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I've played Haven against Inferno many times, and with spells of light magic, I simply eliminate them. Plus, with "Exile," they can't do anything on the battlefield.
New here? I'm Roha — want a quick tour?
Dear sir, where do you get these numbers from? 400 Imps by the endgame – that’s the minimum! And draining ALL the mana from a Warlock is usually not a problem. Of course, if your hero has a magic resistance skill, it might not be all of it, then the summoned Imps will suck up the rest...
Demons are the weakest. Elves and Knights are better off avoiding them by a wide margin. And the League of Shadows too. I remember how I used to kill demons in the "Raelag's Offer" campaign. They didn't even have time to make a move!:rolleyes:
I have played Order faction against Inferno many times, and with light magic spells, I simply defeated them, and plus "Banishment" makes it so they can't do anything on the battlefield.
It's easiest to play against demons and the League of Shadows. It's hardest against the Forest Alliance and Mages because of light. Elves hardly depend on magic, and the heroes of the Academy, who have a HUGE amount of mana, are not afraid of demons, especially if the mage has the Banishment skill.
Those who haven't played as Demons are writing nonsense. Or maybe we could organize a tournament: Demons versus the rest? I would play on a random map of "incredible" size with "hero" difficulty.