Posts from Let's come up with an amphibian race!
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No, I personally think that the faction needs to be refined, let it have its own pros and cons. We want the best, but it will still turn out to be something Nival will rework later to suit their needs, so why argue? I don't understand. We need to refine it, why did we start working on the faction's lore when we haven't even finalized the heroes and abilities? First, we need to finish the faction itself, and then we can start creating the world.
Ушел в Аллоды Онлайн!:)
Yeah, so heroes drown underwater (or suffer penalties), but amphibians can't do anything on land, huh? At least, fire and earth spells should deal less damage underwater and more damage on land, by 25-50 percent.
Yeah, so heroes drown underwater (or get penalties), but amphibians can't do anything on land? At least, fire and earth spells should deal less damage underwater and more damage on land, by 25-50 percent.
It feels like there will be two races. Forget about penalties; if you make a sphere, it will just be a movement penalty.
1. if we make it so that they are as if under a slowing spell, i.e., they will move less frequently.
2. from this, we can give them a skill, for example, losing a tooth, i.e., it would be like a mine, and we know perfectly well that in real life crocodiles' teeth are constantly renewing
3. why not make it so that they cannot bite through everything as in real life, i.e., for example, metal only a small part
4. and of course a 10% chance is quite enough
5. an idea appeared about Alan's half-life, let's develop it
Added after 11 minutes
I also had an idea for a hero
a mermaid, can be named anything, on a crocodile or a turtle, especially the latter will be funny to watch as the turtle runs fast, the appearance of the mermaid could be classical as in books
and the specialization hypnosis or drowning squads
Added 9 minutes later
By the way, have you noticed that when you walk through the caves, there are holes in the floors, as if they were made to fit your idea? Unfortunately, you can't see the sea from there.
I read everything and I just think that if one hero can do that, how many can the other factions? And I'm saying that your faction isn't finished, and you're already rushing to create the world.
Added 9 minutes later
By the way, have you noticed that when you walk through the caves, there are holes in the floors, as if they were made to fit your idea? Unfortunately, you can't see the sea from there.
..1. Triton – Agile Triton (attack increases with numbers – dodges thanks to agility);
..2. Turtle – Giant Turtle (can avoid damage by retracting into its shell – 30% reduced vulnerability to attack magic);
..3. Spider – Sea Spider (poisonous shot, entangles – entangles at a distance);
..4. Crocodile – Killer Alligator (main weapon – teeth, has a chance to bite opponents of levels 1-4 in half (the number of creatures in the stack is reduced by half), deals double damage to other creatures compared to normal);
..5. Neptune – Neptune Hunter (throws tridents, casts a random spell);
..6. Kraken – King of Octopuses (attacks everyone around without retaliation – entangles);
..7. Something – Mystery of the Sea (teleport, after death becomes a whirlpool);
In general, this is my opinion:
1) Triton: Does the attack increase with the number of units? And what is the initial attack value, and by how much does it increase? Will it be able to dodge in the sense of mitigating damage, or is it like a clone? If it's like a clone, then these two abilities are incompatible for the first level (it's too strong).
2) Turtle: And again, it can avoid damage and also has resistance to magic. It's unclear whether it completely avoids damage or only partially.
3) Spider: Also, very strong abilities, and again, it's unclear how it entangles. So, it entangles you, and then what? Will you miss a turn, will your initiative decrease, or will your speed be reduced?
4) Crocodile: This is just a killer. Have you thought about the chance of biting? Because you could take crocodiles, divide them, have a weak hero attack a companion, bite everyone, and then finish them off with the main force.
5) Neptune: It casts a random spell, and what level is it? Any level? And can you see what spell it will cast? Because it might be Armageddon, and then why would they even move. In short, he's a god of the seas, even though he's level 5.
6) Kraken: This is a good idea.
7) Something: Well, it's not bad for a level 7 creature.
Conclusion:
Guys, when you were creating this race, was the goal to make it perfect in terms of warfare and then conquer the world of Heroes? Look at the creatures: some dodge, others block, others bind, poison, bite, entangle, and Krakens don't get retaliated against. And how are you supposed to defeat them? And with the Water Wall ability, you can't even get close to them.
In general, refine the abilities, come up with creature characteristics, decide on the population, and then you can see what kind of race you have. Right now, you're only halfway there.
P.S. This is my view on the playability of this race, but if you consider its creation in general, then it's a bold step, WELL DONE!!!
GOOD LUCK!!!
Ушел в Аллоды Онлайн!:)
The criticism is understandable, of course, but there weren't many of us (those who came up with the faction), and we had little time. The faction needs to be refined, but the general idea won't change. It would be good if more people participated in this. I think Nival had more people involved in developing the factions. And we couldn'
Understand that if you want to submit the race in its current state, all they will be able to take is the idea, and that's it. In general, it needs further development, and quite significant development, if you want to achieve something. Once again, I want to wish you Good luck and new ideas.
Ушел в Аллоды Онлайн!:)
I was criticizing to draw your attention to the mistakes and help you fix them, because right now, the race seems too invincible and, in many ways, incomprehensible. And while it's true that it's easier to criticize than to create, criticism is still helpful, and you wanted to know what people think about the new addition.
Understand that if you decide to release the race in its current state, all they'll be able to take is the idea, and that's it. In general, it needs further development, and quite significant development, if you're hoping for anything. Once again, I want to wish you good luck and new ideas.
Added 4 minutes later
You didn't notice the crocodile fix...Chance of biting: 10-20% (I don't know which to choose), and it can only bite if there are at least 20 crocodiles in the stack (or maybe more...40).