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Posts from Nival’s answers about the future of Heroes 5.
The responses from our domestic "genius game developers" were shocking.
- Is that normal? They adhered to the traditions of the series, but they say... And why is the artifact... USELESS. And they don't care about the traditions... And they don't even know that the heroes originated from an RPG...
- The artwork has been repeated before. SCREENSHOT! IDIOTS! IT HAS NEVER BEEN REPEATED IN ANY OF THE HEROES GAMES. Yes, there was a similar effect, but the artwork was applied to different slots on the hero's equipment! And here, there are 8 elemental rings, and if there are 2 of them, the effect doesn't stack!!!!!!!!!!!!!!!!!! And when my friend and I fought with the same set of artifacts! And the artifacts weren't even the latest ones. The interest in the game disappeared...
- And finally, I played as Elves against the Academy 4 times. Pay attention! There wasn't a SINGLE neutral creature from the Academy on the map AT ALL! NOT ONCE!!!! THE ENTIRE MAP WAS REVEALED!!! This isn't a bug, but a direct systemic error! This is for those who believe in balance :eek:
- And the worst thing! HOLY WORD in the Inferno guild!. I sat down and couldn't get up for a long time!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*some bad guys*
The responses from domestic "genius game developers" were shocking. - Is that normal? They adhered to the traditions of the series, but they say... And why is there a doll... IT'S USELESS. And they don't care about the traditions... And they don't know that the heroes came from an RPG... - Art has been repeated before. SCREENSHOT! IDIOTS! ART HAS NEVER BEEN REPEATED IN ANY OF THE GAMES. Yes, there was a similar effect, but the art was placed on different slots on the hero's doll! And here there are 8 elemental rings, and if there are 2, the effect doesn't stack!!!!!!!!!!!!!!!!!! And we and my friend fought with the same set of artifacts! And the artifacts weren't even the latest ones. Interest in the game disappeared... - And finally, I played as elves against the Academy 4 times. Pay attention!!!!!! THERE WERE NO ACADEMY NEUTRALS ON THE MAP AT ALL! NOT ONCE!!!! THE ENTIRE MAP WAS REVEALED!!! This is not a bug, but a direct system error! This is for those who believe in balance :eek: - And the worst thing! "Holy Word" in the Inferno guild!. I sat down and couldn't get up for a long time!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*some bad guys*
Everything you said is nonsense and minor flaws, nothing more!! He doesn't like that he and his friend had the same artifacts... It's funny. And what did you want, that there would be only one set of shackles on the map, one elemental belt, etc.? There are only about 40 artifacts!! Wouldn't the map be too empty if each artifact was unique on the map?? The absence of the "doll" bothers him... I don't really care: whether there is a "doll" or not. But... let there be one. Although it's not necessary. "Holy Word" in the Inferno castle... And so what? Would you make the whole game without any flaws? I doubt it. What will you say when a random map generator is released? After all, spells should also appear randomly in the guilds... or not?. Everything is clear with you.
Tengro
20 years ago
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Katrine, after all, there wasn't a doll in the second one! Why isn't that a tradition? The artwork wasn't repeated because of its QUANTITY! The Inferno has a sacred word... And wouldn't you like "Destruction of the Dead" (in Heroes 3) for the Necromancer?
"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
Бэк Careless Angel
20 years ago
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That’s what games are for – everything is generated randomly; otherwise, it would be too linear... this isn’t a flaw, but rather a way to add variety to the gameplay...
Горбатого флудераста бан исправит... __________________________________ Страдаю аллергией на тупое начальство и идиотов...:cool:
The artworks were not repeated due to their QUANTITY!
What did the developers say? If it's really necessary, I can dig around in the Nival forum and pull out a verbatim quote. They said that there are now fewer artworks, and the value of owning each one will increase. But in the end, we see a plethora of the same ones. Agree, if I have 4 aces, then the opponent should not have them. And how I got them is already a matter of my conscience. Agree, right?Tengro
And don't you want "Destruction of the Dead" (in the 3rd game) for the Necromancer?
I haven't come across it;)<0xE2><0x80><0xA9> But the "Wave of Death" has always been around:) Well, okay, maybe it could have been, especially since Bless gives a lot of things to Necromancers, but you can't use them:) Andrey
He, you see, doesn't like that he and his friend had the same artifacts... Funny. And what did you want, to have only one set of shackles on the map, one elemental belt, etc.? There are only about 40 artifacts!! Wouldn't the map be too empty if each artifact was exclusive to the map??
In the 4th game, there were maps with only 10-20 artifacts!!! and that was fine. The map's interest comes not from the artifacts, but from the art of the card creator. And Nival isn't doing so well in that regard. By the way, the elemental belt is worn like a ring:eek: :eek: :eek: This is about the quality of the translation. By the way, the other day I bought a pirated version with a Russian translation of 1.0, and the quality of the translation is an order of magnitude higher than the licensed version:eek: :eek: I have no explanation. Andrey
"Holy Word" in the Inferno Castle... So what? Would you make the whole game without errors? I doubt it. What will you say when a random map generator is released? After all, spells should also be randomly generated in guilds... or not?.
I think so, if I knew how:) I generally try to do everything perfectly, which, to be honest, doesn't please my boss, but that's another story... And about the guild. I was offered Dark and Destruction magic, and I upgraded them. Well, and in the guild, in principle, they were there, but on the 5th level, Ta-da!!! Holy Word and Armageddon. Did it help? And who will return the resources?
By the way, if anyone knows what needs to be done to learn the "Portal of the City" spell? I tried all the magic. All 4. It didn't help! And in the campaign, a hero who didn't take any magic learned it???? Teach me if you know:eek: Beck Careless Angel
That's what the game is for, that everything is generated randomly, otherwise it would be too linear... this is not a bug, but rather a variety of gameplay...
Maybe it's not modest, but people are afraid to play cards with me. In any game! I always win, and it doesn't matter if it's a card game or not. The main thing is the brain. But in Heroes, I don't even know. How to play if he has the same set of artifacts, the same set of spells? I don't see where intelligence is needed here. For me, the game is just a mindless hack-and-slash, which doesn't make me happy. Well, I don't want to talk about the human knights. They are invincible! And that's a fact. On a large map, the humans cannot be defeated, and even on a small map, it's difficult. You can't attack the knights behind walls, and on an open battlefield, they maneuver like crazy!
Maybe it sounds arrogant, but people are afraid to play cards with me. Any game! I always win, regardless of whether I have a good hand or not. The main thing is to use your brain.
As for Heroes, I don't even know. How can you play if the opponent has the same set of artifacts and spells? I don't see where intelligence is needed here. For me, the game is just mindless grinding, which doesn't make me happy.
And I don't even want to talk about the Human cavalry. They are invincible! And that's a fact. On a large map, it's impossible to defeat Humans, and even on a small map, it's difficult. You can't attack cavalry behind walls, and on an open battlefield, they maneuver like crazy!
__________________
Well, not everyone is as smart
Бэк Careless Angel
20 years ago
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Well, I don't know... I can easily deal with people, but for any kind of cavalry unit, there's always a lizard with a dark matriarch...;-))) And the best training is to win against yourself... go to the Sphinx, answer incorrectly... if you survive, good job, you're a decent commander; if you don't survive, you're worthless.
Горбатого флудераста бан исправит... __________________________________ Страдаю аллергией на тупое начальство и идиотов...:cool:
Анако
20 years ago
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:confused: Is there anywhere I can get a map editor? I'm getting a bit bored without commanding my thunderous armies... :D
A question for the developers. In my opinion, why does the Necromancer race become so popular in Heroes 5? I think they have too many advantages.
The ability to transform warriors into undead of the same level in the castle. You can recruit other creatures into your army and then easily transform them into undead. This is a huge plus. You should transform everyone into skeletons and focus on that.
Transforming defeated creatures after a battle into skeletons (skeleton archers). A regular army suffers losses after each campaign, but the Necromancers almost always gain reinforcements. It turns out that the Necromancer race is virtually indestructible. This is another plus.
In addition, after a unit is defeated, ghosts appear. The idea behind ghosts is that they are people who were tortured and deprived of their lives through torture and torment – basically, the Inquisition. But on the battlefield, they die heroically, for their homeland (or for Stalin, ideologically speaking). In short, it's a minor detail, but it's unpleasant and, in my opinion, doesn't fit the storyline.
The cost of hiring units. I think the cost of "digging them up" (after burial), so to speak, has not been taken into account.
Plus, there are many other advantages...
1) this is not the place to ask questions. they should be asked on Nival's forum, but currently, question submission is closed. 2) I will try to answer your question myself.
Necromancer have the same advantages as other races. For humans it is training, for dark elves it is immunity piercing and empowered spells, but that is not the point. You only see the pluses of Necromancers, but they also have minuses. Lack of morale—Necromancers cannot move more often due to morale, unlike other races. Low creature initiative—Necromancer move later than others, therefore taking more damage. Weak creatures. All this cancels out the bonuses of Necromancers, which puts them on par with other races. In Heroes 5, all races have their own strengths and weaknesses, which makes the game fair for everyone. The developers worked very carefully on the balance, for which they are highly commended.
I disagree, in part. That is exactly what I consider to be their advantage as such. 1) Training for humans. How much it costs... In the Castle, humans already don't have enough money due to the expense of the creatures, and then you have to shell out for training. And what trainings are actually worth it? At the INITIAL (BASIC) level, training a militia into shooters or a swordsman into monks. I doubt anyone will train shooters into swordsmen. 2) Sacrificing in exchange for experience. I believe this is an absolutely useless endeavor (for my tactics). Who would trade units for experience? Let them stay in the castle; they aren't asking to be fed. Furthermore... The absence of morale. For me, this is actually a plus. Firstly, you don't need to collect morale artifacts and you aren't distracted by luck fountains etc. while exploring the map. Moreover, you know that your turn will come 100%. As for health, that's also a debatable point. Skeletons are weak, but they are cheap, there are many of them, and growth comes from everywhere (battle, conversions-transformations). In the end, the price-quality ratio is optimally balanced...