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Posts from [HMM V TOURNAMENT] "Ghostbusters"

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18 years ago
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In honor of my birthday, I am opening an offline tournament for Heroes 5. Everyone is welcome to participate.

Tournament Rules and Description.

1.The goal of the game is to collect as many ghosts as possible within 28 days. Ghosts can be of any type, i.e., specters, phantoms, or spirits. The result will be evaluated based on the number of ghosts the starting hero has; that is, all ghosts must be with the hero who was chosen at the start. In the event of an equal number of ghosts (which is unlikely, but still), the accumulated points will be taken into account. Good luck to everyone!

2.To participate in the tournament, you must register on the HeroesWorld forum and leave an application in this thread!

3.The tournament will be held on the Russian version of Heroes 5 from 1C, version 3.0. The save was generated on the Russian version 3.0.

4.Difficulty - Hero. Starting faction - Necropolis. Starting hero - Vlad.

5.You cannot recruit monsters on the map, except for level 3 Necropolis creatures; do not even try to use diplomacy!

6.The hero Kaspar is prohibited.
7.In the final save, only one hero must remain on the map; that is, dismiss all the others.

8.To make the save appear in Heroes, place it in the folder My Documents\My Games\Heroes of Might and Magic V\Profiles\Your profile\Saves\

9.Discussion of the tournament on the forum is strictly prohibited until the end of the tournament!

Preparing the final saves:

1.Players must play strictly on the provided save. Restarting the game is prohibited.

2.The player must make intermediate saves at the end of each turn.

3.If the saves sent by the player cannot be opened by the current version of Heroes V (currently version 3.0), their result will not be counted.

Restrictions on save progression:

1.It is forbidden to hack or use any programs (other than Heroes) to edit saves.

2.It is forbidden to use any cheats or bugs. If you have doubts about a particular technique, consult with the judge; otherwise, you will use it at your own risk.

3.If a player suspects that their opponent has violated the rules, they have the right to request the opponent's save files and explanations for them, up to a description of the tactics of a specific battle. A copy of the request is sent to the judge. If the judge does not find satisfactory explanations, the player will be declared a "cheater" and expelled from the tournament and the forum. If a satisfactory description of the gameplay is provided, but the necessary saves are missing, the player will be given a loss with a warning about being excluded from the forum.

4.The final save file must reflect the tournament and the player's nickname, for example, Hunters-Nickname.sav or, as in my case, Hunters-Warmonger.sav Name the save both in the game and in the file itself!

The email address for sending the final saves is warmong(at)mail.ru

The tournament starts on July 28 (Monday) and ends on August 18 (Monday) at 12:00 PM; that is, the save will not be accepted before July 28!
Working map and save: (by ogo-i)



Alternative link


Official Tournament!

TOURNAMENT for HMM V: "Ghost Hunters"
Number
Participant
1
Krosh
2
Zehir2008
3
Leolopus
4
Uranist
5
T@mar@
6
Dracon Mallasa
7
Kitsune
8
Rafsan208
9
Makara2008
10
NEREWAR
11
LordViRuS
12
Arengar
13
Vampirchik
14
wolf64
15
Lord Vampire
16
WisTrit
17
asassin
18
kj1313
19
vesta
20
MisterM
21
Andrey44 44
22
Doraemon
23
Necromancher
24
KiriK
25
SEM 56
26
mozl
27
dim013
28
# ORIgiNAL #
29
Benedictor
30
Alexxxok
31
Tieru
In reply to Kitsune
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18 years ago
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Kitsune;191446

I thought it depended on the week. 1, 2 - gives 5 ghosts, 3, 4 - 10 ghosts. Isn't that right?
Exactly. That's why I captured mines - no earlier than the 15th day, so that I would get 10 ghosts from each.
And in the astrologer's tower, for 10,000 gold, you can change the week.

Quote:
Message from wolf64
6. We'll take care of the first enemy hero (Daleb)
... LordViRuS,
why are you referencing me? I didn't say that??????
In reply to wolf64
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18 years ago
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wolf64;191439
at a minimum, I didn't get 3 specters (122, instead of 125 from the bears).
And at the maximum... I'll go over my results.
- if generating with fairies is possible, then it's well over a thousand
- in my first playthrough, I had 6 stacks of Hydras, which is +8
- I killed the Hydras near the arena on the third week, instead of the fourth (I can't explain this stupidity) +2
- mines +130
- mentoring +73 (if you only count the specters, but you can also try to find ghosts)
Total: 704+8+2+130+73=917 ;)
Oh yes, I forgot about the Necromancer. Although this skill won't help much. But still, even small things are important.
from Wolf64
Well, in the Astrologer's Tower, you can change the week for 10000 gold.
More precisely, for 6000. Even though it says ten.
6. We gut the first enemy hero (Daleb) down to 1 unit (my Daleb has 2 succubi left) and pay him off. We leave a hero with an army in the castle, and force the enemy to capture our mines (lumber mill and mine) with the hero-bait heroes, and on the next day, we populate them with specters. And so on every day - you can even manage to make Daleb occupy both mines, but I only managed to do this very rarely.

During the game, I concluded that Daleb, Narhiz, and Tilshek are programmed to attack the city. If you place your hero on the stopping point of these enemies, they start looking for another way to the city, but for them to also capture mines...
In reply to Kamikaze
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18 years ago
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I don't know how to play as Necropolis, so I just took whatever was available. I'm new to the game, so can someone explain what the "bears" are? :confused: :smile05: :smile05:
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18 years ago
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Bears are not raised as undead. You get them from Ibba, who is in prison.
The main hero is Vlad:
1. He can only raise undead with the Amulet of Necromancy.
2. By the end of the first week, level up the main hero as quickly as possible. Learn Mentorship and train the other 6 necromancers to level 14 with Expert Necromancy. Spend the night from day 7 to day 1 with Vlad and the Pendant of Mastery.
3. By the end of the second week, 6 necromancers will be level 19.
4. If possible, leave the units from which you raise non-undead ghosts until the last week so that they can gain a few levels.
5. Populate all mines (except two) with 10 ghosts each during the 3rd and 4th weeks.
And here's a trick:
6. Gut the first enemy hero (Daleb) down to 1 unit (my Daleb had 2 succubi left) and pay him off. Leave a hero with an army in the castle, and use the hero-baiting tactic to make the enemy capture our mines (sawmill and mine), and then populate them with ghosts the next day. Do this every day – you can even manage to make Daleb occupy both mines, but I only managed to do that very rarely. My record is 1047.
taken from the website all4heroes.net
In reply to Kamikaze
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18 years ago
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Kamikaze;191449

During the game, I concluded that Deleb, Narhiz, and Tilsek are programmed to attack the city. If you place your hero at the stopping point of these enemies, they start looking for another route to the city, but getting them to capture mines...
I wanted to make this happen – for the enemies to capture mines – but it only worked once, and it didn't become a pattern. All three enemies run purposefully towards the city, regardless of the size of their army. I tried leaving them with 1 or 2 weak units – they still ran towards the city. I tried giving up the city, but they just stay there. They rarely feel the need to kill a hero with a single skeleton. And only once, on the way back, did an enemy capture a mine (but I didn't pursue this option further).

Added 9 minutes later
# ORIgiNAL #;191450
I don't know how to play as undead, so I just took what was available. I'm still new to this, and can someone explain what the bears are for?:confused: :smile05: :smile05:
Read my post 196 – it's about playing as undead and about this map...

Quote - WHERE DID YOU GET THE AMULET OF MASTERY? - it was guarded by a phoenix!
In reply to wolf64
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18 years ago
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WHERE DID YOU GET THE MASTER CRAFTSMAN'S PENDANT:smile05: :smile05:
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18 years ago
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I'll regret for the rest of my life that I didn't capture at least one more mine :( I shouldn't have sent such a terrible offer. Time is running out. We're waiting for the organizer. I hope he won't make you wait too long.
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18 years ago
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Hmm, I completely forgot about the combined artifacts. It turns out there's still so much I haven't explored in this wonderful game (and I definitely like it more and more). You all say – let the wolves clone, don't attack in the first few weeks so there's more… and so on. I spent all my mana in the first two days, and even if I had as much mana as a Wolf, I would still spend it in about three days, because there were plenty of different creatures around. Well, maybe considering all the Necromancer artifacts and the fact that all the creatures are put in the red book for the main hero's development, leaving a lot of mana at the end of the week, I don't know, it's still hard for me to imagine. Does anyone have replays of battles between Utopia and Phoenix factions in the early stages of the game? Maybe also Hydras with Fire Elementals, which guard the Necromancer's amulet. Battles with enemy heroes are really not difficult. It was only a bit harder with Deleb, but as soon as you take down the ballista, everything becomes much easier. I approached the castle, built up my magic, and attacked her with Blind and Crystal, leaving a Demon (or whoever she has), resurrected my fallen, and placed crystals near the Demon, and at the right moment, I shot at the crystals with archers. I used the same scheme for the other heroes, only I subdued Tilseka. I didn't summon Phoenix because I didn't go to Utopia and didn't free the gnome early. Unfortunately, I should have. In general, I'm more and more convinced that I'm a noob. But that's okay: "I'm not a wizard yet, I'm just learning."
In reply to Крош
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18 years ago
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Krosh;191459
don't attack in the first weeks so there's more... and so on. I used up all my Town Energy in the first 2 days, even if I had as much Town Energy as the Wolf faction, I would still use it up in about three days...
For example, I only raised my undead units on the 4th day (waiting for the Necromancer amulet), and on the 2nd week, only on the 13th (on the 10th day, I had a combined artifact for the Necropolis)... because I was waiting and saving Town Energy.
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18 years ago
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What about replays? And Wolf – it would be a great visual aid for a student, I’m actually learning. :)

Thank you, you’re a real person.
In reply to Крош
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18 years ago
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Krosh;191464
What about replays? And Wolf – it would be a great visual aid for a student, it wouldn't hurt, I'm learning, you see :)
Here's a link to two replays:
http://slil.ru/26068591
Day 6 - battle in Utopia with dragons
Day 9 - battle with Deleb in an open field (85 specters and 4 skeletons)

Here's another battle for the Necromancer's Amulet (it should be there, I don't have a computer with the game on hand, so I'm writing from memory - I think I defeated the hydras on day 3) - http://slil.ru/26068625
In reply to wolf64
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18 years ago
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How was it possible to accumulate 1400 Talent Points? And so much experience, and so quickly? Although, my main enemy was the lack of time due to my own laziness...:( But maybe someone could tell me?

Everyone is eagerly waiting to know where the organizer is. They could at least write about the deadlines for receiving the results.
In reply to Wistrit
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18 years ago
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WisTrit;191481
How was it possible to get 1400 Expertise Points? And so much experience, and so quickly?
I already have a complete description of my playthrough ready, but the organizer is still silent. Once at least preliminary results appear, then we can demand descriptions from the winners. But for now, nothing is known. Maybe I'm wasting my time here, and someone will show a result better than mine, or maybe there will be more than one such person...
Regarding experience, it was possible to gain even more at that point, but the main thing was collecting ghosts and the amount of Expertise Points, and I based my strategy on that.
I repeat that there was a combined artifact for experience (+45% to experience), plus an expert trainer (+15% to experience), i.e., a total of +60% to experience - and I got all this on the 6th day.
And regarding Expertise Points - here is a quote: at the end of the 3rd week, we have: the main hero Vlad - level 26 (with a mastery amulet) and 6 necromancers of level 18. And on the next day, we will have 1431 Expertise Points.

Added 9 minutes later
Decoding: - 26 level (perfected necromancer) = 283 Expertise Points
- 18 level (skilled necromancer) = 108 Expertise Points
total: 200 + 150 (Ash's amulet) + 150 (Bone Pillar) + 283 + 108*6 (648) = 1431
In reply to wolf64
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18 years ago
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I read post #196 and understood everything. :( :smile05: :smile05:
You have a dacha, wolf64/:o :o :smile05: :smile05:
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18 years ago
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Well, congratulations to everyone on the completion of the tournament!!! In particular, I congratulate the winner! Wolf64! Well done! Keep it up! You rightfully earned your title as Count)). I will send a message to the creator; you'll receive your medal soon, and the second one at the end of the year. Second place - WisTrit - honestly, I didn't expect newcomers to perform so well. I would like to hear a detailed description of your Walkthrough; you can post it here or in a private message (describe which day you defeated the Phoenixes, Utopia, got the Bears, how many of them transformed, how much Mana you had on which weeks, when you assembled the combined artifact and whether you did assemble it? How did your Hero develop, what level was he at on which weeks and in the end? These are the main things I want to know from you). Kamikaze, you managed to get among the prize-winners, clever guy))) And I ended up in a miserable 4th place)) I'm giving up this business – rushing through maps(((. Otherwise, it just looks bad. Tieru, your save file didn't load; try uploading it properly to some file sharing service and posting it in the topic here, so that those with good internet access can download it and check everything out, since Warmonger is busy and it’s unclear when he will be available again (preferably upload it as soon as possible), and I don't have internet. Kitsune turned out to be the most combat-ready girl in the tournament)), followed closely by Vesta. Well, never mind, see for yourselves)) Here's the link:
/topic/at/182897/
P.S. WisTrit, tell me when you were added to the Clans; if it was after the 18th, then your result won't count towards the Clans' score.

P.P.S. I will post the results of the Clan War a little later; I need to go now.

Sincerely, Lord of Vampires

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