to that very blocked secondary-inferno, because it seems to be adjacent to the opponent. The Griffin Conservatory turned out to have 2 angels, on day 137 I kill 108 archmagi, break into the main town, take a naga bank for 20, and set up for a rush. On day 142, I rush into the secondary town, take a tree - again minimum (all hives were mini, except one almost-mini))), and lo and behold, I see a castle colored red. Can't see any red horses, I scout and find a passage to the opponent's respawn. I decide to check out the treasury nearby in the underground first. Behind a hundred vampires, they gave 3 archdevils in a box, behind a pack of red dragons, they apparently gave all the fire, but I only have basic wisdom, a hive for 6 wyverns, and I break into inferno, meanwhile heading towards the Barbarian respawn to make it by the end of the week, because I was short on utopias and I never once saw the opponent's folder in the tavern. I attack the castle on day 147 and am stunned by the parameters. I have roughly 10-20-10-10, and Gurni has 20-20-15-15. Well, I think I'm done for, especially after he buffed himself with shield and stone skin, which Taz didn't find in three castles. But he didn't have any attack magic stronger than a magic arrow)), and I had much more meat.
Thanks for the game!
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#54
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invisible;194494
invisible (blue, swamp, Tazar, Tazar) def Dubrovin Pavel (red, Barbarian, Gurni, Gurni) 2sm4d(3) 147
Thanks for the game.

Confirmed!

After all the restarts, the drops were very poor, not a single chest.

On the first week - Necro secondary dwelling, only Birds in Castle, Goblin external dwelling.

On the second week - Bears, Inferno secondary dwelling, Orc external dwelling.

On the third week - Inferno secondary dwelling.

On the fourth week - Dragon Utopia-Three (Helmet +6 to all. Necklace +3 to all, Bag of Gold), it broke, upgraded Bears. Lost a lot of Druzhina in Dragon Utopia, as I had accumulated very modest stats by the time I reached Dragon Utopia.

Sergey attacked me in Castle; during the assault, his Druzhina was much larger, and without Strike magic I had nothing to fight with; gradually, 4 Angels, 3 Archdevils, 39 Vivs, Lightbolt for about 300 wiped out all of mine.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#55
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Dirty_Player (Fortress, Wystan, Clancy) def invisible (Necropolis, Galthran, Galthran) 2sm4d(3) 113
After all the restarts, we finally started playing. Before that, Seryoga's red Necropolis kept spawning underground! Once, he got lucky and took the Resource Enhancement skill when I was almost defeated! And now, things are more or less normal, with hidden Hydras and Wyverns, a secondary town taken, and a powerful creature found in the dungeon – it's great!! Seryoga wasn't having much luck + the slow roads, so we decided to start a new game...

invisible (Random, Stronghold, Shiva, Gunnar) def Dirty_Player (Random, Inferno, Marius, Gem) 2sm4d(3) 114
We played a full-random game with a mandatory restart on slow roads! Wow, there were so many restarts... Even more than necessary! In one game, Seryoga got 3 Eagle Eye specialists – Tiva, Serena, and Malcolm, and after clearing the dungeon, hoping to find a powerful creature, he found Nimbus! And at the same time, I had Geon in the Tavern! It's just funny! When we started playing, the game didn't last long. I got Inferno without any golems, a small starting area, and swamps on all sides, while Seryoga already had 3 towns... Finding a passage to the grassy terrain, I tried to clear the 20-49 Ice Golems, but I lost....

Thanks for the games, or rather, not for the games, but for the time spent... we need to switch to Team Edition, something like this shouldn't happen!!! It's a waste of time! :smile29:
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#56
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Neoandy (red, swamp, Tazar, Tazar) def RetroFM (blue, castle, Valeska, Valeska) 2SM4D(3), 126

Took all the remaining resources, opponent had 113 left.
111 - lizardmen not built. Building flies. 2nd hero in tavern is a necromancer. Starting army 15 lizardmen and 41 gnolls. External dwelling of lizardmen is painted. External dwellings of flies, Griffin Conservatory, Medusa pens, boots behind the Centaur horde, and a Pandora's Box for 20-49 dendroid guards are revealed. Bought 5 heroes.
112 - too early to attack the Centaurs, waiting for construction and upgrade of lizardmen - gnolls will still come in handy... Spend the day fighting gnomes and visiting the +1000 experience pillar, get Expert Defense and Basic Earth. Build lizardmen. Revealed Dragon Utopia and external dwelling of gnolls. Planning to take a risk on the wooden men - surely there aren't 49 of them!?
113 - upgrade of lizardmen, now 32 of them. Buying 6th hero with ballista. Scout gathers money, finds a Dragon Fly Hive, a couple of crypts, a cave, and positions to deliver gnolls from the external dwelling next turn. Boots taken from behind the Centaur horde with the loss of only 1 gremlin. Could have fought the dendroids on 113, but decided not to scare the opponent with a long turn to avoid triggering a resign on 133. However, by this time the opponent already had 3 money heroes, revealed stables, external dwellings of pikemen and archers, Griffin Conservatory, Dragon Fly Hive, and many roads - I think there wouldn't have been a resign.
114 - 32 lizardmen warriors, 54+1 gnolls, ballista, and 4 flies attack the dendroids - of course there weren't 49 of them, only 48 :smoke: But the lizardmen were upgraded for good reason, and the battle was certainly scary with the morale of the logs and the presence of an upgraded stack, but when a couple of stacks were killed, the morale became less. The Pandora's Box gives 10k experience! and Tazar woke up at level 10, with Expert Defense, Earth, Archery, and Advanced Tactics. Swift roads and boots led to excessive confidence, which almost cost the game. Building wyverns to take the crypt (just in case).
115 - Tazar beats everyone without problems, including the water elementals with the upgraded on the grass and everything encountered. Level 12, gained Basic Attack. Built battle nymphs. Bought Bron as the 7th hero. In perspective, another Pandora's Box for 20-49 minotaurs and a more distant one for 10-19 nightmares.
116 - empty Conflux captured, and Tazar uses the last wood to build a mage guild, in order to take the Naga Bank on 117. Spending the night in the Conflux.
117 - Naga Bank in sight. Should wait for reinforcements to arrive the next day, but that would mean practically wasting the day - attacking - maximum. Mana 20, Spell Power 4. 2 wyverns, 32 lizardmen, about 50 gnolls, and 1+1+1 butterflies. Could have played better perhaps, but defense is defense, while attack was lacking, and when the mana runs out, there is 1 full and a single Naga left, which quickly finish off 4 gnolls and a wyvern and get to work on the lizardmen. That's how sadly it could have all ended. Auto-fight wasn't given to me, and anyway why would it be - such an advantage! Resurrecting at home. Fortunately, I had accumulated a fair amount of money.
Well, after that everything is simple, the scout heroes found another external dwelling of lizardmen in the backlands, Tazar heads to the Conflux (resurrecting there made no sense - since the army was home and there's no chain) so we run in the boots to finish off the Naga Bank, giving troops to the scout heroes to clear the external dwelling of lizardmen. He cleared the griffins in the cave and the lizardmen, visited the arena there, killed the blue scout hero a turn later. Meanwhile, Valeska, who sensing news of the loss was rushing to finish off a wounded Tazar as she thought, was already killing mine. Meanwhile, +12000 in the Naga Bank, resurrection at home, Griffin Conservatory for just 1 angel, upgrade of wyverns and battle nymphs, and an attack on Valeska rushing towards the swamp capital.

The FB ended before it began - positioning on Expert Tactics and Mass Slow convinced the opponent.

Thanks for the game!
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#57
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Dubrovin Pavel (Red, Tower, Niela, Niela) def. Felix (Blue, Stronghold, Crag Hack, Crag Hack), 2sm4d(3), 2.1.7.

After all the restarts, the game finally started.

At the beginning, I received 80 Gremlins, and on the first turn, I revealed the map and saw my secondary Castle nearby, so I rushed towards it. It was guarded by 10-19 Basilisks, but by the time I reached them, after breaking through the defenses, only about 9 Gargoyles remained, and all my Gremlins were intact. I waited for the Mages to arrive and then attacked.

In the first week, I captured my secondary Castle. In my main Castle, I built Mages in the Stronghold, and I stayed in the secondary Castle because there was no point in returning. The secondary Castle wasn't mine, and along the road, there was an opponent with 20-49 Ice Elementals.

In the second week, Nagas started appearing in my Stronghold, and nothing happened in the secondary Castle. I didn't build a Castle there because I planned to visit the Guest Castle in the third week. I scouted the Conflux-Minimal Castle.

In the third week, I captured the Conflux and started building up my forces on the Angel Castle. I didn't see the opponent's main Castle, but I spotted the Conflux guarded by 2-4 Angels. It was a risk, as I could have been defeated and attacked, but it turned out to be a worthwhile risk because, on the last tile, I ended up in the opponent's main Castle, killing 1 Goblin there.
At the end of the week, through the secondary Castle, the opponent came to my main resource point, taking 1-4 Angels from my Conflux along the way. I didn't have enough money to build a Castle, and my main resource point, defended by the Stronghold and 18 Golems, 1 Naga, 21 Gremlins, 6 Mages, and a Hero with 30 damage in magic, couldn't even kill 1 of the 2 Angels because Crag Hack had Tactics on Expert, plus 8 Birds, about 25 Orcs, and other minor units.

In the fourth week, I captured the opponent's secondary Castle, but then I lost it and recaptured my own secondary Castle. It turned out that the map generator had placed the Castles in such a way that each player had 3 main Castles. It was a mess.

In the fifth week, I captured the Conflux guarded by 3 Angels, the Library, and attacked Crag Hack, who was trying to reach the Library. He paid a ransom, and then I went to reclaim my main resource point.

The advantage in the army was on my side, although it was difficult, but I managed to kill Crag Hack in my own Castle.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#58
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Dubrovin Pavel;194597
Dubrovin Pavel (Red, Tower, Niela, Niela) def Felix (Blue, Stronghold, Crag Hack, Crag Hack), 2sm4d(3), 2.1.7.

After all his restarts, the game began.

At the start, 80 Gremlins appeared. On the first turn, I revealed the map and saw a secondary town on the dirt road. I rushed towards it. The guard consisted of 10-19 Basilisks, but by the time I reached them, after breaking through the defenses, only about 9 Gargoyles remained, and the Gremlins were all intact. I waited for the mages to arrive and then attacked.

In the first week, I captured the secondary town. In my main town, I built mages in the Stronghold, and my hero remained in the secondary town because there was no reason to return. The secondary town wasn't mine, and on the road, there was an opponent with 20-49 Ice Golems.

In the second week, Nagas were built in the Stronghold in my main town, and nothing was done in the secondary town. I didn't build a Castle because I planned to visit the Guest Town in the third week. I scouted the Conflux-Minimalka.

In the third week, I captured the Conflux and started building up an army with Angels. I didn't see the opponent's main town. I spotted the Conflux with 2-4 Angels. It was risky, as I could have been defeated and attacked, but it turned out to be a worthwhile risk because on the last tile, I ended up in the opponent's main Castle, killing 1 Goblin there.
At the end of the week, through the secondary town, the opponent came to my main town, taking 1-4 Angels from my Conflux along the way. There wasn't enough money to build a Castle, and my main town, with the Stronghold and 18 Golems, 1 Naga, 21 Gremlins, 6 Mages, and a hero with 30 magic damage, couldn't even kill 1 of the 2 Angels because Crag Hack had Tactics on Expert, plus 8 Birds, about 25 Orcs, and other minor units.

In the fourth week, I captured the opponent's secondary town, but then lost it. I then captured my own secondary town. It turned out that the generator had distributed the towns in such a way that each player had 3 main towns. It was a mess.

In the fifth week, I captured the Conflux with 3 Angels, the Library, and attacked Crag Hack, who was trying to reach the Library. He paid a ransom, and then I went to reclaim my main town.

The advantage in the army was on my side, but it was difficult. However, I managed to kill Crag Hack in my own Castle.

Thank you for the game!
that's how it all went =(
Остановите землю- я сойду…
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#59
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scorp;194488
scorp (red, Koflux, random, Lacus, Grindan) def Decontaminator (blue, Necropolis, Galtran, Galtran) 2sm4d(3) 135
Thank you for the game!
On 116 Gosha attacked a level 2 Griffin Conservatory with 160+ skeletons. The vultures liked the carrion, asked to send more))). On 117 there was only enough gold with resource sales to ransom the fleeing Gosha. The right move was to surrender, but I hadn't played for almost 3 weeks, and was confident that respected Scorp would come and finish it soon anyway. Gosha started the second week with 20+ skeletons and died more or less honorably on 135.
Thank you for the game and the experience, apologies for dragging out the match.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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#60
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Dubrovin Pavel (Blue, Castle, Valeska, Tazar) def Monstro (Red, Rampart, Ivor, Ivor), 2sm4d(3), 2.1.7.

On the first week - Conflux secondary, Archer external dwelling, Tazar arrives in the tavern and is sent to same-side. Horses are in the Stronghold.

On the second week - Rampart secondary, the opponent also arrived there (back on the first week), but his path was blocked by 20-49 Gorgons guarding a Tunic +5 to spell power.

On the third week - Consa-Dvushka at the same Rampart respawn, took 2 Horse external dwellings in Treasury. Deployed Angels.

On the fourth week - at the Rampart secondary took Utopia-Three (Orator's Hat, Book of Fire, Bag of Gold), found Golden Bow and Shackles of War.

On the fifth week - Minimal Utopia in Treasury (Saints' Sandals). broke through ГО (16 Archangels), settled in the opponent's empty Main Castle. Saw Ivor within reach, Dimension Door-ed to him; 7 Angels, 30+ Champions, rest of the Retinue, an Explosion for 1500 allowed killing Ivor, who had defense 30, Teapot on All, Titan Shield, 50+ Elvises, 14 Units, 60 Dwarves, Spectral Dragon, about 40 Pegasi, around 20 Ancients.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.