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Posts from Wyverns

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Which Wyvern upgrade do you take?
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In reply to Vayshan
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18 years ago
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Okay, here's my opinion:
+2 to the dark creatures for their appearance. After all, this is also an important factor:)
+2 to them for poison. +1 for regeneration. +3 to the Paoka for corpse-eating, I love it.
+1 to the Paoka for lightning. I'll explain: the plus is that you can easily hit the archers and avoid something like a counterattack and a fire aura. But I thought they breathed like dragons! That is, if you hit two, the damage is doubled. Finally, I read the description. I was very disappointed:(
+1 to the Wyverns for higher attack and damage.
+2 to the Paoka for hit points and defense.
So, the dark creatures get 6, and the Paoka get 6. However, it's different against a Necromancer. In general, it all depends on the situation. Or is it just my special description?:)
Again, this is all just my opinion, and if I'm completely wrong, please don't beat me up, but explain it to me in detail:)
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18 years ago
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So, I created two heroes in the editor: I gave one 60 Phoenixes and the other 60 Dark Wyverns, and ran several duels. In all cases, the Dark Wyverns won convincingly, and if they attacked first, there were an average of 20 of them left at the end. If the Phoenixes attacked first, there were still 20 Dark Wyverns left (once, 17). The poison and, to some extent, regeneration did their job. The heroes had the same stats, and they didn't participate in the battle. From this, it follows that in a one-on-one battle, Dark Wyverns are more effective, but it wasn't possible to use the two unique abilities of the Phoenixes – corpse consumption and electric breath, so the conclusion is: the upgrades are, in my opinion, equivalent; I think the game stage plays a big role here. If not much time has passed, it makes sense to take Dark Wyverns – as mentioned above, it takes 600 health points from a dead unit to resurrect one Phoenix. Electric breath is divided among the units, so the damage from it isn't that great. Or, if you have to play against an aggressive race (like the Elves), you can also take Dark Wyverns because you'll most likely have to play defensively, and there won't be time to use the Phoenixes' corpse consumption ability.
18 years ago
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Also, very agile creatures will be affected by poison more often and to a greater extent. Oh, I remember how much fun I had infecting harpies with plague, which, by the way, also had morale that kicked in. The same applies to poison. In general, wyverns are far from the most effective creatures in the faction. They die quickly... Their abilities somehow compensate for this, but don't fix it. They appear in my army last, unless I'm playing as Shaka.
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18 years ago
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Yes, perhaps. But playing as Shaka isn't the best option, even if the game drags on; it's better to focus on Goshak.
Or, if you have to play against an aggressive faction (like Sylvan, for example), you can also choose Dark units because you'll likely have to play defensively, and you won't have time to focus on consuming units.

Playing Orcs defensively? That seems strange. I understand that battles can be diverse, but the strength of the Orcs lies in their speed on the battlefield. I can understand playing defensively with Dungeon (although they are also an aggressive faction), but defending with Orcs seems nonsensical to me.
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18 years ago
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I can still understand playing defensively against the Tower.
O.o
(offtopic)What I can't understand is this!!! This is off-topic, so write in the Tower thread, and we'll discuss it there.
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In general, playing defensively isn't the best strategy... Losing rage by just waiting for your turn... Not gaining any... In short, it's clear.
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For example, against Necropolis, it's obvious who to take - Paoka, because poison doesn't affect them, and they are immune to blind.
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18 years ago
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I wrote, "if you have to play against an aggressive race" – what, will the Sylvan Elf wait for the Orcs to build up their Rage? I'm not an expert on them, but I wouldn't. The Sylvan Elf has enough units with high Initiative, and I would focus on a lightning-fast attack while the Orcs have little Rage and are most vulnerable. In this case, the first few turns are in favor of the Sylvan Elf. That's what I meant by "playing defensively," meaning you'll have to go on the offensive only after taking down the Dragons, Dancers, and whoever else is there. Simply wasting turns is irrelevant here.
18 years ago
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Ah, well, it's your opinion, but in my view, wyverns don't play a decisive role on the battlefield and their choice won't significantly affect the course of the battle. Pukais (:) ) are just a bit bigger, meaning they'll last longer. Although, it's nonsense. I still take Dark Messiah veterans out of habit without even thinking about it :) But if dark wyverns could poison without taking damage in return, like a level 1 Dungeon creature, then it might be worth considering... But that's just fantasy :)
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18 years ago
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I, on the other hand, try to build the Wyvern building as early as possible, because it's not difficult, and the sooner you do it, the better.
Of course, when you have ten escaped Cyclops and a hundred Samurai, a dozen and a half Wyverns don't impress much. But they are impressive when breaking through archers 8]
However, there's a rather tricky catch here. If the creeps are separated, it's good for the Necropolis and bad for the Academy, and vice versa. It's not easy to predict, you know.
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18 years ago
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I try to take half of the Dark Wyverns and Paoka, who knows what units the enemy might have.
In reply to DungeonLord
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18 years ago
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I think separating the stack of combat creatures is nonsense... the dark ones will deal ridiculously low poison damage, and the paoka... just ridiculously low damage:D
And there won't be enough space for other stacks either.
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18 years ago
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yeah, I guess so) but in total, the funny damage will equal one sad one :P
and besides, the army isn't always full. on the other hand, I've never done this and don't plan to, so I'm just talking for no reason (:
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18 years ago
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I'm rooting for the Paoka! Against the archers – :smile20: (especially during a castle siege). The AI (or other players) tends to place archers close together, and I can take out two of them at once with my Paoka! But you need a lot of them, otherwise the Adepts will tear them apart.
In reply to Freud
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18 years ago
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Of course, the Pao-Kais are the best; I especially like their ability to devour corpses. As for Dark Wyverns, they are weak compared to Pao-Kais! While the harassment ability is useful, the electric attack and regeneration are much better:smile20:.
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18 years ago
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I almost never build Wyverns. It's better to have 2 stacks of Wolf Riders or some kind of Shamans. And Centaurs are good at killing neutral ranged units, especially under the leadership of Haghesh.
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17 years ago
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Actually, I try to build a Wyvern Lair as early as possible. They are very helpful, especially when besieging a Castle with many corpses, and even better in 3v3 battles.

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