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[Tournaments HMM V OFF] "Lord of the Golems"

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#291
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Dear players, here is my walkthrough:
Day 1. I buy both heroes in the castle of mages, build a market (I need to build a guild of mages on day 2 because of the mines), and have the heroes move around so that on day 2, I get any Necromancer hero.
Day 2. I buy the Necromancer Orson, build the guild, and get the mines.
We go and defeat the Fairies, getting one Ghost. We defeat the Goblins and get Skeletons. We send one hero with an army to the rear to exchange with the Necromancer.
Day 3. We go with the Necromancer, killing everyone in a row. We stop at the garrison, but we are one step short.
Day 4. We defeat the garrison with 2 Gargoyles. The hero reaches level 8 and gains the Fire Warriors skill. We defeat the Swordsmen and Archers. We stand near the Angels, buy another hero from the castle, build the second guild, and get the Ship of the Dead spell. All heroes follow the Necromancer.
Day 5. We defeat the Crypt, the Angels, and someone else at the end of the bridge.
All heroes run to the bridge.
Day 6. We run, defeat the Dogs, the Stables, and the Cyclops. Two more heroes visit the Stables and run to the portal.
Day 7. We defeat the Seraphim. One hero frees a hero from the tavern, and the other runs to the portal to the shipyard. The hero from the prison stands near Utopia.
Day 8. We defeat the Nightmares and get 20 Ghosts. The army consists of 60 Skeleton Archers and 20 Ghosts.
We leave all the Ghosts with the hero.
We buy a boat, and with the secondary heroes, we collect resources. One stands near the Elf Archers.
Day 9. We defeat Utopia, visit the Stables, and run to the Elf Archers. One hero takes a Skeleton (Necklace of Victory) and gives it to the Necromancer.
Day 10. We defeat the Elf Archers, take the chest and the well, and give him the entire army. We summon a ship with a secondary hero. The Necromancer gets on it. We buy another boat and summon it, and put the prisoner hero on it.
Day 11. We land with both heroes. With the secondary heroes, we go around and collect everything we can. One hero visits the market and exchanges all the resources for Mercury.
Day 12.
Orson. Level 15

Advanced Necromancy -> Banshee's Cry, Spiritual Link
Basic Defense -> Endurance
Expert Summoning Magic -> Master Summoner, Fire Warriors, Earth Lord
Expert Dark Magic
Basic Offense
Basic Magic
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With artifacts (Attack: 3, Defense: 3, Magic: 13, Knowledge: 5)

Army: Spirits (8), Skeleton Archers (60), Air Elementals (5), Earth Elementals (5), Fire Elementals (5), Water Elementals (5), Manticores (3), Ballista, First Aid Tent, Ammunition Cart
Used artifacts: Necklace of Victory, Unicorn Horn Bow, Ring of Speed, Ring of Swiftness, Tarot Deck
Spellbook: Raise Dead, Haste, Fire Trap, Weakness, Banshee's Cry, Necromancer's Mark, Summon Elementals, Subdue
Resources: 32 Mercury, 1710 Gold.

We attack and defeat.

It took 2 days (4 hours) for the tournament, including 1 hour for the last battle.

Replays: Garrison, Utopia, and the Last Battle (against Razazak).

Sincerely, Psixxx.