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Posts from [Tournaments HMM V OFF] "Lord of the Golems"

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1. To participate in the same-game off-line tournament for Heroes 5 "Golem Lord", you must register on our website and also leave an application in this thread.

2. The tournament is held on the Russian version of Heroes 5 from 1C, game version 3.0. The save was generated on the Russian version 3.0.

3. The goal of the game is to kill the enemy as quickly as possible; the result will be evaluated by the number of days.
If several players have an equal number of days, the winner will be determined by the sum of primary skills (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS; if a favorite is still not determined, then by the amount of mercury.

4. The following are prohibited in the tournament:

a) Using cheats, codes, mods, as well as additional programs that can change the game structure during a "clean" Walkthrough.

b) Restarting or any other modification of the starting save is prohibited.

c) DISCUSSION OF THE TOURNAMENT ON THE FORUM DURING ITS PROGRESS IS PROHIBITED!!!
(Players who violate this rule automatically disqualify themselves from playing in the tournament; their results will not be counted and will be annulled).

d) Prohibited spell "Astral Gates"

e) Prohibited heroes - Caspar, Vlad, Deleb, Hafiz, Nura, All Orcs

5. To start playing, you must download the archive containing the map and save. The save should be placed in the directory My Documents\My Games\Heroes of Might and Magic V — Tribes of the East\Profiles\Your profile\Saves. Place the map in the Maps directory in the game's root folder. Enter the game and then go to Single Player-->Load

6. During the tournament Walkthrough, the player is required to save intermediate saves for each game day. Also, make replays of EVERY battle.
Intermediate saves/replays may be requested by the tournament organizer to verify the honesty of the run. If the use of cheat codes is detected, as well as errors and game features explicitly mentioned in the rules as prohibited, the player will be immediately excluded from the tournament.

7. Along with the final save, players are required to send a description of the tactics for the final battle (the more difficult the battle, the more detailed).
If the win depends on morale\luck rolls\certain actions of computer players, a full description of the battle is required—one that allows it to be repeated.
It is also desirable to send a replay of the final battle. Especially if it is quite difficult and cannot be won via auto-battle.

8. Send the final save to the email address Lord_Vampire15@mail.ru. The sent save should include the participant number from the application table and the player's Nick. Example: 1_Lord Vampire.sav. In the letter, specify your forum nick, the number of days it took to complete the map, hero stats (excluding morale and luck), and the amount of mercury.

9. The tournament starts on April 5 (this is not a joke) and will last until April 25 (inclusive). The result will be announced on April 30, 2008.

Official Tournament





HMM V TOURNAMENT: Golem Lord
Number
Participant
1
_Prizrak_
2
Leolopus
3
Primus
4
Psixxx
5
kj1313
6
Аделаида
7
Dracon Малласа
8
Не герой
9
ValgallaWolf
10
Игрок
11
MrSatanik
12
T@mar@
13
LֆK(шут)
14
Alex_R
15
Necromancher
16
KRYUGER_666_13
17
Kitsune
18
Starhan
19
Neo122007
20
bloomer
21
Mefisto
22
Shogun
23
shaddar
24
Sc0rpi0n
25
Cr@zy Wolf
26
yasnikov
27
LeL0riNeL
28
Malificus
29
Alucard
30
Machete
31
олеглегион
32
Arandor
33
Lord Vampire
34
strongit
35
Warmonger
36
(\/)@z@)(@I{@
37
Cheri@
38
Nimizida
39
Белый Волк
40
Hero In
41
DemonWarrior
42
dim013
43
absd
44
Uranist
45
Lu41k
46
Viking
47
Light God
48
vesta
49
Zehir
50
Beautifull fairy
51
Kamikaze
52
-
53
-
54
-
55
-
56
-
57
-
58
-
59
-
60
-
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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My result is 13 days... I don't remember the settings... something like 24... 0 mercury:)...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
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Dear players, here is my walkthrough:
Day 1. I buy both heroes in the castle of mages, build a market (I need to build a guild of mages on day 2 because of the mines), and have the heroes move around so that on day 2, I get any Necromancer hero.
Day 2. I buy the Necromancer Orson, build the guild, and get the mines.
We go and defeat the Fairies, getting one Ghost. We defeat the Goblins and get Skeletons. We send one hero with an army to the rear to exchange with the Necromancer.
Day 3. We go with the Necromancer, killing everyone in a row. We stop at the garrison, but we are one step short.
Day 4. We defeat the garrison with 2 Gargoyles. The hero reaches level 8 and gains the Fire Warriors skill. We defeat the Swordsmen and Archers. We stand near the Angels, buy another hero from the castle, build the second guild, and get the Ship of the Dead spell. All heroes follow the Necromancer.
Day 5. We defeat the Crypt, the Angels, and someone else at the end of the bridge.
All heroes run to the bridge.
Day 6. We run, defeat the Dogs, the Stables, and the Cyclops. Two more heroes visit the Stables and run to the portal.
Day 7. We defeat the Seraphim. One hero frees a hero from the tavern, and the other runs to the portal to the shipyard. The hero from the prison stands near Utopia.
Day 8. We defeat the Nightmares and get 20 Ghosts. The army consists of 60 Skeleton Archers and 20 Ghosts.
We leave all the Ghosts with the hero.
We buy a boat, and with the secondary heroes, we collect resources. One stands near the Elf Archers.
Day 9. We defeat Utopia, visit the Stables, and run to the Elf Archers. One hero takes a Skeleton (Necklace of Victory) and gives it to the Necromancer.
Day 10. We defeat the Elf Archers, take the chest and the well, and give him the entire army. We summon a ship with a secondary hero. The Necromancer gets on it. We buy another boat and summon it, and put the prisoner hero on it.
Day 11. We land with both heroes. With the secondary heroes, we go around and collect everything we can. One hero visits the market and exchanges all the resources for Mercury.
Day 12.
Orson. Level 15

Advanced Necromancy -> Banshee's Cry, Spiritual Link
Basic Defense -> Endurance
Expert Summoning Magic -> Master Summoner, Fire Warriors, Earth Lord
Expert Dark Magic
Basic Offense
Basic Magic
----------------------------------------
With artifacts (Attack: 3, Defense: 3, Magic: 13, Knowledge: 5)

Army: Spirits (8), Skeleton Archers (60), Air Elementals (5), Earth Elementals (5), Fire Elementals (5), Water Elementals (5), Manticores (3), Ballista, First Aid Tent, Ammunition Cart
Used artifacts: Necklace of Victory, Unicorn Horn Bow, Ring of Speed, Ring of Swiftness, Tarot Deck
Spellbook: Raise Dead, Haste, Fire Trap, Weakness, Banshee's Cry, Necromancer's Mark, Summon Elementals, Subdue
Resources: 32 Mercury, 1710 Gold.

We attack and defeat.

It took 2 days (4 hours) for the tournament, including 1 hour for the last battle.

Replays: Garrison, Utopia, and the Last Battle (against Razazak).

Sincerely, Psixxx.
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To Lord Vampire...
could you at least post the preliminary results, and then check how many are needed?

Индивидуальный и клановый рейтинги Heroes World
Handmade
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Lord Vampire;172695
I received 18 saves, but I'm not sure if I'll accept them all. Thank you for playing!


Last time, there were even more....

Added 1 minute ago
Psixxx;172701
The hero from the dungeon is standing near Utopia.
Day 8. We defeat the Nightmares and get 20 Specters. The army consists of 60 Skeleton Archers and 20 Specters.
We leave all the Specters with the hero.
We buy a boat and use secondary heroes to gather resources; one is stationed near the Elf Archers. On day 9, we defeat Utopia, visit the stables, and rush to the Elf Archers. One hero takes the Skeleton Artifact and gives it to the Necromancer.
On day 10, we defeat the Elf Archers, take the Treasure Chest, and give him the entire army. We summon a ship with a secondary hero; the Necromancer boards it. We buy another boat and put the dungeon hero on it.
On day 11, both heroes land.
Day 12. Orson is level 15, and the army consists of all Machines, 8 Specters, 59 Skeleton Archers, 5 of each type of Elemental, and 3 Manticores. The spells are Persuasion and Summon Elemental.
We attack and defeat them.

I'll upload the replays later.


This is roughly how I wanted to play, but it's time to sleep.

Added 6 minutes ago
Kamikaze;172703
To Lord Vampire...
can you at least post the preliminary results, and then check how many are needed? ;)


The results will be announced on the 30th, no questions asked.
:smile16: Сенатор клана Рыцари Апокалипсиса:smile16:



Набор в Клан Рыцари Апокалипсиса
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Regarding the Walkthrough for 9-10-11 days:
11 days. You can also keep the same tactics as before, just save on the 7th day and don't clear out the Seraphim and don't rescue the hero from the tavern.
That is:
7th day, stand near the Nightmares next to Utopia,
8th day, clear out the Nightmares, raise Ghosts, clear out Utopia, visit the stables, and rush to the Elven Archers,
on the 9th day, clear out the Elven Archers and get on the boat.
10th day. Land on his island.
11th day. Defeat the opponent.

Walkthrough for 10 days.
Do the same for the first 5 days, on the 6th day, only clear out the Cyclops, on the 7th day, stand near the stables and dogs without killing them. On the 8th day, kill the Dogs, raise Ghosts, visit the stables, and the hero runs, clearing out the Elven Archers and gets on the summoned boat, on the 9th day, he lands.
10th day, attack and defeat.
But there are a couple of problems here; for the hero to reach the boat on the 8th day, you need to develop his Logistics skill, at least to the Basics level, and also Pathfinding.

Walkthrough for 9 days.

I think it's very difficult to do, maybe even impossible, at least for me.
Well, let's assume we do the same as for 10 days, only when landing, the opponent must attack you; this will be a very difficult battle, but still, after the battle, it will be the 10th day, and in the table, it will be 10 days. So, I think 9 days won't work.

But 10-11 days could be done without much effort. The only problem is the time, which I didn't have to play.
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Psixxx;172701
Orson. Level 15
Best regards, Psixxx.
I was leveling up a Mage, I guess I made a mistake, but I didn't have time to switch to a Necromancer later:( Has anyone played Utopia as a Mage? By the way, I realized my mistake too late, I didn't upgrade the Fire Warriors, they just wouldn't level up, it was so frustrating. I didn't really want to replay it, I'm sure I could have completed the map in 10-12 days!
Да будет свет во всём мире !!!
клан-"Homo homini"
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I played as a Mage. Haven. They gave me everything I needed... Mines, Fire Elementals, Mage's Sign, Spell Power, and Intelligence... I didn't take the Utopia building – I wanted to save time...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
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There’s no way to post preliminary results, I don’t have a computer. Just bear with it…
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
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_Prizrak_;172766
I played as a Mage. Seriously. They gave me everything I needed... Mines, Fire Elementals, Mage's Sign, Spell Power, and Intelligence... I didn't take Utopia – I wanted to save time...
Sorry for the stupid question, what is "Intelligence"?:confused:? I guess my brain has fried from playing in so many tournaments:(!
Да будет свет во всём мире !!!
клан-"Homo homini"
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My record is 24 days; I’ll tell you how I did it after I finish playing as Deirdre.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
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2 Psixxx Why did the Golem Lord deal less and less damage to creatures in the final battle? If at the beginning he consistently killed one manticores (more than 100 damage), then later he couldn't kill 8 ghosts with 4 HP each (32 in total)? What does this depend on?


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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Finally, there's time to discuss the maximum-level tournament.

So, I suspected that the garrison could be destroyed by gargoyles, but I simply lacked the patience. Besides, I was playing as a Necromancer, and the gargoyles had a -1 bonus to attack, which significantly hindered things. I could have, of course, defeated the fairies and taken the garrison with two ghosts, but I just got lazy.
Why did the Golem Lord deal less and less damage to creatures in the final battle?
If at the beginning, it consistently destroyed one manticore (more than 100 damage), then later it couldn't destroy 8 ghosts with 4 hit points each (32 total)?

The thing is that the hero deals damage based on their level. If a level 20 hero destroys a certain number of creatures, even if their hit points are reduced by a dead raising or restoration spell, the hero won't kill more of them.

Now, I'd like to list the skills of Razazak, whom I had to fight. Maybe some people didn't notice all of this, or maybe someone will add to it.

Razazak, level 20.
Expert Luck: Soldier's Luck, Magic Resistance.
Expert Offense: Battle Fury.
Expert Defense: Dodge, Stamina.
Expert Leadership: Diplomacy, Machine Allegiance, Empathy.
Advanced Logistics: Find Path, Golem March.

In the end, he had more skills and abilities than a level 20 hero should have. However, I must note that the golems had a positive attack bonus and a higher speed than standard. All creatures had mini-arts, but only those that increased initiative by 20%. Empathy was also present; I noticed that when his creatures gained a bonus, he moved forward.
If you don't believe me, you can watch the replay of your battle and compare it with the skill wheel to see the skills of his creatures.

Well, I think that's all for now
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО
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Well, I destroyed the garrison on day 2 with two dogs... I probably played for half an hour... And to find out Rezak's skills, you can use a scanner.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
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To find out Rezak's skills, you can use a scanner.

And what is that? I figured it out logically, but I have no idea what it is.
Чую время пришло и захлопнулась дверь
Ангел пропел и полопалась кожа...
Мы выпили жизнь, но не стали мудрей,
Мы прожили смерть, но не стали моложе...

Агата Кристи
Ты должен быть сильным,
Ты должен уметь сказать: Руки прочь, прочь от меня,
Ты должен быть сильным, иначе зачем тебе быть?!

КИНО

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