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Posts from Stage 5 of the John Van Caneghem Tournament

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18 years ago
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"The Mystery of the Mage's Treasury"



Tournament Rules:
1. To participate in the off-line HoMM 5 tournament "The Mystery of the Mage's Treasury" you must register on our website and also leave an application in this thread.

2. The tournament is held on the Russian version of Heroes 5 from 1C, game version 3.0. The save was generated on the Russian version 3.0.

3. The goal of the game is to Dig up the Tear of Asha and build a unique structure in the starting Castle as quickly as possible; the result will be evaluated by the number of days.
Note: Opening the puzzle map is not necessary, i.e., you may dig for the tear blindly.
If several players have an equal number of days, the best will be determined by the sum of primary skills (Attack, Defense, Spellpower, Knowledge) TAKING INTO ACCOUNT EQUIPPED ARTIFACTS; if a favorite is still not determined, then by the amount of mercury.

4. In the tournament, the following are prohibited:

a) Using cheats, codes, mods, as well as additional programs that can change the game structure in a "clean" playthrough.

b) Restarting or any other modification of the initial save is prohibited.

c) Discussion of the tournament on the forum during its duration is FORBIDDEN!!!(Players who violate this rule are automatically disqualified from playing the tournament; their results will not be counted and will be annulled).

d) Explicit spam, off-topic, flaming, etc. are prohibited in the thread. For violating this rule:
1st time – BD reduction.
2nd time – warnings issued on the profile.
3rd time – disqualification
Note: exceptions are possible.

e) Forbidden spell: "Astral Gate".

f) Forbidden heroes: Kaspar, Vlad, Deleb, Hafiz, Nura, Krag, Argath, Haggash, Telsek.

5. To start the game, you must download 2 archives: one contains the map, the other the save. Place the save in the directory My Documents\My Games\Heroes of Might and Magic V — Tribes of the East\Profiles\Your Profile\Saves. Place the map in the Maps directory in the game's root folder. Launch the game and then Single Game-->Load.

6. The player is obliged to save intermediate saves for each game day during the tournament playthrough. Also, make replays of EVERY battle.
Intermediate saves/replays may be requested by the tournament host to verify the fairness of the playthrough. If a player is found to have used cheat codes, as well as errors or game features explicitly prohibited by the rules, the player will be immediately disqualified from the tournament.

7. Along with the final save, players MUST submit battle replays against:
1. Phoenixes
2. Elementals
3. Ghosts

Note: this does not mean you should not make replays of battles with other monsters.

8. Send the final save to the email address prizrak_off_line@list.ru. The submitted save must contain your number in the participant table and your HeroesWorld nickname. Example: 1__Prizrak_.sav.
In the email itself, state your forum nickname, the number of days in which the map was completed, the hero's statistics (not counting morale and luck), and the amount of mercury.


9. The tournament starts on June 1st and will last until June 20th (inclusive). The results will be announced on June 26th, 2008.


PS. Don't forget to download the file "ReadMe.txt" and read it before starting the playthrough.

The tournament is OFFICIAL

Tournament named after John Van Caneghem
Participants of the 5th Stage

1_Prizrak_
2Mayor Whirlwind
3T@mar@
4Neo122007
5LֆK(jester)
6dim013
7Dracon Mallasa
8ValgallaWolf
9absd
10kj1313
11Primus
12Nimizida
13Hero In
14wolf64
15Leolopus
16Andrey44_44
17Kitsune
18Atlant
19asassin
20Psixxx
21Benedictor
22Chudo_udo aka Saint_Lider
23Eric Wynn
24Saen
25DUN_KAN
26LotR
27Mr. M
28Desperance
29Zehir2008
30Warmonger
31Alexxxok
32NEREWAR
33net
34Krosh
35Fireball

Save

Map

ReadMe



FAQ - Frequently Asked Questions.

1. What are replays?
Replays are recordings of the battles you have fought.
You can do it like this: after a battle, a window with losses pops up. In the lower left corner, there is a button - SAVE. Click on it and enter a name. Then save again.
2. How do I submit the RESULT?
Read paragraph "8".
3. You can't reload, correct?
You must not press the RESTART button. If you want to play the tournament again, you will need to load the initial save. It can be downloaded above.
In reply to Dracon Малласа
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18 years ago
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Dracon Mallasa;182752
21 is a good result.
Personally, I couldn't have imagined that the map could be completed in less than 15 days, and it turned out that only 10 days were enough. I personally wouldn't have completed it without the Orcish ability "Protect Us All." Only with its help did I acquire goblins and eliminate everyone.
It seems that few participants are sharing their results.
And it's a pity that only a third of the registered participants have submitted their final results.
Dracon Mallasa - 10 days is enough to reach the excavation site (the entire game takes a minimum of 12 days).
I'm curious, has anyone else (besides us and Fireball) managed to achieve a result in 12 days??? (if so, what are the hero's characteristics?).
Honestly, I thought there would be a big competition for the prize-winning places - I assumed that several players would achieve 12 days, and it would be necessary to have good hero characteristics and a lot of mercury (I have 57 characteristics and more than 100 mercury - maybe it's not enough, time will tell).

Was the goblin reinforcement (from the ZNV - presumably an abbreviation for a specific game element) so important for completing the game? After all, they are just cannon fodder; sometimes you could throw single units into the fray!
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18 years ago
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Okay, now I'm going to feel embarrassed. I only have a total of 39 primary skill points ((( and I can't even imagine how to get 100 mercury in 12 days! How is that even possible?!
P.S. I was sacrificing individual goblins, just because I don't play Orcs that well. I tried to play as Necropolis, but it also took me a long time ((( I also tried to play as Raven.
P.P.S. I said a long time ago that I wasn't happy with my result when I sent the save file.
In reply to Dracon Малласа
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18 years ago
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Dracon Mallasa;182768
My total primary skill points are only 39((( and I can't even imagine how to get 100 mercury in 12 days! How is that even possible?!
Did you equip any artifacts on your hero at all?
If we don't count the +4 to attack for building the Tears building in the city, my artifacts gave me +26 to stats.
By the way, I didn't manage to capture the mercury mine near the city – I didn't have time (the bears weren't a problem). Instead, I collected all the mercury in the dungeon – and there was a huge amount of it!!!
In reply to wolf64
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18 years ago
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wolf64;182520
I had 8 goblins, and after the battle, 2-3 remained (in different scenarios).
Awesome! I can't do that. I'd love to see your replay in action. I've always admired true skill.
In reply to Andrey44_44
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18 years ago
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I can upload my description and walkthrough tomorrow morning if anyone is interested (GHOST, I don't know your unwritten rules on the forum; is it acceptable to post your walkthrough, or is it only allowed after the official results are announced?).
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18 years ago
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(GHOST, I don't know your unwritten rules on the forum, is it acceptable to post your walkthrough, or is it only allowed after the official results are announced?).
Of course, go ahead and post it, everyone will be very interested:)
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18 years ago
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By the way, I never managed to capture the mercury mine near the town – I didn’t have time (bears weren’t a problem). But I collected all the mercury in the dungeon – and there was a huge amount of it!!!

And I went to the mine, but I didn’t clear out the dungeon properly.
In reply to _Prizrak_
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18 years ago
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I'm posting my walkthrough. I'll say right away that it is clearly not optimal. For example, FIREBALL reached the tear sooner than I did.

I decided to take Goshak as the main hero. I wanted to try playing as a Necromancer, but it didn't work out – neks were generated too late.

Main thoughts on the walkthrough:
During the first week, level up the main hero (ГГ). I immediately decided against getting super-abilities from leveling – map traversal is very fast, and you won't have time to get it anyway (even though the Barbarian one is very good). Since I had to fit everything within 12 days (this is the minimum result due to the required level 15 city - which can only be built on the 11th day), the hero's build was tailored for this. Additionally, I had to manage to defeat everyone along the path to the goal with small armies. For this, the ГГ needed to be leveled in:
- Logistics (Path of War is mandatory)
- Machine ownership (Rapid-fire Ballista is mandatory) + Tent (desirable)
- Defense (Fight to the Last)
- Attack (Fire Arrows) – desirable.
Capture the external Orc settlement and stand near the stables (near the city) at the end of day 7. Level up Logistics for secondary heroes and, if possible, Pathfinding (the terrain is sand, after all). Starting from day 8 – blitzkrieg. On day 10, clear the Dungeon where the obelisks are located and stand on the tear excavation site. On day 12, build Khan's Tower, and to increase the ГГ's stats – buy cool artifacts at the artifact shop!

Final ГГ stats – Goshak level 21, characteristics with equipped artifacts - Dragon Eye ring, Armor of the Forgotten Hero, Markel's Skull, Mountain King's Battleaxe (24+10+10+13 = 57), 116 mercury.

The hero build was as follows: Art. Blood Rage – Memory of our Blood – Logistics – Pathfinding – Adv. Logistics – Path of War – Basics of Machine Ownership – Adv. Machine Ownership – Art. Logistics - (tents gave three more perks – Art. MO, Basic Attack and Ballista) – Rapid-fire Ballista – Looting – Defense – Archery – PP Tent, Adv. Defense – Evasion – БДП – Adv. Attack – ОСs – Art. Attack.

(There were other options, for example, getting the rapid-fire ballista and fire arrows at levels 15 and 16, and БДП at 19th. But it was preferable to get БДП no later than level 18 – for battles with fens and elementals; moreover, I didn't have a tent, which helped a lot in those fights).
I also tried leveling Education (to increase experience and raise hero characteristics) instead of Defense. But then the elementals are barely defeated (fens – no problem). Few troops remain – enough to defeat small squads of ghosts – for example, those guarding the rings or the passage to the obelisks. But then Markel's skull cannot be picked up – and that's an extra +10 to hero characteristics!
That is why I eventually leveled Defense with БДП (БДП is needed to defeat elementals).

The walkthrough itself by days:

Day 1.
Build centaurs in the city. Buy Goshak, transfer troops from Kigan to him, run left to the level 2 Temple, pick up chests, defeat bone warriors, then right to the Dungeon. Kigan picks up a bag of gold, temple, mill and back to the city. Buy Shak Karukat (ШК) – capture sawmill.

Day 2.
Build Forge, buy ballista and Kigan transfers it to Goshak. Goshak goes to level 1 temple, then into the Dungeon. (Going left to the skeleton archers near the mine is a mistake – loss of half a day or a full day). Kigan follows Goshak into the dungeon, takes almost all his troops (we leave Goshak with 5 squads of single goblins and a 6th squad – a lone centaur). The centaur is needed so that the hero can strike several times using one-man army.
Goshak defeats Cave Dwellers (1 goblin remains) and without picking up anything – right to the crypt.
Kigan picks up gold and two bags of gold. ШК goes to the garden and into the dungeon.
Buy Garuna – (will need to be leveled to 4th level, as she gets logistics), visits two temples, and stops before the dungeon.

Day 3.
Build orcs. Start clearing the Dungeon counter-clockwise. Kigan gives all troops to Goshak. Goshak clears the crypt, visits a dolmen, temple. ШК follows him. Garuna – runs into the dungeon to the dolmen for experience.

Day 4.
Build town hall. Goshak defeats gargoyles, visits a dolmen and crystal of knowledge, and defeats furies. Kigan goes to the dolmen (gets pathfinding) and back. ШК also levels up the pathfinding perk at temples.

Day 5.
Build Stronghold. Goshak defeats twilight witches (biggest losses in the game – 15 centaurs), bypasses three tents (didn't touch the ghosts). Kigan goes to the surface, picks up boots. Garuna runs to the ore mine.

Day 6.
Build magistrate. Goshak defeats skeleton archers and goes to the surface, then left and defeats spear masters, then towards warmongers (gets boots from Kigan).

Day 7.
Build shamans. Goshak defeats warmongers, then harpooners, to the stables, defeats orc fighters, captures orc dwelling, bypasses two trees (eventually reaches level 14), and stops before the stables. Kigan runs straight and left to the mages' treasury, stops near the warmongers. Buy out from external orc dwelling.

Day 8 – a long and interesting day (8 battles).
ШК picks up an artifact from the cart near the underground mine and runs to the city. Build market in the city. ШК sells all artifacts picked up or taken from Goshak over 7 days (except for the bag of gold, which is +1000). Buy Iris (pity that Barbarian heroes ran out). Buy out from external orc dwelling. Iris transfers troops (weekly growth, except orcs) from city to Garuna, she to Goshak.
Goshak runs to the stables, then level 3 temple, oasis, defeats spear masters, oasis, vampire princes, oasis, nomadic centaurs, oasis, mages' treasury, warmongers, then up, defeats executioners and further right leaders (reaches level 18 – БДП), then visits a temple, defeats assassins in the abandoned mine, hires fairies from their house, runs further.
Kigan follows Goshak, enters the stables, and stops near the (already conquered) abandoned mine. Garuna follows Goshak (sets up a chain to buy out troops from the city the next day).
(p.s. in another walkthrough version for this 8th day, which I eventually discarded, I conducted 10 battles in one day).

Day 9.
Build war tent. Specifically leave Iris's starting troops in the city – Goshak will need them on day 12! ШК upgrades orcs to orc fighters and sells the bag of gold. Transfer orc fighters (50 pcs) in a chain: ШК – Iris – Garuna – Kigan --> Goshak. Goshak goes to the garden (gems), defeats fire demons, then orc fighters, picks up an artifact from the cart near the garrison, passes the garrison and stops before the fens (logistics were enough to fight one more battle with fens and go to elementals, but then I wouldn't have time to stand on the tear excavation at the end of day 10).
Kirik runs after Goshak.
From then until the end of the game, ШК, Iris, and Garuna act as cockroaches – picking up gold and resources.

Day 10 – the most important day!
Kirik takes an artifact from the lower cart near the garrison and gives it (sword of power) to Goshak.
Leave Goshak with these troops – 50 orc fighters, 5 squads of 2 fairies and 2 goblins, and go storm the phoenixes; after the battle, 50 orc fighters remain.
For the assault on the garrison with elementals, take along – 40 centaurs, 12 shamans, 50 orc fighters and 4 squads of 2 goblins. But in battle, only throw in goblins (don't deploy cents, shamans, or fighters). As a result, only 5-6 goblins are lost (thanks to the tent and ballista). Reach level 19. Goshak took so many troops – for future battles with ghosts, since Kigan was running out of moves (in previous walkthrough versions, Kigan ran out of moves even before the garrison with elementals, but I didn't change anything and fought 200 elementals with four squads of 2 goblins).
Then left, to fight the first squad of ghosts (add one assassin and 6 goblins to the 40 cents, 12 shamans, and 50 ОБ). Pick up all rings. Reach the long-awaited level 20 – fire arrows!
Run forward – conduct two more battles with ghosts (the two largest squads of ghosts and spirits – but even they cause no problems, ОС and tent helped a lot), pick up artifacts (Markel's skull is especially valuable).
Then run to the 4th squad guarding the passage to the obelisks, defeat them too, then visit 3 obelisks and stand on the future excavation site.
Build warehouse in city.

Day 11.
Goshak digs up the tear. Kirik spends the remaining two days collecting resources (all mercury in the dungeon and other resources if possible).
Iris stops near the artifact shop, and Garuna below - near the passage guarded by knights. ШК stands near plague zombies near the city.
Build goblin huts in town.

Day 12.
Goshak, with the dug-up tear, runs straight and left, defeats one squad of ghosts (5th), picks up two scrolls and is defeated by the last 6th squad of ghosts. By the way, in 5 battles with ghosts and spirits, Goshak lost only 2 goblins!!!
Buy out Goshak in town. Build the tear building - Ashi!!! in city!
Then sell all unnecessary artifacts. Iris buys Armor of the Forgotten Hero and Mountain King's Battleaxe at the shop, then runs to Garuna and transfers the artifacts to her, after which we dismiss Iris. Garuna picks up resources and is defeated by unicorns. Then buy out Garuna in town and transfer artifacts to Goshak.
Since Goshak had movement points left (due to the looting perk – after fleeing the battlefield, remaining movement points are preserved!!!), we buy a ballista and with starting troops (left by Iris in city) go left to fight nomadic centaurs, then defeat plague zombies, after which visit an oasis and run to the tower (study +1 defense).
ШК picks up resources. In town, exchange gold and resources for mercury – eventually getting 116 mercury!!!

P.S. As I wrote earlier - on day 11 Kigan could have taken the dug-up tear from Goshak and REALLY built Khan's Tower on day 11 (logistics are enough for all this)!!!!!

FIREBALL clearly could have beaten me in parameters if he had more time for the walkthrough, as he only joined the tournament on the 19th.
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18 years ago
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TO wolf64 - it's presented nicely, but I'd like to see a replay of the battle with the elementals. The battle tactic of 4 stacks of 2 goblins against 4 stacks of 50 elementals is very interesting. The ballista is certainly powerful, but without offensive spells and luck, at best, a stack of 50 elementals can be defeated in 3 rounds. This means that to defeat all the elementals, the ballista needs to be used at least 12 times, or even 10. The question is, what were the elementals doing all that time? Perhaps the key lies in the building defense points. Overall, it would be very interesting to see a replay of this particular battle; I'm looking forward to it!
In reply to Leolopus
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18 years ago
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Leolopus;182852
TO wolf64 - you've explained it beautifully, but I'd like to see a replay of the battle with the elementals. I'm very interested in the tactics of fighting 4 stacks of 2 goblins against 4 stacks of 50 elementals. The ballista is certainly powerful, but without Luck and other advantages, at best, you can destroy a stack of 50 elementals in 3 turns. This means that to destroy all the elementals, you need to use the ballista at least 12 times, or even 10. The question is, what were the elementals doing all that time? Perhaps the secret lies in the Town Portal skill. In general, I'm very, very interested in seeing a replay of this particular battle; I'm waiting!
I also had the Tent upgraded, and it restored (I think 3 times) a goblin squad from 1 unit (and one hit point) to two goblins. First, I took out the air elementals in 3 turns, then I dealt with the fire elementals, and I just ran away from the water and earth elementals while the hero with the ballista killed them.

Added after 2 hours and 4 minutes
For those interested, here's a link to a RAR archive: http://slil.ru/25929149 - the archive contains 5 battles with specters in the Dungeon, as well as battles with phantoms and elementals (a total of 7 replays).
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18 years ago
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Well... The time has come to announce the results... Let's start with the bad news - Tieru and Dima013's saves will not be counted in the final result. In Tieru's message, there is no link to download the save, and it is not attached to the message. Dima013's archive cannot be opened... It's a pity... And now for the good news:)... To the sound of trumpets, I present the final table!!! And I congratulate all participants!!! HURRAY:smile02: And especially, our winner!!! May you have more victories in future tournaments!!!
PlaceParticipant NickDaysStatsAmount of Mercury
1wolf641257116
2Fireball125438
3kj1313173174
4Krosh26380
5Dracon Mallasa3039128
6Andrey44_443449101
7NEREWAR344514
8Alexxxok354686
9Benedictor40365
10net514498
P.S... There may have been errors while checking the saves, so if something is wrong... Write, and I will correct it:)
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18 years ago
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Alright, I'm hanging my head in shame and retreating to a monastery (a women's one :D). I just replayed the ending of my playthrough, which took about 30 minutes, and managed to get 64 stats. I could have gotten at least 2 more, but I should have started earlier. And I deserve it for being lazy and careless. 2wolf64 I read your walkthrough, and I really liked it: it's simply heroic and audacious, and I love that approach.
In reply to _Prizrak_
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18 years ago
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_Prizrak_;182896
Let's start with the bad news – Tieru and Dima013's saves will not be counted in the final result. In Tieru's email, there is no link to download the save, and it is not attached to the email. Dima013's archive cannot be opened... It's a pity...
Of course, I am pleased with my final result, but PRIZRAK (since you are both a judge and the organizer of the Tournament), perhaps you could ask Tieru and Dima013 to resubmit their archives, and if the creation dates of the files (not the new archive, but the save and replays) are old and fall within the deadline before the 20th, then perhaps there will be an opportunity to review their results, especially since Dima013 has already announced his result a long time ago, unfortunately, I don't remember about Tieru.
Because, it seems, Dima013 would then take 3rd place (he completed it in 13 days).
Of course, it's up to you.
We didn't have many participants anyway, and now it turns out that two people had problems with their work, and now they have been disqualified.

Added 7 minutes later
Fireball;182899
2wolf64
I read your Walkthrough, I liked it very much: it's simply heroic and audacious, I love this approach.
If you also completed everything in 12 days (and even found the tear before me), then your Walkthrough can hardly be called gentle; your method is certainly not without audacity.
And what skills did you pump up? Judging by the characteristics, it's learning.

Added 15 minutes later
FIREBALL, and this time, did you start buying artifacts in the shop???
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18 years ago
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Well done! Congratulations to wolf64 and Fireball on their well-deserved victory. And kj1313, with their third-place finish, was not far behind the winners.

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