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well, as always, there were no worthy objections; since June, i.e., for 4 months, i'll probably tell a story anyway, even though no one writes anything:D :
i don't even remember how, but i ended up on one site (but Heroes isn't the main game there, just for fun), there are few real Heroes players, mostly just chatterers, but they held a tournament and liked it, and wanted to do it again, and around that time I joined, and suggested TE. As always, there were those who, without even looking, shouted that it was terrible, that they only play SoD, but there were also curious ones. Yes, a lot of time was spent, and I had to help EVERYONE with the installation and show them how to use all these buttons. I had to disable classes, experience, and taxes to increase interest and for a more equal game = smooth transition = adaptation. In my opinion, this is the only radical difference between TE and SoD; everything else is just an improvement of SoD + the removal of all sorts of random events and luck (like morale). And the time spent - I don't understand why it's not a pity. Because the most annoying thing is that you play for an entire game week, it's a very long game, you scout, find resources, and on the 7th day, you rush to a resource (sometimes this is the only goal of the campaign, which means a sacrifice in something else), you take it, and you see that the generator didn't put in as much as it usually does, and you are missing 1 or 2 units of the resource, and sometimes even gold. And that's it:smile11:. In a game between equal players, 2 extra units of a 6th-level resource, or a 7th-level resource:smile03:, or a Stronghold, or a Castle, depending on the difficulty level and strategic plan - this is a critical advantage, which makes it pointless to continue playing, even though most players don't think so at the moment (they think they might get lucky later:)).
This will never happen in TE, so the game won't lose interest after the first week, and no time will be wasted + it will fix the situation with a slightly less successful resource spawn at the beginning.
And people immediately understood that there was no need to come up with a bunch of rules and restrictions (heroes, magic, skills). In short, play however you want; restrictions always depress and oppress, and frankly, sometimes you take a hero not because of the starting magic, but because of the starting 2 skills, and here, suddenly, there's a ban because of their magic:(. And people started spending less time on turns and were more willing to split their units into single units.
And those who said it was terrible at the beginning started recommending it to other new players who wanted to participate but didn't want to because of TE, and they helped with explanations and objective advice.
I'm writing all this to say that you shouldn't be afraid to lose at the beginning: we all lost, and more than once, and even when we only played SoD, there isn't a single pro who hasn't lost, so don't be afraid to lose the first or second game after switching from SoD to TE. Then, victories will follow. And you can find someone just like you: someone who has never played TE before, and play with them; it will be even more interesting, and it's more fun to learn together, and no one will say: "it's not fair, I lost because it's my first time playing TE."
And after a few games, not one or two, you can go to this thread and say that TE is bad, because of this and that, I played 10 times, and I didn't like it:D because of this, but otherwise, there's nothing to say.
Of those people from the story, I don't know anyone who would then go back to playing only SoD; but at the same time, most of them always disable: taxes, experience, and classes, and with a slightly changed price and some increase, you get used to it quickly, and even when they ask about the difference between TE and SoD, you forget to mention it. This is a small price to pay for getting another Castle, Elay (Conflux), and the ability to play with it and any hero.
And here's my favorite advantage that I forgot to mention in my poll, Dreamcatcher:
YOU DON'T HAVE TO WORRY ABOUT THE VERSION:smile03:, asking: "So, what? What are we playing, 3.1, 3.2, 4.0, 3.58:smile11: :smile32:?"
I hate the time limit on forums