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Posts from Reports from the HoMM IV online Tournaments "Sultry Season"

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18 years ago
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So as you have understood, this thread is for posting reports from the HoMM IV "Sultry Season" tournament!

The report must include: map name, difficulty and turn time, game duration in days (month, week, day on which the final battle occurred), castles, color and nickname of your opponent!
For example:

LeSHiJ-MaX (Asylum) def. Lord TS (Asylum) - Plains of Despair (Expert, 6 min), 217

Your opponent must also leave a report about their game confirming the result!

And remember! Only reports in this thread and no flooding!
Qualifying Stage


Group A
1
2
3
4
5
6
7
W
C
P
1
oxygen_hl
3
3
+
3
-
3
13
25
I
2
Brennus Whiskey
0
0
+
3
0
3
7
5
4
3
LordZezuk
0
3
+
3
3
3
13
22
II
4
Brackman
-
-
-
-
-
-
0
0
-
5
Драккошка
0
0
0
+
0
3
4
1
5
6
shnurov_hl
-
3
0
+
3
3
10
21
III
7
Lu41k
0
0
0
+
0
0
1
0
6



Group B
1
2
3
4
5
6
7
W
C
P
1
СТРАННuK
3
3
1,5
+
3
3
14,5
27,5
I
2
ZYbr
0
3
3
3
3
0
12
4,5
II
3
Ларс
0
0
-
+
-
0
1
0
5-6
4
Пандора
1,5
0
-
+
-
-
2,5
14,5
4
5
Antoxic
-
0
-
-
-
-
0
0
-
6
Pashagreen
0
0
-
-
+
0
1
0
5-6
7
Lee
0
3
3
-
+
3
9
14
III

Final Stage


"Big Cup" Group
1
2
3
4
5
6
W
C
P
1
LordZezuk
0
0
3
3
-
6
3
III
2
oxygen_hl
3
3
3
3
3
15
24
I
3
СТРАННuK
3
0
3
3
-
9
9
II
4
ZYbr
0
0
0
3
0
3
0
4
5
Lee
0
0
0
0
0
0
0
5
6
shnurov_hl
-
0
-
3
3
6
3
III



"Small Cup" Group
1
2
3
4
5
6
W
C
P
1
Ларс
-
3
-
+
3
7
5
I
2
Пандора
-
-
-
+
-
1
0
4-5
3
Драккошка
0
-
-
+
0
1
0
III
4
Pashagreen
-
-
-
+
-
1
0
4-5
5
Brennus Whiskey
-
-
-
-
-
0
0
-
6
Lu41k
0
-
3
-
+
4
1
II


Note:

W — wins.
C — coefficient.
P — place.

Respectfully, Luchik!
In reply to CTPAHHuK
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18 years ago
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Lord Zezuk (Death) def. BrennusWhiskey (Nature) Showdown (expert, 6 minutes) 223

He was playing Death, and I was playing Nature. I decided to focus on getting a quick lead by taking a second town in the Dungeon early on, on day two. On day three, I started producing vampires and focused on capturing the Oracle towns. By day seven, I had Devils. I didn't immediately start recruiting them; instead, I bought heroes. I decided to create two Chaos mages, one Sorcerer, and one Necromancer. My fast hero was leveling up well. I got the Gloves on day 13, and on day 14, I reached the third town, where the first Devil was already waiting. Then, I quickly moved to my first town, learned some spells, and started pushing into the Dungeon. Unfortunately, I lost one Devil to Golems because I was rushing and attacked without enough magic from my heroes. Luckily, the third Devil arrived just in time. After clearing the Dungeon, I emerged and headed clockwise, capturing a Mine and another Devil town. I continued to run around with three Devils. Somewhere in the beginning of the fourth week, I remembered about the Boots. I thought that if I didn't get the Boots, I would be running around chasing my opponent for a long time. That had happened before. I sent 4 vampires to an island and, in the process, captured the Bronze Oracle towns. Towards the end of the month, it was time to run around the trees, and my army was ready. Then, I stupidly lost another Devil. While digging for the Boots, I accidentally detached him from the army, and he was attacked. Oh well. I bought another one, but I didn't have enough money for anything else. I barely scraped together enough for some potions. I captured the first outpost on day 212. I spent a couple of days wandering around the desert. I waited for another batch of potions and armor for my heroes. I captured the second outpost on day 215. I didn't reach the town. My opponent took advantage of this and ran towards my territory. I saw his army: 5 heroes, levels 7-9, plus 3 Phoenixes. He stopped at the entrance to my territory. In one turn, I captured both towns on the surface, ran to the center, and used "City Portal" to teleport to my nearest town. On the next turn, the opponent visited a tree and a Seer, increasing his heroes' levels by 2. I left my castle and attacked. He retreated without the Phoenixes. I ran to his territory, encountered the Phoenixes, defeated them, and continued on. By that time, he had retaken his castles. I realized that I needed to somehow capture all his castles and attack so that he wouldn't have anywhere to run, otherwise, I would be chasing him for a long time. So, I ran through the entire Dungeon, captured a castle, and emerged on the other side. I was confident that he wouldn't capture that castle the next day because there was no one nearby. After waiting for my opponent's turn, I captured the remaining two castles and sent Phoenixes to all corners, hoping to find his army. And I did! I pounced on his army.
I can't describe his army exactly, but it was approximately like this:
General, level 11,
two Druids, level 12, Master,
Sorcerer, level 12, Master,
Ranger, level 12,
two Manticores.

My army:

Dark Priest, level 17, Grand Master of Death (Touch of Death)
Wizard, level 16, Grand Master of Order (Spell Steal, Hypnotize)
Wizard, level 16, Grand Master of Order (Spell Steal, Hypnotize)
Heretic, level 16, Grand Master of Chaos (Chain Lightning, Disintegrate)
Crusader, level 16
Ninja, level 16
3 Devils

The final battle was quick. Mass Spell Steal, Disintegrate, Touch of Death, Phantom, Chain Lightning.

Thanks for the game :)

PS Gloves, Boots + Ranger - watch out!
Movement range - 78. :smile11:
In reply to LordZezuk
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18 years ago
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Pandora (Death) lost to ZYbr (Death) - Heartwinter (Expert, 6 min), 213

Well, what can I say...

Snowshoes - 1 day, secondary castle on the 4th day (Life Castle spawned), gloves on the 5th, mine on the 7th, third castle on the 21st day (slightly delayed).

I restarted, wanting to get Dark Champions. It turned out even better; I got Champions and a legendary axe, as well as Order Armor and Order Shield + a Ring of Speed.

In general, the hero levels vary from 13 to 15, including a General, Ninja, Fire Mage, and Paladin.

I wandered around the map for quite a while out of boredom.

Eventually, I got tired of it and, at the end of the 4th week, went to clear the portal. On my side, it was a breeze, but on the other side, I completely lost focus and lost the Fire Mage. I had to take Tanya's secondary hero and resurrect him there. The battle took place in her main castle. There was no chance for the opponent. A Tactician with 100 armor, magic resistance, and a Chaos Amulet, a Paladin with a Guardian Angel, a Ninja with Dispel and Terror, and a Fire Mage dealing 400 damage with Lightning. Plus, 7 Devils, 4 Champions, and 16 Vampires....

Thanks for the game
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18 years ago
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Pandora (Death) lost to ZYbr (Death) - Heartwinter (Expert, 6 min), 213

Here's how it went for me:
I didn't get any Poison spells, which I wasn't prepared for, and it slowed me down in the beginning, causing me to lose precious vampires. But still, in the first week, I took the second Castle, got the Gloves, built the fourth level in my first Castle (devils), and captured a dwelling (bone dragons). Realizing that I wasn't having much luck with the artifacts, I got discouraged and started losing momentum. While there were still a few decent artifacts, I didn't expect to get a Castle of Might, there were no Dark Champions, and the spells in the guild for the Order mage were not very helpful: there was no Slow, Blind, or Forgetfulness (which I was really counting on because of the green creatures in the third Castle). Instead, I got general Accuracy, when I don't have a single ranged unit in my army... All of this naturally made it harder to clear the map and led to a defeatist playstyle. Plus, my heroes scattered across the map and remained underdeveloped by the final battle.
The biggest mistake was playing too passively. But I couldn't do anything about it anymore; morale wasn't recovering)).

Yan, thank you for the game :)

And! During the game, I had a question: if someone wants to restart, does the game start over, or can the player who wants to restart do it unilaterally?
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18 years ago
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Drakkoska (Haven) lost to Oxygen (Preserve) — Eldorado (Expert, 6 min), 145

I know that a rush strategy with nature units on Eldorado, especially on expert difficulty, is impossible, but I tried anyway, and it failed. I lost 8 or 9 times, including a couple of times in aspirin mode. In the end, I only managed to get out of the starting area on the third week.

I emerged with two heroes: an archer with 3515 stats and an expert runner. Near the second castle, I found the Halberd of Swiftwatch, which made me incredibly happy. I took it, along with a scroll to summon a galley, and headed towards the sea. In the sea, the prepared fly unit died, which slowed me down a bit. :smile31:

Then, I went to the opponent's starting area, but unfortunately, there was no resistance.

Thank you for the game.

P.S. Why is the map so old? The Teacher released versions, and I clearly remember that Sea Monsters were placed on the whirlpools to prevent a barbarian rush.
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18 years ago
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I confirm my очередный loss :) I read your reports and realize how hopeless my situation is :) Because I can only dream of having demons on the first week and heroes of at least level 10 :) *went to practice*
In reply to Драккошка
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18 years ago
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Zybr (Chaos) def. Antoxic (Order) - Plains of Despair (Expert, 6 min), 236

Well, honestly speaking, I have never played the first three weeks so terribly before.

My Mighty Gorgons were only built in the middle of the second week (maybe even later), mantises were broken through only on the third day, and the thief spent a very long time sailing for the boots.
But in principle, when I built the Mighty Gorgons and hired heroes, everything went almost like clockwork; it's a pity I lost one Mighty Gorgon to Phoenixes, and even then, only because I miscalculated the Chaos mages' mana, and it treacherously ran out at the most crucial moment.
In the end, I got 6 heroes. Three Fire Wizards, 1 Pathfinder, 1 Guildmaster (Runner), and a General. Levels range from 13 to 15.

For a long time, I couldn't decide to attack the border. Actually, I didn't know that the local Pyromancer had a Ring of Great Negation :D
Well, I guess that's all.

Thanks for the game)
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18 years ago
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On the very first day, I built golems; on the second day, I got the nag. I took the boots too late, somewhere around the end of week 4. I also made a mistake at the very beginning, allowing my opponent to play Chaos. I sent the hero with a caravan to another town, along with a small detachment. As a result, the opponent attacked the town before the caravan arrived, and the situation became hopeless, leading to a loss. Thanks for the game!
In reply to Antoxic
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18 years ago
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LordZezuk (Death) def. Lu41k (Nature) Heartwinter (Expert, 6 min) 216

We haggled and haggled, and finally settled on Heartwinter and Lezkandra. Lu chose Heartwinter, and that was a good decision, because I like it more than Lezkandra :) . I got Death again, and I decided to let her have Nature. That's how we decided. At the beginning of the game, I got Tactics and also bought a Runner. Fortunately, the Runner leveled up very well. On day 5, he was already a Grand Master. Skeletons are slow, I only got Gloves on day 4, but the Devils were already in the stable on day 5. I took the second Castle on day 6. I bought a Sorcerer and immediately turned him into a Wizard at the nearest altar. While he was leveling up, the main army with 2 Devils and 2 Vampires went to clear out the northwest, while Tactics and the Runner leveled up. As a result, the Runner was already a Grand Master on day 8. I bought another Sorcerer and also turned him into a Wizard at the university. On day 123, I decided to buy Champions of the Dark, and as a result of the attack on the dwelling, I lost 2 Devils and 3 Vampires, but I still killed one Champion. The next day, I bought a Devil, a Vampire, and the nearest Wizard, and finally bought 2 Champions. On day 126, I took out the birds at the mine and lost another Devil. I didn't buy any more of them. I ran east, and at the same time, I bought 2 more Sorcerers. While they are running around the level-up spots, I cleared everything around the third Castle. The Sorcerers arrived, and the third Castle was taken on day 135. Then I ran to the first Castle to learn Forgetfulness and to destroy the remaining neutrals with the nasty archers. On day 141, I was already thinking of attacking the portal guard, but I decided not to rush and fly to the island, I wanted to level up the Wizards. And I ran. After returning from the island, I visited the only tree and went to crush the guard. On day 214, I defeated one guard. On day 215, the second, I ran to the tree on Lu's territory, and on day 216, I attacked.

My army:
Death Knight 16 (Tactics 5555)
Wizard 15 (Grand Master Order with the Book of Order)
Wizard 15 (Grand Master Order, Spell Steal, Hypnosis)
Fire Elemental 14 (Grand Master Chaos, Armageddon, Chain Lightning)
Fire Elemental 14 (Grand Master Chaos, Armageddon, Chain Lightning)
Fire Imp 16 (Grand Master Runner, Grand Master Scouting, Expert Chaos)
5 Champions of the Dark.

Lu's army:
Archer 11 (Grand Master Combat, Grand Master Melee)
Bard 11 (Grand Master Runner, Expert Nature)
Wizard 7 (Advanced Chaos and Order)
General 8 (Tactics 4120)
Druid 5 (Expert Nature)
5 Phoenixes
3 Manticores

In the final, Lu kept trying to kill one Wizard with Phoenixes, who was constantly scratching his bald head, but I sent the Phoenixes back, strangled the Manticores, removed the spells from the heroes, hit the last Phoenix a couple of times with Chain Lightning, hypnotized it, and finished it off with the heroes :)

Lu, thank you for the game ;)
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18 years ago
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LordZezuk (death) def. Lu41k (nature) Heartwinter (Expert, 6 min) 216

Well, here's what happened... I honestly don't remember much anymore. I know I played terribly. It's a shame, because it's my favorite map, and I've played it many times. I always play as blue, though.
It started with my computer lagging terribly for an entire day. As a result, I only managed to get out of the Castle with my heroes and spread out with some weak units. I didn't have time to build anything. I thought, "It's okay, we'll break through," and continued playing. I got the Gloves of Winner on day 5, and built Phoenixes on the same day. The funniest thing is, I killed the Manticores but forgot to pick up the Gloves. I have such a bad memory! The next day, I quickly moved a Fairy to the location and went to the second Castle, capturing it without any problems! The second town was a Necropolis, which didn't make me happy at all! The Dwelling had Gargantuars, which also didn't excite me at the time. So, I decided not to risk taking it, which was probably a mistake. The third-level Dwelling had Fire Elementals, which was even worse. I kept hesitating to attack the birds, but eventually, I attacked on day 125. I know it was a bit late. And I still lost two Phoenixes there. But I didn't give up and went to the third Castle, leveling up along the way. Although, I had terrible luck with experience. I found 500 experience points in chests, and at most, 1000. That's brutal. And my heroes leveled up in a ridiculous way. In general, clearing everything in my path, I went to the Castle, but I was too overconfident and lost the rest of my Phoenixes. :( My morale dropped below zero. I realized that I wouldn't be able to take the third town, and I didn't have many heroes left to play the endgame. I continued to level up. I killed two Dragon Kings and got a decent chainmail.
I tried to make a Paladin, but it didn't work out. And in general, I messed up with the heroes. You can see the result in Lord's report. It was neither good nor bad. It was just an army of refugees. In short, I took the third town much later, and there was no point in it anymore. I gathered whoever I could at that moment and met Lord. The endgame was fun because I immediately understood that I had no chance. In general, we had some fun, and I lost. :)
Conclusion: I played terribly, I'm not happy with myself, I relaxed. :) But! I was very happy that Lord played so well! :)

Thank you for the game, Lord! And good luck in your next battles! ;)
In reply to Lu41k
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18 years ago
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Pashagreen (Nature) lose ZYbr(Might) - If These Walls Could Talk(Advanced, 6 min), 214

Here's what happened.

The opponent capturing two Castles on day 4 or 5 shocked me because I only managed to take a gold mine and one Castle by day 5, and the second one on day 8.
I placed the Birds on day 7, and things started to go pretty well.

I broke through the border on day 141, and the first battle took place the next day.
All 6 Birds that I had at that point were thrown into the fray, but I won the battle, although the opponent retreated with his last Druid. We decided to continue the game and play cat and mouse. To be honest, I made a mistake here and rushed to finish him off, without even taking care of immunity. As a result, I lost the second battle because the main trump card – a Necromancer with excellent single-target spells – was quickly killed due to the lack of potions. After that, I was driven out of his territory, but the next day, I stocked up on immunity potions and, taking Harpies for speed, rushed back. I think there was another battle in which I also managed to win and push the opponent back into his territory. Soon after, I took one of his Castles (Life), and then the final battle took place.

My army:
Level 11 Barbarian (melee) + Level 1 Order (accuracy)
Level 8 Sorcerer (3 levels of Chaos, lightning, and area-of-effect spells)
Level 11 Archer (ranged) + Level 1 Scouting (I couldn't make a Ranger:( )
Level 7 Necromancer (3 levels of Death, dispel) + Level 1 Warfare
Level 9 Sorcerer (3 levels of Chaos, lightning)
6 Harpies and 2 Crossbowmen:D

My morale was definitely in the negative, but it didn't bother me; on the contrary, since my troops moved in the middle of the round (either after the enemy or before him if he waited), I calmly used the Necromancer + Chaos Sorcerer + Archer combination to methodically eliminate the enemy heroes, while the Barbarian provided cover and destroyed the enemy army that approached my mages.

After destroying the Priest and the Warrior, the opponent announced his surrender:)

Thanks for the game!
In reply to Zybr
18 years ago
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Yes, everything is absolutely correct. I didn't expect such a big difference in levels (apparently, something needs to be adjusted in the Conservatory). And of course, the Chancellor played a crucial role, IMHO. Thank you for the interesting game :-)))
In reply to Pashagreen
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18 years ago
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Lee (Chaos) def. ZYbr (Chaos) - Heartwinter (Expert, 6 min) I really believed in my small chance :) We didn't plan anything... ZYbr said he likes this map... and I was playing on it for the first time... I thought that this wouldn't be the last tournament, so I could try a new map :cool: We just chose the factions... ZYbr wanted to play as Chaos, so I thought it would be better to play as the same faction... he knows better, he's more experienced... so we started :eek: I went second, at the bottom. We restarted twice, the first time ZYbr had a dwelling with Hydras, the second time I had one with Hydras... well, the third time we started playing, and I saw those damn Hydras, and I was disappointed... Six minutes are ticking (I was reading reports about what people wrote about this map), I thought I needed snowshoes... then gloves... then a Castle (because you can't buy a Dragon right away) :smile42: My first hero was a Scout, I bought a second Chaos Mage because ZYbr was complaining during the first restart that there was no offensive magic... I got it... I needed to take a Chaos Mage... so I did. I found snowshoes at 112, got a quest for gloves - to kill a Mantis, I went to fight, and there was a second Dragon Castle and a third hero, a Tactician... that's how the first week went, the first Castle, the second... I was attacking everyone with heroes on Efreet... in difficult cases, I used a Rogue... All of this wouldn't have helped me, of course... if ZYbr hadn't messed up and missed the first week... he slowed down in development, and I was raising Dragons... and then I saw:eek: ZYbr ate the middle I got ready :smile14: to check what happened I ran over... I saw... he had 4 Dragons and four heroes, and I had 7 :smile44: ZYBR went into the Castle... I almost attacked him... but then I thought about it and didn't :D I bought 1 Dragon in his dwelling, pulled in 2 more from home... I ran around, got some upgrades, ran around for a week... and then I attacked the Castle... Lifeguard, two Chaos Mages, and a Tactician against my 10 Cyclops and five heroes (two Chaos Mages, a Tactician, a Death Mage, and a Rogue). All with decent combat and magic resistance... I have to say, it was a close call... but I won without losses (special respect to the Rogue... I really liked how he did it) Don't get me wrong :smile45: there were losses in Dragons, ZYbr almost killed them all... thanks to his Tactician 5555 and my belief in invincibility... And my Tactician was 3422 + 5005 combat However, all my heroes were geared to defend against mages It's funny that I didn't have any Life or Order magic anywhere... Thanks to ZYbr for the lesson... it was very interesting :smile51:
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18 years ago
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I confirm my defeat. Well, what can I say? The first restart was great, but the opponent took their chance, and everything went downhill:rolleyes:
Oh well, let's keep playing. The generator isn't giving me any attacking spells, and it didn't even give me Confusion, just Mana Burst, Sparks, and Misfortune – not much else to mention. But that's okay, the worst happened a little later. After placing 50 Thieves on Ice Demons, I got Snowshoes and headed towards the Castle. I was one tile short of taking the secondary town on the third day! And I decided that I could take it with just Sparks. So, I removed 44 Orcs from my army and, with two heroes and 22 Thieves, I went for the Castle. I failed miserably, but when I realized I couldn't take the Castle, I was very upset and didn't even retreat with my heroes (I just froze). I got very angry....
I set up a Castle on day 6, it's a shame it wasn't on day 5, then I would have had two. I waited for the opportunity to buy a Tactics skill and rushed with one Castle to the town. I swallowed it whole (day 9), if the Prison Guards had a turn on that same day, I would have had the Gloves too, but I only got them on the next day (day 10).
Then I just started crushing everything with 1 Castle. One positive thing is that I got the Shield of Order (although the Aura doesn't work on the Castle:( ) but at least it gives +30% to defense. I took out the Shield Guard (3 Bone Dragons and Ice Demons) without even noticing (I summoned 2 Ifrits, and their Fire Shields did a lot of damage, and the Castle finished them off), and on the same day, I took out the Birds, using the same method as with the Bone Dragons (total, day 11, Gloves and Mine). The next day, Lee takes the Mine.
By the way, the secondary town was decent. I hired a Priest there.
In general, I started clearing the map. Oh, if they had given me an Archangel in the Guild in the middle of the 4th week, I would have rushed to Lee, but I was afraid to go to the Portal. As a result, I went to take the third Castle (somewhere at the end of the 3rd week) (Lee already took his town a day ago). I took two Djinns, and luckily, the Altar on the map gives Lightning, so I happily ran to the Castle. I took it without much trouble, losing only one Djinn.
Then I continued to level up my heroes, focusing on Attack Magic and Tactics.
The Castle's stats are 78 Attack and 84 Defense.
Then, again, I made a mistake by rushing. When I went to take the Portal, I didn't give the Chaos Sorcerer the Shield of Chaos, and as a result, they were defeated, and I lost about a week on resurrection! Well, I somehow recovered and was already ready to attack, when suddenly, the scout notices Lee with 7 Dragons!
I got scared and ran back to the Castle. The opponent was afraid to attack, and summoned another Castle. In the end, I had 5, and he had 10!
But all of this is actually not a big deal because his Tactics hero was developed in Warfare, and his Castles were weak.
BUT in the battle, I made two mistakes, the first one was big, but not terrible, and the second one was fatal.
1) I placed the Priest (with Resurrection) right next to the wall - as a result, he was taken out immediately. But at least I saw what my Castles are capable of. When I attacked through the wall, my Castle lost about 150 HP, and 2 of the enemy's Castles died. Since all the heroes were leveled up for Armor and Magic Resistance, my Chaos Sorcerers were not very useful, and I calmly watched as they were taken out, waiting, and destroying the Castles one by one with Medusas. And now the Chaos Sorcerers are dead, the opponent has 4 Castles left, and I still have 5.
I move towards him. I kill a Chaos Sorcerer, he is resurrected thanks to the Shield of Chaos. And then...
I clicked on my only hope (the Tactics hero, thanks to whom my Castles were virtually invulnerable) to hide behind the tower, I guess I didn't click quite right - he climbed ON TOP OF THE TOWER!!! And then....Dispel and Suffocation:( The Castles become weak, and the result is defeat:( It's terrible, of course, and very frustrating:(
That's how the game went.

Thank you, Lee, for the game, and good luck in the future.;)
In reply to Zybr
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18 years ago
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CTPAHHuK (Nature) def. Pashagreen(Order) - Ironman (Expert, 8 min), 146

From the very beginning, the plan was to create an Archer-Tactician, a Bard, two Druids for Phoenixes, a Lifewalker, and a Mage. I initially wanted to rush and spent a long time deciding whether to take 2 Lifewalkers or a Lifewalker and a Mage. I only made up my mind when I saw a level 4 altar of Order in the dwelling and decided to level up the Mage as a precaution against a failed rush.

The rush didn't work out. First, the Phoenixes on the bridge to the 3rd castle gave me a hard time. Second, the Phoenix spell was only available at the altar near the quarry. The Phoenixes on the bridge sent me back home after an attack with Magic Dragons from the dwelling, and then three more times after an attack with Phoenixes from the castle, with or without them. In the end, I only took the third castle on the 3rd week.

The north was conquered quickly and without unnecessary distractions, with only one Phoenix surviving after breaking through the bridge. Unfortunately, in the penultimate battle before the teleport, this Phoenix was defeated.

After teleporting home and leveling up my mages to Grand Master, I ran around the castles, taking 3 Phoenixes from the starting city. In the second attempt, I finished off the northwest and attacked the guard. Both guards fell on turn 145, and my army, without health or magic, stood near the last quest of Ironman, on Pasha's territory.

I slept peacefully through the night; no one came to attack me, so in the morning, my health was restored, and a new batch of alcohol was delivered to me. After sobering up, I defeated a couple more neutrals, ran into the +1 speed camp, and attacked Pasha, who was standing nearby.

The final battle was long and tense. In the very first round, we exchanged heroes. Pasha removes the immolation from my Archer-Tactician, then immediately hits him with 14 Titans and passes the turn to me. My main Druid didn't have many choices: either cast a spell and protect the half-dead Tactician from the enemy Mages standing in the same line, or go into wait mode and then cast Phoenixes. In the end, I chose the second path, and Pasha's Mage immediately finished off the Archer-Tactician. The second enemy Mage teleports the waiting Nagas, and two Lifewalkers remove the angels from my heroes. Coming out of wait mode, the Druids heal the Phoenixes, which, together with my three, kill Pasha's Master Mage. My Mage teleports the Nagas behind the enemy heroes, and the second round begins.

The Titans destroy my three Phoenixes, one of which revives and protects the newly summoned ones. The Nagas fly towards me again and fly behind again... The Phoenixes, meanwhile, try to take down one of the Lifewalkers...

At some point, Pasha stops teleporting the Nagas and manages to trap my newly summoned 12 Phoenixes under hypnosis. The turn is passed to my Druid, and again, there are two options: either cast Antimagic on the Phoenixes or give the turn to Pasha and hope that I can still bring them back, give them the power of the dragon, and defeat the Tactician. Pasha's General was very strong; to defeat him in one breath, I needed the power of 39 Phoenixes, so I had to take a risk. The Druid goes into wait mode, and "Pasha's" Phoenixes destroy this Druid, the Mage, and remove the immolation from the Bard. Then, the Phoenixes-traitors are hit by slowing and a song of peace from their new owner, and my Lifewalker comes out of wait mode. Hand of God + the revived Mage steals the enemy's immolation; everything is fine, everyone is in place, and the battle continues.

The decisive moment is interesting: Pasha's General, who moved to the side to clear the way for the Nagas from the corner where my Mage once teleported them, stood near the Titans; my Phoenixes are in wait mode with the Song of Peace and the morale +10 from the newly summoned Satyrs, the revived Mage, and the Druid are also waiting; Pasha's Titans are very strong, and I'm afraid of them, and the Hive can only be cast on them with 50% chance, and their speed is +17 with morale +10. An idea arises. And here it is: my Mage casts Berserk on the Titans, the Druid removes the immolation from the General, and the Phoenixes, with slowing and morale +10, move towards the General, but not too close to the Titan.

The beginning of the next turn. The Titans destroy the General, the Phoenixes stand on his corpse, and after Pasha's Lifewalker's turn, my hero throws acid on the corpse.

Then, the production of Phoenixes begins under the protection of the Hand of God... and that's it.

An excellent match, despite the connection problems during the game, the finale turned out to be very interesting; it's worth running around the map with heroes for 3-4 weeks for such battles :)

Thank you, Pasha, and good luck in the fight for 3rd place :)
In reply to CTPAHHuK
18 years ago
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Everything is correct. I was mentally prepared for a loss from the very beginning, but CTPAHHuK is definitely an ace as a tactician. One mistake, and that's it! The development was standard, with a slow Haven against a fast Sylvan, and I hope I played well. Congratulations on the well-deserved victory and 1st place in the group!

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