Auto-translated
Better late than never, so I am announcing registration for the tournament
SEASONS, spring 2008 season- The tournament is held on Platinum version 4.0 (playing on version 3.2 is permitted), via Hamachi.
- The tournament is seasonal; 2 game seasons will be held during the year (spring and autumn), meaning we will have separate winners for the seasons, and an absolute champion of the year will be determined based on the results of both seasons.
- Tournament participants must register in this thread; to do so, you need to declare your desire to participate and provide your ICQ number.
- All games in the tournament will be 1x1, on duel maps.
- Just before the start of the tournament, a series of maps (75*75) will be posted, some of which will be used for the tournament. Difficulty 200% - Tournament system: a maximum of 12 players will be divided into four groups of 3 people; each player will play one game with the other players in their group, totaling 2 games. For a win in each game, the participant is awarded 3 rating points (RP). The 2 players who score the most RP advance to the quarterfinals, where they are divided into 2 groups of 4 players. Two people from each of the two groups advance to the semifinals. And the winners meet in the final.
- All achievements will be reflected in a rating table, which will indicate: player nick, their place, number of RP, number of games played, and number of wins.
- Disputed points related to an equal number of RP are resolved by comparing the total skills of the final heroes in the game and through additional games (whereas in the semifinals and finals, only via additional games). No RP are awarded for additional games, but they will be reflected in the table in the columns for games played and wins.
- Race draw: Conflux is excluded (however, if you happen to encounter a Conflux in the game, you may develop it, with the exception of building the university and buying or developing a Conflux hero); 8 races remain. Each player is given the opportunity to choose which town they will play in a specific game, provided that one race can be played only once per season.
The organizer will conduct a draw in pairs in advance using a special program to determine the red and blue player in each pair.
A player must notify the organizer of their choice of town at least 24 hours before the game, as well as choose a hero. Playing with identical towns is permitted; if a situation arises where players also chose identical heroes, the organizer reserves the right of first choice for the red player. - The draw for the town in additional games is conducted according to the "traditional scheme," i.e., participants take turns (starting with red) naming the towns they would not like to play, and eventually, players choose a town to play from the remaining 3 towns. Such a draw is conducted online, either in the mini-chat on our resource or via ICQ; the presence of the tournament organizer is mandatory for this.
- ATTENTION TO REGULAR TOURNAMENT PLAYERS: starting this year, a new principle for choosing the map on which the game will take place is introduced: players determine the map themselves by "crossing out" from the list of maps attached to the post. First, players cross out those maps they have already played on within this tournament; then, starting with red, they take turns crossing out one map at a time from the remaining list until only one remains—the game will take place on that last map (if no maps remain after crossing out those already played, the crossing out starts over from the full list of maps). Red creates the game and must make a save of the first day (to verify the authenticity of the map if necessary). To resolve disagreements promptly, before a presumed winning battle, the player must make a save and send it to the organizer. (Saves must be kept until you are sure that this game has been counted). Also, each player in a pair must provide a report of victory/defeat in a special thread within 2 days after the game according to an approximate scheme:
Player1 (Castle, starting hero, hero who became main) def Player2 (Castle, starting hero, hero who became main) date of victory
Example and template for convenience:
Player1 (Tower, Nella, Tazar) def Player2 (Dungeon, Shakti, Shakti) 133
Built titans on the 1st week in Castle, plus off-map titans, plus Tazar, so I was able to break the Dragon Utopia on the 2nd week, then opened 4 cans (2,1,3,4), arrived with 10 angels and won!
thanks for the game!
In case of connection loss or game crash, the last auto-save is loaded. Players are required to exactly repeat all their moves up to the moment of connection loss or single crash. - PROHIBITED:
- attacking the opponent during the first 8 days
- red attacking on the first day of the week with offspring born on that day
- choosing: Sir Mullich, Adele, Roland, Solmir, Kira, Aislin, Tant, Isra, Vidomina, Alamar, Jedit, Deemir. If these heroes come to you in a game, you may use them only until their level increases by 2 compared to what it was at the moment of acquisition. Upon reaching this barrier, you are required to delete the hero before the end of your turn
- selling artifacts above their real value.
- recruiting neutral units (except games on the Desert_Tour map), digging for the grail
Turn duration limit is 4 minutes. - One round of games will last 1 week, i.e., during this time players must play 1 game; games should be arranged in a special thread, and both players must post their agreement with the given time. The time must be coordinated with the organizer. If for any reason you cannot play at the agreed time, you must notify your opponent at least 24 hours in advance—not just by writing a private message or email, but by receiving notification that they have received your message.
If a player does not play the game within a week, a technical defeat is awarded to them. If a situation arises where a player was forced to miss a game due to the opponent's fault, a victory is awarded to them and a technical defeat to the culprit.
In case of failure to appear for the game at the appointed time, a technical defeat is recorded for the player. A delay of no more than 60 min is permitted. - If you see that the game is hopeless—do not torture your opponent and agree to the loss.
- Winners for the seasons and the absolute champion based on two seasons will be awarded medals under their avatars, as well as t-shirts with the ХВ logo (in the winner's size).
- All disputed points are decided by the organizer, so I ask you to notify them of such occurrences promptly.
- For violation of rules in the game, a technical defeat will be given; for cheating (which is obviously prohibited)—permanent disqualification
- The organizers reserve the right to make any changes to the rules in case of unforeseen/force majeure situations.
Table of registered tournament participants:
| No. | Nick | ICQ-UIN |
| 01 | Nagan-4 | 452-003-755 |
| 02 | RAPER | 422-962-546 |
| 03 | vbn | 252-O39-393 |
| 04 | GRAMM | 421-057-869 |
| 05 | Uran | 484-056-100 |
| 06 | Dudge | 144-060-433 |
| 07 | HYVET | 381-440-095 |
| 08 | ewgeniy | 375-572-427 |
| 09 | invisible | 472-101-962 |
| 10 | Cheri@ | 474-758-648 |
| 11 | ||
| 12 | Bob I. | 121-998-526 |
Starting groups
| GROUP № 1 | Nagan-4 Uran Bob I |
| GROUP № 2 | RAPER Dudge ewgeniy |
| GROUP № 3 | vbn HYVET GRAMM |
| GROUP № 4 | invisible Rhox Cheri@ |
You can find out who your opponent is here /topic/at/174891/
Reports should be written here /topic/4200/
This tournament is official.
Registration applications for the tournament and questions about its conduct should be left in this thread.
