Posts from Battlefield size in Heroes 5.
What do you think about the size of the battlefield in Heroes 5?
To sell my soul
2 Vortex, when the battlefield is filled with many objects, it's actually more realistic and adds complexity and variations to the tactics. The only downside in this case is when the obstacles give you a clear advantage; by the way, this is more obvious in Heroes 5.
As for King's Bounty, the idea of having objects on the battlefield is certainly good, but it doesn't really suit Heroes.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
As for King's Bounty, the idea of having objects on the battlefield is certainly good, but it doesn't really suit Heroes.
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
A simple example of the consequences of expanded space in HoMM 5: attacking a castle becomes, in my opinion, less interesting.
и разят ненавистных врагов королевства...:smile13:
It might be small, but the dragons can't reach the other side diagonally.
1) Boots that give +1 speed.
2) Tactics that add +1 cell.
3) The "native lands" skill from logistics usually increases speed by +4 during the siege of an enemy castle, but for Elves and Haven, the bonus also works in a normal field battle if the battle takes place on "grass" terrain (I personally have never leveled up a hero this way).
There is also a speed rune (increases monster movement by 100%) and a barbarian warcry that gives +1 speed to monsters... but they are only available to priests and barbarians, respectively!