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Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
In reply to RetroFM
18 years ago
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2-0 RetroFM (blue, Castle, Valeska, Krag) def Sir OFF (red, Rampart, Ivor, Ivor) 2SM4D(3) 146. The opponent took a rest on day 113 and, starting to play on the first day, didn't take a rest... But Krag appeared for me, and from the second day, he became the main hero, and on day 115, his attack was already 12... It's nice to play with a Castle and have Krag as the main hero))) For a couple of weeks, Krag was a terrible mage... But after the first Utopia :smile41:, he became a mage and a wizard.... He overtook the opponent when taking his third Utopia... He had it listed as the first... And he surrendered... Krag was an expert in attack and armor... tactics and earth... an expert in pathfinding and an expert in leadership, and he had initial air magic))) 26 24 28 14 (mana could be doubled to 440))) The opponent swore that when he appeared in the center, he would immediately take a rest. But the score is 2-0. Sir RetroFM (blue, Castle, Valeska, Valeska) def Sir OFF (red, Inferno, Pyr, Pyr) 2SM4D(3). The opponent had a hidden stash of Efreet, but on the second turn, I captured a barbarian town and decided to develop it... I decided to do this because the Castle was in the center, and there was no spawn point there... The main town was almost adjacent to the city... On day 114, I saw Behemoths outside, and I only captured it on day 121... In short, everything was going well... Valeska was the main hero precisely because she was given logistics as her third skill... I took the Gloves... then the Boots... In a moment, in a week, I cleared out the entire underground and emerged on the opposite side, taking a secondary Castle (barbarian), built Behemoths there)):smile26:. I controlled the entire map... By taking a Utopia, I captured the opponent's main Castle... The opponent realized that without cities and with my control, he wouldn't get far... Victory... So, 2-0. Thank you for the game. Sincerely, Evgeny.
In reply to RetroFM
18 years ago
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RetroFM;178358
2-0

RetroFM (blue, Castle, Valeska, Krag) def Sir OFF (red, Rampart, Ivor, Ivor) 2SM4D(3) 146. The opponent took a rest on day 113 and, starting to play on the first day, didn't take a rest... Well, Krag appeared for me, and from the second day, he became the main hero, and on day 115, his attack was already 12... It's nice to play with the Castle and have Krag as the main hero))) For a couple of weeks, Krag's magic skills were not very good... But after the first Utopia:smile41: He overtook the opponent in taking his third Utopia... He had it listed as the first... And he surrendered... Krag was an expert in attack and armor... tactics and earth magic... an expert in pathfinding and an expert in leadership, and he had initial air magic))) 26 24 28 14 (mana could be doubled to 440))) The opponent swore that when he appeared in the center, he would immediately take a rest.

But the score is 2-0
Sir RetroFM (blue, Castle, Valeska, Valeska) def Sir OFF (red, Inferno, Pyr, Pyr) 2SM4D(3). The opponent had a hidden stash of Ifrits, but on the second turn, I captured a barbarian town and decided to develop it... I decided to do this because the Castle was in the center, and there was no spawn point there... The main town was almost adjacent to the city... On day 114, I saw Behemoths outside, and I only captured it on day 121... In short, everything was going well... Valeska was the main hero precisely because she had logistics as her third skill... I took the Gloves... then the Boots... In a moment, in a week, I cleared out the entire underground and emerged on the opposite side, taking the secondary castle (barbarian), built Behemoths there)):smile26:.. I controlled the entire map... By taking the Utopia, I captured the opponent's main castle... The opponent realized that without cities and with my control, he wouldn't get far... Victory... And so, 2-0

Thank you for the game.

Sincerely, Evgeny.

It was

P.S. I didn't ask for an auto-save
In reply to vbn
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18 years ago
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scorp (red, Rampart, Ivor, Gurnisson) def Dreamcatcher (blue, Swamp, Tazar, Tazar) 117

Started without restarts. The respawn is simply a dream: 2 Dragon Utopia, 4 or 5 cans, plenty of dwarfesses too, and the respawn itself covers 1/4 of the map or even more. 117 1-6 in Castle + external dwelling for buddies. At 117 Dreamcatcher offered me victory.

Thanks for the game!

PS: thanks to the generator as well for such a picture.
In reply to Morgar
18 years ago
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Morgar;178343
Morgar (Red, Stronghold, Tyraxor, Tyraxor) def AcuteKir (Blue, Swamp, Tazar, Tazar), 2sm4d(3), 1.4.5.

Everything went as described. It started quite well: on the second day, I built a dwelling, stocked up, and set out in search of Tyraxor, hoping for a quick victory. Somewhere around the second week, I encountered a lurker, killed it, revealed its only castle, and headed towards it, preparing for victory, but Tyraxor appeared, and I had to retreat, losing my entire army in the process. And from that point on, things didn't go well. The logistics hero from Tazar didn't work out, nor did the mage. I only got a Pandor on week 4 and a Hive, but the advantage was already on the side of the red player. I hid in my swamps for a long time while the opponent searched for all my 3 castles, hoping to strike unexpectedly, but in the end, I had to concede.
In reply to scorp
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18 years ago
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scorp;178363
scorp (red, Rampart, Ivor, Gurnisson) def Dreamcatcher (blue, Swamp, Tazar, Tazar) 117

Started without restarts. The respawn is simply a dream: 2 Dragon Utopias, 4 or 5 cans, plenty of dwarfesses too, and the respawn itself covers 1/4 of the map or even more. 117 1-6 in Castle + external dwelling of buddies. At 117 Dreamcatcher offered me victory.

Thanks for the game!

PS: thanks to the generator as well for such a picture.

I have a good generator :smile09:
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18 years ago
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Everything above is counted
All wishes are taken into account :smile12: :smile12: :smile12:

Added 5 hours 36 minutes later
SS-D (Blue, Castle, Valya, Vayalya) - Morgar (Red, Stronghold, Tyraxor, Tyraxor) , 2-2-1, L

Home territory is nicely strewn with shards and gnome huts (enough to start playing without archers from the start).
On 1 - horses in Stronghold, secondary Conflux 1000
On 2 - Castle at home, 1-6 in Conflux.
On 3 - Angels, Castle with birds in secondary, + Dungeon with 1000
Practically no artifacts, in the underground I got a breastplate all +1, and a hat +1
On 4 I found 2 cans of 5 Angels, and a sword +12 - all my artifacts for the game, no utopias at all, at least I didn't see any.
With a decent sized army I went through the byways (didn't want to go through GO, since time-wise it was the same and easier, why do I need 90 Manticores and Sultans).
Tyraxor didn't make it in time for the army transfer, so he was fought with what there was.
Victory.
Thanks for the game. :smile26: :smile26: :smile26:
In reply to SS-D
18 years ago
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Foman (Red, Dungeon, Shakti) def Colorado (Blue, Castle, Valeska) 2SM4D(3) 143

Respawn not very rich, one external dwelling of medusas, three exits from the dungeon, and one monolith leading to a secondary area on snow, there I see a 3-tier conservatory, a hive of serpents, and a golden bow. On the second week I have two secondary areas, one with elves in a stronghold. On the 3rd week, I take two hives, the golden bow, and the conservatory, I have expert earth. Two utopias were visible, and a cape +2 to speed. I didn't go, decided to play on surprise. On turn 142 I fight against ГО - 50-99 upgraded horses from the castle, and 50-99 nagas, 17 upgraded. And I fall slightly short of the enemy's castle. My stats: 10-9-6-7, 41 harpies, 40 medusas, 60 troglodytes, 28 grand elves, 3 angels, 14 manticores, 8 wyverns. Opponent in the castle: 7-7-6-8, with 7 angels, a hundred grand archers, 6 unupgraded horses, and small units. The enemy surrendered. As it turned out later, the opponent had a town portal, 2 external dwellings of archers, 1 of angels, 1 of griffins, but found the secondary area late, little money. I arrived just in time.

Thanks for the game.

2:0
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18 years ago
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Team championship games.......

1)....Aldegir (blue, Rampart, Kyrre, Kyrre) def Invisible(red, Castle, Valeska, Valeska) 217

Respawn is just super...
External dwelling of elves + torso of legion + secondary Rampart + 3 conservatories + 2 Dragon Utopias...

But red also grabbed 2 native dwellings.. but didn't build them up.. and came to rush on week 3... I ran around ..took 3 Dragon Utopias and started catching up to him.. well, in the end I caught up.... a chain of 545 + 170 elves (of which only 75 fired) decided the battle in my favor... Thanks for the game

2)....Aldegir (Stronghold, Dessa, Gunar) def rebellious(Tower, Nilla), 2sm4d(3), 217

The game turned out interesting... 2 external dwellings of ogres and 1 external dwelling of cyclopes on the first week, bears but without citadel... + secondary Castle.... on the second I started gathering wyverns.. on the 3rd a conservatory with 1 angel and secondary Conflux.. bought up the ogres and went for treasures.. and there I also gathered more wyverns and 3 Dragon Utopias.. total -45 wyverns -50 ogres and 23-18 stats.. red had.. stats at 7.. well, I also gathered more wyverns and took another Dragon Utopia --- 61 wyverns.. and the Book of Fire and Shackles of War and Golden Bow...
I started searching for him.. In the end, red managed to snatch a couple of Dragon Utopias and raised his stats to 22-15
I caught up to him in the castle.. or rather, he teleported there himself to try and defend it...

Gunar level 21..23-18-9-9- red orb and Golden Bow...
61 wyverns + 6 grizzly bears + 5 cyclopes + 29 orcs + 56 ogres+/ 54 wolf riders + 1 roc=)
Nilla 22-15-12-14

1 faerie dragon + 15 enchanters + 14 nagas + 12 genies + 58 golems + 168 halflings + 15 liches...

Nilla was shooting the catapult ..so that I wouldn't enter the castle.. but my cyclopes broke a hole in the castle and everyone rushed in there.. .. but the opponent surrendered and left the game..

Thanks for the game!!

rebellious played well.. but probably not at 100% .... I thought he would rush and win.. but I got a little more lucky...
In reply to Aldegir
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18 years ago
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1)....Aldegir (blue, Rampart, Kairie, Kairie) def Invisible (red, Castle, Valeska, Valeska) 217
Confirmed. Thank you for the game!
In reply to invisible
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18 years ago
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Dubrovin Pavel (Red, Rampart, Ivor, Kirr) def. TheRock (Blue, Stronghold, Dessa, Dessa), 2sm4d(3), 1.3.3. In the first week, Unicorns were in the Castle, and Kirr managed to get two Inferno secondary creatures. In the second week, Dragons were chosen, a native secondary creature was taken, and preparations were made to capture four found reserves. In the third week, two reserves with 3 Angels each were taken, a 50% Earth magic amplifier, a Sword +6, Chainmail +3 to Spell Power, and a Charm +3 Morale/Luck were acquired, along with 2 Hives (Minimum and Near-Maximum). The mother creature was defeated to take the remaining 2 reserves underground. On 1.3.3, news arrives of Andrei's surrender. Thank you, Andrei, for the game!
In reply to Дубровин Павел
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18 years ago
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Dubrovin Pavel;178474
Dubrovin Pavel (Red, Rampart, Ivor, Kirr) def TheRock (Blue, Stronghold, Dessa, Dessa), 2sm4d(3), 1.3.3.

In the first week, Unicorns were in the Castle, and Kirr managed to take two Inferno secondary creatures.

In the second week, Dragons appeared, and a native secondary creature was taken. I'm preparing to take four found reserves.

In the third week, two reserves with 3 Angels each were taken, a 50% Earth magic amplifier, a Sword +6, Chainmail +3 to Magic Power, a Charm +3 Morale/Luck, and 2 Hives (Minimum and Near-Maximum). I used my mother to take the remaining 2 reserves underground.

On 1.3.3, news arrives about Andrey's surrender.

Thank you, Andrey, for the game!

Confirmed. The game didn't go as planned :(
In reply to Foman
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18 years ago
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Foman;178454
Foman (Red, Dungeon, Shakti) def Colorado (Blue, Castle, Valeska) 2SM4D(3) 143

Confirmed. I only took the ore and wood mines on 122 and 123 because there was a strong block. If it weren't for the external dwellings of marksmen and angels, it would definitely have been a restart. I fell for it, and in vain — I couldn't manage to gather money in time, although the angels miraculously still arrived in the castle on 137. The opponent didn't let me do any more, even though I had already thought things were looking up — I scouted the passage to the treasure zone with 4-5 hives and 2 or 3 water elementals, but alas — I didn't make it in time...
In reply to COLORADO
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18 years ago
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Tournament "Seasons, Spring 2008"
Map "universalcom(HL)" 200%
invisible (blue, swamp, Tazar, Tazar) def ewgeniy (red, Rampart, Kirr, Kirr) 137
Great map. The most dynamic map of all those played this season. I didn't scout it at all. Few resources, little money, I was hoping to rely on the sea to gather the wood so necessary for the swamp. Tazar got tactics on a stone and a spellbook on an event. From the start, 2 native heroes (27 lizards), including Rosik, who helped me a lot with his ranged attack. I assigned Brokhgild to the navy, and he set sail on the first day. And Tazar upgraded the lizards and immediately went underground to clear out a group of flies. Then, for some reason, he returned and went into the teleport. Rosik freed a specialist in silver and a specialist in mercury from the prison, the latter also having a starting ranged attack :). Rosik took an army from two heroes and went outside, where he found Kirr with 7 elves, 30+ centaurs, 2 dogs, and 5 archers. Forgetting the rule not to attack in the first 8 days :smile43:, he attacked on day 116. Zhenya didn't mind continuing, so we agreed to ignore this rule :). Killing almost all of his centaurs and 6 elves, Rosik bought his way out with 6 gargoyles. On day 117, Kirr went further up and stopped next to Rissa :), to whom all the troops would be transferred on the next turn, and she would drive Kirr away. In the first week, I built flies and wyverns in the citadel and in both castles, reaching a thousand each. The second week consisted of a large number of bloody battles between the players (in total, there were probably more than 10 clashes). On day 121, red flags began to emerge from all sides like cockroaches. Rosik, with his ranged attack (art +3 to magic power and cloak +2/2 power/knowledge), defended the western front, defeating a bunch of weaklings with the remaining 6 gargoyles, which deserve a medal :). Rissa defended on the eastern front. Tazar defeated a quest artifact guarded by a group of vampires and exchanged it for 1 black dragon right there:smile23:. On day 131, Tazar, having gained growth, went to Zhenya's secondary castle, which was surrendered without a fight. I scout the area, and I don't see any reds. The cockroaches are gone :). I buy a spellbook, and Rosik finds a water elemental and takes it. In the second week, I built +2000 in both castles, but I didn't build any more troops in the second castle, because all the money went to buying weaklings. Rosik transfers all the artifacts to Tazar, who learns ice bolt in the tower on day 130, with 80 mana. We can try to capture the castle. If not, then the reds have formally lost anyway, because I control the entire map. On day 137, I storm the castle, bringing up everyone I could. The combat parameters are approximately the same. I have 87 lizardmen, 50+ pikemen, 90+ gnolls, 8 wyverns, 10 water elementals, 30 flies, and 1 black dragon, morale is neutral, luck is +2. Kirr has 6 unicorns, 14 dryads, 15 elves, 30+ centaurs, and 25 pegasi. The towers start shooting at the black dragon, which dies in the 2nd round. I only shoot with lizardmen and ice bolt. I made a mistake by exposing the wyverns to the dryads, which immobilized them. The wyverns die immediately, but I block the gate, almost defeat the pegasi, and bring the lizardmen to the middle of the field to reduce the penalty. As a result, Zhenya has 2 unicorns, 8 dryads, 3 elves, and 1 pegasus left. I have 50 lizardmen, 50 pikemen, and 60 gnolls. I cast blessing on the lizardmen, and they shoot with luck, leaving 4 dryads, on which Zhenya casts haste, and they fight in melee with my ranged attackers. There are 37 lizardmen left, against 3 elves and 2 unicorns. I was very surprised by the blindness, which caused the unicorns to miss three times in a row!!! But in principle, it was already decided. I have 25 lizardmen against one unicorn with 4 HP))).
Thank you for the interesting game!
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18 years ago
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invisible (blue, swamp, Tazar, Tazar) def ewgeniy (red, Rampart, Kirr, Kirr) 137
What can I add here? Starting from the second week, I began to lose noobs, and at the same time, I greatly offended Rosik with Kirill, losing 6 out of 7 elves...
After Tazar easily and casually took the artifact behind a group of Lord Vampires and exchanged it for a Castle, Kirill hid in his fortress and didn't come out until the end (well, maybe he went out for reconnaissance once)
A clear victory. Thanks for the game!
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18 years ago
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Javdet (Red, Rampart, Kirr, Kirr) def Loi (Blue, Castle, Valya, Gunnar), 2sm4d(3), 1.2.5

They took all the restarts.
The first game ended with a victory in the Castle, the second with Necropolis. 1.2.1, the second game was Conflux. In 1.2.5, the opponent resigned.

Thank you for the game.

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