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Posts from Discussion about the game's artificial intelligence.

5.0 (2 ratings)
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Do you think the AI in this game is good?
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20 years ago
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I agree! It's better to have one super hero than 20 mediocre ones!
In reply to Varg-Nar
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20 years ago
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Varg-Nar
I don't know, my computer keeps attacking my Castle, even when I have one unit and it has two or three, but not less. I lose in quick battles, but if I replay, I can win easily, although not always.;)
Regarding attacking the Castle, I did attack sometimes, but not as often as necessary. Moreover, I don't understand the battle tactics in sieging the computer's Castle. Once, I entered the Castle, and I only had 3, 4, 6, and 7 units (half of my total unit production of 7, and I didn't have enough money for the rest). I was playing as Elves, and the computer attacked me with the same number of units, but with 6 different unit types (except for Minotaurs, I think). Throughout the battle, it just sat behind the walls and watched me shoot at it. It didn't even bother to bring its dragons behind the walls. So, I just shot it down, with minimal losses, thanks to its archers. In other battles, it usually started fighting towards the end. But this case was unique. I know that the AI in Heroes 3 isn't great either, but at least there, you could set up 7 allied heroes on the high-level map and fight against them on a random map. Here, you can't do that yet, and you have to play against it 1v1. The most I've seen on maps is 1v1v2, but even that isn't a problem. I repeat, the difficulty in the Dungeon mission, where you had to break through an underground passage to another corner of the map, was impressive. It took me two days to complete it. Then, by some miracle, I found a powerful hero on the street and got a Unicorn Bow and a bunch of other "goodies" from him. I cleared the entire map except for one outpost. And then I read here that a certain patch was needed for that mission. I still don't understand what that patch does in that mission. :) And in general, the Dungeon was the most difficult for me to play, maybe because that Castle isn't very good:rolleyes:
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20 years ago
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The Castle is good; it requires careful management! And the AI is still very stupid!
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20 years ago
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The AI in the fifth game is a bit duller than in the third, as in one of the scenarios, it just wouldn't capture my castle, and it didn't defend its own either, but just wandered around. And this was on the maximum difficulty level!!!!!
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20 years ago
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And in one of the maps, I barely built up my own castle... I arrived there after 4 months, and he didn't even have griffins...
In reply to celt
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20 years ago
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I think the topic is pointless because there isn't a single game (perhaps except for chess) where the AI demonstrates normal logical thinking. Unfortunately, in 90% of cases, in games, a difficult AI differs from an average one only in having more money and resources. So far, I know of only one decent bot, and it's in the game WarcraftTHT, but it wasn't created by the developers, but by the game's fans.
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20 years ago
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Okay, let's stop discussing the AI topic; it's always the same. Of course, the AI isn't smarter than a human, and no matter how much they train it or what they do, one non-standard move forces it to revert to its default patterns, even if it's not advantageous. I'm satisfied with the AI in the fifth game; it's not about it figuring out how to defeat you, but about you figuring out how to overcome it, despite having a smaller army and fewer resources.
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20 years ago
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One of the few advantages is that the AI, with a smaller army, tries to inflict as much damage as possible on the player's army before the main forces arrive, which undoubtedly makes the game more interesting.
In reply to Бэк Careless Angel
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20 years ago
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Gameplay of Careless Angel
One of the few advantages is that the AI, with a smaller army, tries to inflict as much damage as possible on the player's army before the main forces arrive, which undoubtedly gives it an edge;-))) it makes the game much more interesting...
True, sometimes it just kills with the choice of targets it tries to hit...
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20 years ago
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The AI almost always attacks the first unit in the ATB scale. This is not ideal.
In reply to Night
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20 years ago
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Night
The AI almost always attacks the first unit in the ATB scale. This is not ideal.
This is not always a wise decision...
In reply to maNiT
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20 years ago
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maNiT
Frankly, I think the topic is pointless because there isn't a single game (perhaps except for chess) where the AI demonstrates normal, logical thinking. Unfortunately, in 90% of cases, in games, a difficult AI level differs from the average level only in that the computer has more money and resources.
So far, I know of only one decent bot, and that's in the game WarcraftTHT, and it wasn't written by the developers, but by the fans of the game.

Yes, I agree with you! AI is not smarter than a human because it was developed by a human!!
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20 years ago
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Well, you can't blame them for not creating an AI like in Stalker... which behaves differently every time. If they did that, the game itself would require a huge amount of resources...
In reply to Бэк Careless Angel
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20 years ago
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AI will never replace a human...
scripts will never disappear...

let's accept what we have...
In reply to Бэк Careless Angel
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20 years ago
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Background: Careless Angel
Well, you can't blame them for not creating an AI like in Stalker... which behaves differently every time. Otherwise, the game itself would require a huge amount of resources...

Oh, so you've already played Stalker?

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