Death Knights. They have a gothic look and are strong.
Posts from Best level 6 unit.
Auto-translated
Best units of level 6
I tested all the units back then. You can find a topic about it on the forum, it's three years old. Knights are stronger than Nagas. Because Nagas lose to Champions and magical units if I'm playing against them. It's a draw between them. But in terms of usefulness... who knows? It depends on the map. But I like the elemental units because of their area-of-effect attack and magic immunity.
Out of curiosity, how did you test it? Is it possible to test it 1 on 1?
Just 10 vs. 10 with heroes starting at level 0 and a general sense of despair. One battle for one faction, another for the other. Each level has a circular map.
As a strike stack, I really like dark knights, champions, and unicorns.
As a tactical element, cyclops are probably good for storming a Castle, as well as manticoras, since they can put the opponent to sleep for a bit. Wyverns absolutely rule in this same sense. Because they can poison the opponent, plus remove retaliation before the main stack of wyverns (from hives) strikes, and they won't lower morale (since there are already wyverns from hives).
A separate topic is ifrits with Armageddon. That rules. By the way, even without Armageddon, they are quite something. Archers don't work against them, so you can run fast as a fool with them.
But I don't really care for elementals. I know they are strong, but still, it's just not my thing. Although, to be honest guys, under a maxed-out Moner, these guys burn SO hard that it's incredible. Just one thing: don't get crushed in the Dragon Utopia — they deal half as much damage to black dragons as they do to others.

Орден Феникса – харизматический :) лидер
честь потеряешь - много потеряешь,
мужество потеряешь - все потеряешь.
честь потеряешь - много потеряешь,
мужество потеряешь - все потеряешь.

Орден Феникса – харизматический :) лидер
But there are also a couple of important factors: the growth rate and the other units of the Necropolis and Tower factions. In terms of growth rate, the level 6 units have 4 units per week, and there’s compensation for the other units. Just calculate the total damage and analyze all of them together… and think.
And in general, this argument is unfounded. :smile42:


