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Posts from Stage 5 of the John Van Caneghem Tournament

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"The Mystery of the Mage's Treasury"



Tournament Rules:
1. To participate in the off-line HoMM 5 tournament "The Mystery of the Mage's Treasury" you must register on our website and also leave an application in this thread.

2. The tournament is held on the Russian version of Heroes 5 from 1C, game version 3.0. The save was generated on the Russian version 3.0.

3. The goal of the game is to Dig up the Tear of Asha and build a unique structure in the starting Castle as quickly as possible; the result will be evaluated by the number of days.
Note: Opening the puzzle map is not necessary, i.e., you may dig for the tear blindly.
If several players have an equal number of days, the best will be determined by the sum of primary skills (Attack, Defense, Spellpower, Knowledge) TAKING INTO ACCOUNT EQUIPPED ARTIFACTS; if a favorite is still not determined, then by the amount of mercury.

4. In the tournament, the following are prohibited:

a) Using cheats, codes, mods, as well as additional programs that can change the game structure in a "clean" playthrough.

b) Restarting or any other modification of the initial save is prohibited.

c) Discussion of the tournament on the forum during its duration is FORBIDDEN!!!(Players who violate this rule are automatically disqualified from playing the tournament; their results will not be counted and will be annulled).

d) Explicit spam, off-topic, flaming, etc. are prohibited in the thread. For violating this rule:
1st time – BD reduction.
2nd time – warnings issued on the profile.
3rd time – disqualification
Note: exceptions are possible.

e) Forbidden spell: "Astral Gate".

f) Forbidden heroes: Kaspar, Vlad, Deleb, Hafiz, Nura, Krag, Argath, Haggash, Telsek.

5. To start the game, you must download 2 archives: one contains the map, the other the save. Place the save in the directory My Documents\My Games\Heroes of Might and Magic V — Tribes of the East\Profiles\Your Profile\Saves. Place the map in the Maps directory in the game's root folder. Launch the game and then Single Game-->Load.

6. The player is obliged to save intermediate saves for each game day during the tournament playthrough. Also, make replays of EVERY battle.
Intermediate saves/replays may be requested by the tournament host to verify the fairness of the playthrough. If a player is found to have used cheat codes, as well as errors or game features explicitly prohibited by the rules, the player will be immediately disqualified from the tournament.

7. Along with the final save, players MUST submit battle replays against:
1. Phoenixes
2. Elementals
3. Ghosts

Note: this does not mean you should not make replays of battles with other monsters.

8. Send the final save to the email address prizrak_off_line@list.ru. The submitted save must contain your number in the participant table and your HeroesWorld nickname. Example: 1__Prizrak_.sav.
In the email itself, state your forum nickname, the number of days in which the map was completed, the hero's statistics (not counting morale and luck), and the amount of mercury.


9. The tournament starts on June 1st and will last until June 20th (inclusive). The results will be announced on June 26th, 2008.


PS. Don't forget to download the file "ReadMe.txt" and read it before starting the playthrough.

The tournament is OFFICIAL

Tournament named after John Van Caneghem
Participants of the 5th Stage

1_Prizrak_
2Mayor Whirlwind
3T@mar@
4Neo122007
5LֆK(jester)
6dim013
7Dracon Mallasa
8ValgallaWolf
9absd
10kj1313
11Primus
12Nimizida
13Hero In
14wolf64
15Leolopus
16Andrey44_44
17Kitsune
18Atlant
19asassin
20Psixxx
21Benedictor
22Chudo_udo aka Saint_Lider
23Eric Wynn
24Saen
25DUN_KAN
26LotR
27Mr. M
28Desperance
29Zehir2008
30Warmonger
31Alexxxok
32NEREWAR
33net
34Krosh
35Fireball

Save

Map

ReadMe



FAQ - Frequently Asked Questions.

1. What are replays?
Replays are recordings of the battles you have fought.
You can do it like this: after a battle, a window with losses pops up. In the lower left corner, there is a button - SAVE. Click on it and enter a name. Then save again.
2. How do I submit the RESULT?
Read paragraph "8".
3. You can't reload, correct?
You must not press the RESTART button. If you want to play the tournament again, you will need to load the initial save. It can be downloaded above.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
In reply to Andrey44_44
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Andrey44_44;182517
Yes, 12 days is great. Who fought the elemental outpost with which army?
I had 8 goblins, and after the battle, 2-3 remained (in different scenarios).
It's a pity that the Dungeon had small squads of ghosts; it would be more interesting if such artifacts had more powerful guards.

Added 7 minutes later
Fireball;182518
The tournament turned out to be about leveling up a hero, but with a limiting condition. It will be interesting to know how many parameters and mercury the winner managed to accumulate.
On the 19th in the evening, I tried to improve my hero's stats through training (plus Dark Revelation), but I didn't like how the elemental challenge went – in this scenario, there were serious losses (and the phoenixes were passed without any problems), and then only squads of ghosts, guarding the rings and the passage to the obelisks, could be easily defeated.
But the football match started... and I abandoned the experiment. Although, I also managed to reach the 12th day.
And for the stats, I really needed the Skull of Markel!
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Apparently, we had different playthroughs; I didn't encounter any difficult battles at all. That's why I'm not very sure that 10 days to capture the Tear is the limit; everything was completed with a large margin, and this very often means that the playthrough wasn't optimal.
But the football season started, ... and I abandoned the experiment. Although, I still reached level 12.
Level 12 or 12 days? Because with those elements, phoenixes, ghosts, and other minor creatures, it seems like it should take longer.
And I really needed Marquel's skull for the stats!
Oh, yes. This is our quintessential Necropolis artifact; it would be a sin not to take it.
In reply to Fireball
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Fireball;182524
Apparently, we had different Walkthroughs; I didn't encounter any difficult battles at all. That's why I'm not very sure that 10 days to capture the Tear is the limit; everything was completed with a large margin, and this very often means that the Walkthrough is not optimal.

Level 12 or day 12? Because there should be more of those elemental, phoenix, ghost, and other minor units.

Oh, yes. This is our purely Necromancer art; it would be a sin not to take it.
Yes, I made a mistake – it wasn't level 12, but day 12.

Well, I simply spent 7 days leveling up the hero to level 14, not going far from the city, only exploring the Dungeon. Which is definitely tactically incorrect. And then, on the 8th day, I launched a blitzkrieg from the city towards the Tear – by the end of the 10th day, I reached the excavation site.
Since the minimum result could still be only 12 days, I didn't worry too much about the order in which to level up the hero (first towards the Tear, and then further level up the hero's characteristics...like you did).

But still, your result is better – you reached the Tear too quickly!!!
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Well, I just spent 7 days leveling up a hero to level 14, not going far from the town, only exploring dungeons. Which was probably tactically incorrect. And then, on the 8th day, I launched a blitzkrieg from the town to get the tear – by the end of the 10th day, I reached the excavation site.
So, you went through the Draconian Mines? Or did the main hero not run away from the town?
I didn't really worry about the order in which to level up the hero (first to the tear, and then level up the hero's stats...like you did).
In the revised version, the hero first picked up the Skull and Ring, and then started excavating. So, you could say that he leveled up first and then focused on excavation. In the 10-day version, he remained without artifacts. Although, maybe it was possible to pick them up within 10 days.
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No, I went around through the executioners and leaders.
On the 8th day, I stood near the city (about two trees near the stables, before reaching it).
I tried to defeat the dragons with 7 goblins (so that the dragons would breathe on each other), but it didn't work well (it took 2-3 battles). So, due to a lack of skill and mastery, I went around.

I also collected all the rings, the skull with the tomes, and then started digging.
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On the 8th day, I stood near the city (about two trees near the stable, before reaching it).
I understand, so you were leveling up the hero's Logistics skill.
I tried to defeat the dragons with 7 goblins (so that the dragons would breathe on each other), but it didn't work well (in 2-3 battles). So, due to a lack of skill and mastery, I went around them.
I also thought that it's not possible to kill them right away, and it would take a lot of time for the appropriate preparation. It would be better if there were fewer of them...
In reply to Fireball
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Since this is my first tournament, I would like to know if it is possible to see the preliminary (player-submitted) intermediate results?
GHOST, is this possible? Or will we only see the final results of the tournament on the 26th, after everything has been checked?
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People, where are the Necromancers from? Where are they? Where are their artifacts? Has anyone completed the Orc campaign quickly, or is everyone playing as the Undead?
In reply to Benedictor
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Benedictor;182594
Guys, where are the Necromancers? Where are they located? Where are their artifacts? Has anyone completed the game as Orcs in a short amount of time, or did everyone choose the Undead faction?
During the first week (and even more so during the second), you can buy a hero without starting troops, after you've purchased your two Barbarian heroes. But this is already a matter of chance – it depends on how it generates. Personally, I completed the game as Orcs. We were talking about a great artifact – the Skull of Markel (guarded by summoned creatures in the Dungeon) – it provides +5 to Magic and Knowledge skills (a total of +10 to characteristics).
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and I think I figured out where the artifacts are, but wouldn't it be faster to just go, dig them up, and teleport to the city? I'm having trouble leveling up my hero (I can't figure out how to level up heroes quickly regardless of the faction), so it took me a long time to get to level 20, and I've been playing for 39 days.

Added 2 minutes ago
I know what the Skull of Markal is. Did you play as Orcs, raise undead, and use summoning magic at the same time?

Added 3 minutes ago
What was your Orc army like?

Added 6 minutes ago
And another general question: why is the map so large if everything can be done in half an hour?
In reply to Benedictor
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Benedictor;182597
I think I finally figured out where the artifacts are, but wouldn't it be faster to just go, dig them up, and teleport to the city? I'm having trouble leveling up my hero (I can't figure out how to level up heroes quickly regardless of the faction), so it took me a long time to get to level 20 – 39 days =)

Added 2 minutes ago
I know what the Skull of Marcal is. So, you played as Orcs, raised undead, and used summoning magic at the same time?

Added 3 minutes ago
What was your Orc army like?
1. I think FIREBALL and I did the same thing – we first collected tribute from the ghosts in the Dungeon (artifacts), and then the main character went to the excavation site.
2. When FIREBALL talked about the artifact, he meant the skull.
3. DIM013 played as the undead – see previous posts.
4. Since the Walkthrough is very fast, I didn't even build executioners, wyverns, or cyclops – the neutrals were easily defeated, and I also saved mercury (which was needed to build structures in the city).
5. The main troops at the end of the game were 40 ken, 12 shamans, and 50 orcish warriors.

Added 8 minutes ago
Benedictor;182597

Added 6 minutes ago
Yes, and what's the point of such a large map? If everything can be done in half an hour.
1. Once you've studied the map and decided on a route, etc., then it's really fast, but definitely not in half an hour.
2. GHOST just took the map, placed obelisks, and came up with a task.
And how quickly the participants of the Tournaments complete it depends only on them.
And maybe someone manages to quickly get through the dragons, and who knows – they might save an extra day, etc.

P.S. The point is that someone risked going quickly to the Tear with a small army, while another preferred to first build a Castle and then go without problems to clear the territory.
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prizrak_off_line@list.ru. 18_Atlant_.sav. 06/19/08, 9 MB
prizrak_off_line@list.ru. Tournament Atlant_18.sav. 06/15/08, 9 MB
Dear organizer, these are reports about me sending you the save files for the tournament; it's impossible that they didn't reach you.
Борьба и единство противоположностей -
вечный двигатель мира сего.
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Dear organizer, these are reports about my sending you the save files for the tournament; it's impossible that they didn't reach you.
Dear Atlant, your save files are not here.

Congratulations to everyone on the completion!... Unfortunately, I couldn't participate due to some circumstances...
GHOST simply took the map, placed obelisks, and came up with a task.
It wasn't that simple;)...

The save files have been downloaded 50%...
Is it possible to at least see the preliminary (submitted by players) intermediate results???
You see, not all people are competent, and some didn't indicate anything other than their nickname in the emails, so it's simply impossible:)

Sincerely.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
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Hello everyone, after a week-long outage, I finally got my internet back today (damn provider). It will be interesting to see the results of the tournament that I failed so miserably in. I really liked the map, and although it's not good to dwell on past failures, I'll still share my results: I completed the map in 21 days on the third try, and that was two weeks ago. I thought I could improve the result by the end, but on June 20, 2008, my internet stopped working, which is a real shame.
"Шанс есть всегда, но не везде." ;)
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21 is a good result. Personally, I couldn't have imagined that a map could be completed in less than 15 days, but it turned out that 10 days were enough. I personally wouldn't have completed it without the Orc ability "Protect Us All." Only with its help did I get the goblins and eliminate them all.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

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