at a minimum, I didn't get 3 specters (122, instead of 125 from the bears).
- if generating with fairies is possible, then it's well over a thousand
- in my first playthrough, I had 6 stacks of Hydras, which is +8
- I killed the Hydras near the arena on the third week, instead of the fourth (I can't explain this stupidity) +2
- mines +130
- mentoring +73 (if you only count the specters, but you can also try to find ghosts)
Total: 704+8+2+130+73=917 ;)
Oh yes, I forgot about the Necromancer. Although this skill won't help much. But still, even small things are important.
from Wolf64
Well, in the Astrologer's Tower, you can change the week for 10000 gold.
6. We gut the first enemy hero (Daleb) down to 1 unit (my Daleb has 2 succubi left) and pay him off. We leave a hero with an army in the castle, and force the enemy to capture our mines (lumber mill and mine) with the hero-bait heroes, and on the next day, we populate them with specters. And so on every day - you can even manage to make Daleb occupy both mines, but I only managed to do this very rarely.
During the game, I concluded that Daleb, Narhiz, and Tilshek are programmed to attack the city. If you place your hero on the stopping point of these enemies, they start looking for another way to the city, but for them to also capture mines...
