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Of course, I'm only talking about Equilibris. Are Tournaments still played in WoW?
If I remember correctly, the only Tournaments on the Forum were the World Championship, and on the Portal, they aren't playing either, although I've tried out the Equilibris changes and I liked them. oxygen_hl;164699
I'll explain. On the map, level 3 neutral creatures can certainly cause trouble (Djinn, Naiads, Cyclops, Ifrit for a fighter, etc.), but in the final battle, Nagas are definitely more dangerous than all of the above. Nagas are feared more than level 4 creatures. Because the "teleport, then double attack on an area with Wait" tactic is very, very dangerous. To take down a bunch of heroes with a single unit is only possible for Immolators, and even then, they don't have much of a chance with a rare setup, but this is not a problem for Nagas.
It would be pointless to argue here, but there is something to add in favor of Nagas, although I haven't encountered such a tactic in my experience. And still, I think that when choosing a level 3 creature, I would take Djinn.:rolleyes:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
If I remember correctly, there were no Tournaments on the Forum except for the World Championship; and people aren't playing on the Portal yet, although I've tried the Equilibris changes and I liked them.
Then I was wrong. I haven't played WoW for about 4 years.
It would be pointless to argue here, but there is something to add in favor of the Nagas, although I haven't encountered such a tactic in my practice. And still, I think when choosing the third-level order, I would take the Djinns.:rolleyes:
I can create a typical final battle with approximately equal-strength opponents for any race. If you're interested, I can even make a video, probably. Let's just say, a visual guide on the hyper-strength of the Nagas. If I see 30+ Nagas against me under a Tactician, then that's target number one, which needs to be taken out of the battle by any means, otherwise they will cause so much trouble that it's scary :smile01: And it's precisely taking them out, not killing them; they can only be killed after the Tactician is dead.
A difficult question. When the question arises about which creature to build, I choose: Life - Monk Death - Poisonous Spawn Haven - Djinn Chaos - Nightmare Might - Cyclops Nature - Unicorn
Interesting question. When I played the fourth game, I liked: Djinn, Vampire, Water Elemental (by the way, why isn't it in the poll?), but I liked Venom Spawn the most; it's quite cool :D
Well, the poll features creatures from castles, from the actual buildings. Elementals, however, are all recruited from the portal. In general, elementals are not really a 3rd-level unit, perhaps only formally. Their stats are low for their level, but on the other hand, they are too high for the 2nd level, so they were kind of crammed into the 3rd level. Their place in the classification actually reflects the magic of Nature well: elementals are summoned on the third level of the school, the 2nd level on the 2nd, and the rest of the 3rd level on the 4th level of the school.
Actually, elementals aren't really level 3; perhaps only formally. Their stats are low for their level, but on the other hand, they're too high for level 2, so it's as if they were crammed into level 3.
But what do stats have to do with it? Fire, Earth, and Air elementals might be... But the Water elemental... The Water elemental is so powerful! It would definitely be in the top three!!
What do stats have to do with it? Fire, Earth, and Air elementals might be... But Water... Water is such a powerful force! They would definitely be in the top three!!
Their strength lies in their numbers, but they also significantly slow down the army, and it's not that difficult to defeat them. In my opinion, they cause more trouble in their neutral form.
Their strength lies in numbers, but they also significantly slow down the army, and they aren't that difficult to eliminate. In my opinion, they cause more harm in their neutral form.
I won't argue with the experts of the fourth game, as I only played it for six months and don't know things like turn management. If they slow down the army, then I agree. But I'm interested in another point. How easily are they defeated? By a single hero with Grand Master Resistance? P.S.: Why did I start talking about elementals? Simply because the 3rd-level creatures in Nature are generally weak. Unicorns and Griffons confidently share the last place.
It’s a pity that the voting only includes creatures that can be recruited in a castle. The Goblin Knight is very strong, and its movement range on the battle map is large. It’s hard to hide from it. :) As far as I remember, it has the highest hit points among level 3 creatures. Its attack and defense are also at a high level. I test creatures in one-on-one battles, and only Vampires and Nagas can defeat the Goblin Knight (maybe I forgot someone else; I’m just at work).
And I really respect poisonous creatures (they're so cute, green, and drooling :D)... I always protect them... when there are many of them, everyone around is doomed... Although cyclops are incredibly strong... I'm always afraid to attack them when they're guarding mines :smile35: in short, everything is clear here...
- Информация... -вступление...
Твой друг назвал меня принцессой, А ты сказал, скрывая страх: Таких принцесс в старинных пьесах, В конце, сжигали на кострах...
perhaps it all depends on who you are fighting against. For example, a powerful priest can defeat vampires and creatures with poison using Holy Call, but he will have a hard time against a griffin.
Под холодную Луной порублю попсу косой (с) Decimacia