Auto-translated
Anyway, I played some more and analyzed it...
Overall, the AI acts quite reasonably: it builds up strength for a strike, and if it goes on the attack, it does so fully and in mass. If possible, it attacks immediately with two armies from different flanks, supported by dogs that go scouting and seize mines... If I have an equal or stronger army, it tries not to venture out of the city; if I'm close, it sometimes uses dogs to lure me away (if it has plenty of money)... In short, it's actually not bad—not human, but manageable. Even in the tactical phase, it occasionally comes up with unconventional moves, although it sure loves resurrecting people at random:rolleyes:
But here is the moment that pissed me off:smile10:
The ENTIRE battle, my towers were shooting at Ents standing in defense, who were being healed by paladins every turn....:eek:
Overall, the AI acts quite reasonably: it builds up strength for a strike, and if it goes on the attack, it does so fully and in mass. If possible, it attacks immediately with two armies from different flanks, supported by dogs that go scouting and seize mines... If I have an equal or stronger army, it tries not to venture out of the city; if I'm close, it sometimes uses dogs to lure me away (if it has plenty of money)... In short, it's actually not bad—not human, but manageable. Even in the tactical phase, it occasionally comes up with unconventional moves, although it sure loves resurrecting people at random:rolleyes:
But here is the moment that pissed me off:smile10:
The ENTIRE battle, my towers were shooting at Ents standing in defense, who were being healed by paladins every turn....:eek:
