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Posts from Reports on online games and their confirmations (Summer 2008 season).

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#1
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All reports that are written and confirmed here will be taken into account in the ranking table. I would like to draw the attention of all players to the fact that starting with this season, only games that meet a certain format will be counted.

It is REQUIRED to indicate the starting hero and the hero who became the main one:
vbn (red, Dungeon, Shakti, Shakti) def invisible (blue, Inferno, Pyrrhus, Marius) 2sm4d(3) 136,
The winner is written first, the loser second. If desired, you can describe the game in more detail.

If a player chooses a random starting Castle, the report header should look like this:
vbn (red, random, Dungeon, Shakti, Shakti) def invisible (blue, random, Inferno, Pyrrhus, Marius) 2sm4d(3) 136.

In the case of choosing a random hero, the report should look like this:
vbn (red, Dungeon, random, Shakti, Shakti) def invisible (blue, Inferno, random, Pyrrhus, Marius) 2sm4d(3) 136.
Good luck to everyone!

All reports that do not meet the above requirements will NOT be taken into account in the ranking.
Considering that many new players are playing, which may be difficult for them (although personally I think that it will not be difficult for them to learn two lines, as well as for seasoned players:)), in case of writing a report not in the correct format, we will draw their attention to this by writing a post with a list of reports that need to be corrected.
The "Summer 2008" season is officially open! :smile13:
Good luck and morale to everyone +3/3!
Я ламер и играть не умею, нах!:smile33:
In reply to RetroFM
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#731
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OUTLAW (blue, Castle, Valeska, Valeska) def SEM 56 (red, Rampart, Elshar, Elshar/Torgrim), 2SM4d(3), 2-1-3
Start without built archers, but a good cash respawn allowed me to immediately spawn 6 heroes. External dwellings found: 2 griffins, 1 archers, 1 pikemen, 1 monks. 1 Griffin Conservatory, 2 hives visible. By 117 — horses built in the Stronghold, Valeska with boots and stable :D , gloves also found nearby..... Griffin, archer, and pikemen external dwellings cleared — all recruited.
121 — gloves. Built +1,000
122-126 — movement with main hero through adjacent respawn and with Nila on native with champions
126 I stop Valeska a few squares from the Conflux.
127 — Elshar (0-4-3-5) takes the Conflux with 18 Grand Elves and 35 Centaur Captains
I attack on my turn with Valeska (5-5-3-2) with 33 archers, 13 griffins, 8 Air Elementals, 23+1+1 pikemen / An insane battle ensued:
First round, the forest faction casts Mass Slow :eek: , morale triggered for them every round on both stacks :smile35: — my archers were shot down
I barely broke through with griffins to the Grand Elves, pikemen tangled with Centaurs. Anyway, I win, left with 2 griffins and 17 pikemen. But the main objective is completed — the forest faction daddy with xp ground is gone :smile42:
Scout in the underground takes Inferno. Built 1-6 with Castle + griffin growth
131-133 — maneuvers
134 — adjacent Conflux retaken by red
135-136 — I bring the squad there with reinforcements
Valya captures another Conflux
137 — retake adjacent Conflux. Angels built at home
Treasure zones were not scouted, so I play as simply as possible from here on....
In Inferno, Mage Guild 1-5 — gave Armageddon + Meteor Shower and Fly :D
Shake down the Conservatory for +12 angels and my 5 = 17
On 212 red again takes the adjacent Conflux, and on 213 they die in it from 17 angels with company
Thanks for the game
____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
In reply to Smoke_mk
#732
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Smoke_mk;191343
smoke_mk (red, Dungeon Shafti, Gunnar) def QwerVital (blue, Castle Valeska, Valeska) 2sm4d(3) 237

Thank you for the game.

I confirm. It was a very interesting game with chances for both sides. Smoke_mk's experience made a difference – he played the mid-game and the endgame more purposefully: in the mid-game, Valeska could still put up a decent fight, but I was 80% sure that the game was already decided; in the final battle, she had no chance.
Thank you for the game!
In reply to OUTLAW
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#733
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OUTLAW;191610
OUTLAW (blue, Castle, Valeska, Valeska) def SEM 56 (red, Rampart, Elshar, Elshar/Torgrim), 2SM4d(3), 2-1-3

Thanks for the game
Confirmed, I was leveling my second hero, didn't finish leveling Earth Magic, failed to pick up both Griffin Conservatories, and paid the price. It was an interesting match, thanks for the game...:smile19:
Ушел с героев, пока пряники)
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#734
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Loi(red,castle,Valeska, Valeska) def Dreamcatcher(blue,fortress, Tazar,Tazar), 2SM4d(3), 142
First day, cavalry in the citadel, three! external dwellings of archers, two of swords — all colored in and bought up. Passages to secondary towns — swamp, inferno, and into the subway — didn't even go. Second day — severe financial drought — completely cleared my own respawn — very many small battles, nothing to level up on, two external dwellings of pikemen — total 7 external dwellings on the respawn. Valya was running around at about level five until 127. On 131, army gathering, consulate 2 — on the third day, three Nagabanks, another consulate 2 on a secondary inferno town. On 137, pre-battle setup before ГО — a crowd of gr. Cyclopes — no mass magic, so losses, but tolerable. On 142, the assault (4 angels, 150+ Marksmen, 48 Crusaders, 7 Cavaliers, 40 Halberdiers, 1 Royal Griffin), with tactics I covered the Marksmen and bolstered. Managed to break through Tazar's toughness, and bursting in with 38 Crusaders brought me victory.
Thank you for the game!
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#735
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bRitvo4kA (red, Castle, Christian, Christian) def smoke_mk (blue, Rampart, Ivory, Ivory), 2SM4d(3), 131

We started immediately without any rests. The respawn point is large. Not far from the castle, I notice a stable and immediately see the opponent nearby to the east. I move along the road and take a native secondary resource on day 114. On day 117, I place horses in the capital.
On day 2, 6 water mills across the territory helped me buy out all the resources. I upgrade the horses in the stable and move southeast. On day 127, I notice the opponent's Conflux secondary resource, and I attack. The Citadel helps, and I retreat with the remaining troops. The opponent comes out of the castle and kills my scout.
With a second scout, I capture the unprotected castle and buy an army. The opponent surrendered.
Thank you for the game.
In reply to bRitvo4kA
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#736
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bRitvo4kA (red, Castle, Christian, Christian) def smoke_mk (blue, Rampart, Ivory, Ivory), 2SM4d(3), 131 What a disgrace, I lost to a noob twice. :smile35: But I will take my revenge, if they let me. :smile51:
419691449
#737
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Tough match (blue, Dungeon, Miner, Miner) def StickyFingaz (red, Tower, Astral, Astral) 132 2sm4d(3) We restarted five times. But if you keep struggling for too long... (quote) We never really managed to play properly. I was developing slowly, and on turn 132, my opponent said he had lost and surrendered. Thanks for the game!
In reply to Тяжелый случай
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#738
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smoke_mk (red Inferno Pyre, Pyre) def El Magnifico Sonic (blue Castle Valesk, Nila) 2SM4d(3) 133.
Used all rests.
Spawned on the surface, Pyre arrived without a ballista.
1-1-7 secondary, phoenixes and ifrits in the stronghold.
1-2-3 secondary, humans.
1-2-7, 1-6 with the castle, income of 1000 in all, took a +3 attack sword, brought in ifrits, and started killing everyone. 1-6 with phoenixes in the fortress.
Sonic had some problems from the beginning, he lost. This affected the game further, and he decided not to continue.
Thank you for the game.
419691449
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#739
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Tough match (blue, Dungeon, Miner, Miner) def StickyFingaz (red, Tower, Astral, Astral) 132 2sm4d(3)
If the game doesn't start well, there's no motivation to continue playing.
In reply to StickyFingaz
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#740
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Dubrovin Pavel (Red, Stronghold, Gurnisson, Gurnisson) def. Alone (Blue, Fortress, Tazar, Tazar), 2sm4d(3), 1.4.1. In the first week: 2 Goblin Nests, Bears in the Castle with Orcs, outer market; in the cart, they gave a Mace +4 to Attack. In the second week: Pre-minimum Hive, Minimum Conflux, secondary Inferno, everything else in the Main. In the third week: Maximum and Pre-minimum Hive, on Yegor's respec, I took a Conflux-Duet, on 1.3.7, I stand at the Main, coming to it through the metro. Tazar manages to be defeated, however, 22 Wyverns, 14 Griffins, 3 Angels, 5 Bears, 6 Cyclops Kings, 40 Orcs, and about 150 Goblins overwhelm Yegor's army. Tazar bravely dies on the battlefield. Thank you for the game!!!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#741
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Dubrovin Pavel;191645
Dubrovin Pavel (Red, Stronghold, Gurnisson, Gurnisson) def Alone (Blue, Fortress, Tazar, Tazar), 2sm4d(3), 1.4.1.

Thank you for the game!!!

In the first week, the Hydra in the Stronghold and the Basilisk den were cleared. In the second week, 4 Vivas were taken from the Hive and 2 Angels (2 Angels were scouted, but I'm afraid of losing momentum) - the entrance to the Barbarian's stones was breached. There, I saw 4 wagons, 2 skeletons, and a warrior's grave. But it's not that simple - they give +3 magic rounds and full health. In the second castle in the capital, I defend against the Golden Bow - I don't know why. At the beginning of the third week, I realize that I need to take back 2 Angels, but a red player appears nearby - I didn't expect him here - he has already made a long path through the dungeon. I wish I knew... I rush to the capital, but those 2 Angels that I had already added to my ranks worked against me. Otherwise, I would have stayed in defense...

Thank you for the game - I got lucky with the path.
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#742
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Javdet (Blue, Necropolis, Random, Tanth, Tanth) def Keba (Red, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.4.6.

I didn't expect to be able to win here. Drew terrible rolls 5 times in a row!!! - all times in the underground... The last time there were 2 roads - 1st to ГО, 2nd up to the swamp with guards up to 49 Evil Eyes :confused: Not much gold. Went off-road into the subway. Had problems with building too - traded sulfur for liches and at most got a citadel without cavalry. Only by the 3rd week I started to ramp up and got a surprise - Kyrre calmly took a castle, then both secondary heroes. I was wandering through the treasure zone, where after breaking through a bunch of guards I got only 15 vamp lords, 30 power liches, a helmet +6 to all stats, and the Earth Sphere Armor. Got lucky on exiting the treasure zone - there were several guards of over a hundred, in short 650 skeletons by the end of the 4th week. Not much, but Father can resurrect them. Ran into an empty town, laid low and attacked Kyrre. Magic decided it - I had 260 mana and 18 spellpower, Keba had 5-7.
Thanks for the game
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#743
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Vigo (red, Dungeon, Shakti, Shakti) def Sir SEM 56 (blue, Fortress, Waleska, Waleska) 2SM4d(3), 134 Terrible start in the dungeon after the restart, but I saw a few piles and chests +160 troglodytes and decided to play. I opened the lantern and was horrified, I thought, "That's it for the Miner, they'll bury him..." The bad luck continued - I hit the ogre group for the teleport, and there was snow on the rough terrain and lurkers at the exit :( Okay, I thought, I'll take my native secondary (my mood seemed to improve), I have no money, I sold all the resources, I put cats with a fortress and rays in the citadel in the secondary, I run to another passage, I can't get through, champions are guarding the artifact (diplomacy medal), I wait a couple of days wandering around the magic tutorials, I sell everything again that I found, I buy stuff, I hit about 20 horses with a group stack, I lose half my army, I climb out of the metro - a passage to the snow on the rough terrain!!! I stood there silently, went for a smoke, and decided to go for the breakthrough, luckily I had enough meat from two fortresses... Valeriya, seeing the Miner on skis, went into the consulate, miscalculated her strength and the griffins' luck. Thanks for the game.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Vigo
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#744
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Vigo;191665
Vigo (red, Dungeon, Shakti, Shakti) def Sir SEM 56 (blue, Fortress, Waleska, Waleska) 2SM4d(3), 134

Thanks for the game.
Confirmed, the contest was decided by three Angels, and with a leveled-up 30th-level unit, plus some luck, and the opponent's resources dwindled...:smile17:
Ушел с героев, пока пряники)
In reply to Loi
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#745
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loi;191614
Loi (red, castle, Valeska, Valeska) def. Dreamcatcher (blue, fortress, Tazar, Tazar), 2SM4d(3), 142

Thanks for the game!

The map generator surrounded my entire territory with swamps – resulting in all three of my native secondary (and tertiary and quaternary :smile04:) creatures. Of course, I didn't get too greedy and only mastered one of them, and on the second week, I built a dwelling there. But unfortunately, there was very little money, which forced me to focus on the economy and build a capitol. There wasn't even much to loot. By the time of the attack on my castle, I couldn't buy all the creatures I wanted. The advantage of the native secondary creature was essentially non-existent against such a large number of defensive units :smile41:.
They shot me down and buried me. Thanks :)
http://dreamcatcher.metroland.ru/