Skip to content

Posts from Necropolis discussions.

4.0 (5 ratings)
User Avatar
20 years ago
Auto-translated
hopefully, this isn't the last one :-D :-D

and this is a really tough question... I can't deny the fact that they exist... as a child, I believed in them and was afraid... and now, I don't know if I believe or not, but I think that this image wasn't created for no reason...
User Avatar
20 years ago
Auto-translated
The undead are not the opposite of life; they are an integral part of it. As long as one exists, the other will also exist. Without death, people would never appreciate life. Without life, the undead would not feel loss.
User Avatar
20 years ago
Auto-translated
Everyone will become undead; it's just a matter of time... The only question is: willingly or by force (remember Nicholas)?
In reply to ***JOKER***
User Avatar
20 years ago
Auto-translated
***JOKER***
Everyone will become undead; it's just a matter of time... The only question is: voluntarily or by force (remember Nicholas)?
If everyone becomes undead, then the term itself will lose its meaning. And there won't be any growth either, as undead don't reproduce. So, let the living remain as well.
In reply to ***JOKER***
User Avatar
20 years ago
Auto-translated
***JOKER***
Everyone will become undead, it's just a matter of time... The only question is: willingly or by force (remember Nicholas)?


Shame on me!!!! I didn't even play the campaign!!! :D
Sorry for the off-topic!!!
In reply to AlexeyPank
User Avatar
20 years ago
Auto-translated
AlexeyPank
If everyone becomes undead, then the very name will lose its meaning. And there won't be any growth either, as undead don't reproduce. So, let the living remain as well.
I didn't mean that everyone will immediately turn into undead, but rather that everyone is destined for the same end; it's just a matter of time...
User Avatar
20 years ago
Auto-translated
undead are immortal!!
In reply to ***JOKER***
User Avatar
20 years ago
Auto-translated
***JOKER***
Everyone will become undead, it's just a matter of time... The only question is: willingly or by force (remember Nicholas)?
The thought is profound, but it's not really suitable for a game forum :D
User Avatar
20 years ago
Auto-translated
Look at the "Undead" creature. With a scythe... Is it supposed to be some kind of lawnmower? And the improved version – they stuck a neon light in its rear and added all sorts of ribbons.
It would be better to bring back the "Dark Knights"; at least they are more pleasant (and visually appealing) to look at.
In reply to Малыч
User Avatar
20 years ago
Auto-translated
Little One
Look at the undead. With a scythe... Is it some kind of lawnmower? And the improved undead – they stuck a neon light in its rear and added all sorts of ribbons.
Better bring back the dark knights; at least they are more pleasant (and visually appealing) to look at.
But! But! But! Be careful with such statements! The undead turned out well. And just because you have such a distorted (I would say perverse) opinion doesn't give you the right to make such remarks!
User Avatar
20 years ago
Auto-translated
I agree, the Umberlings are awesome! They look a lot like the Nazgûl from Lord of the Rings!
In reply to Малыч
User Avatar
20 years ago
Auto-translated
Little One
Look at the Undead. With a scythe... Is it supposed to be some kind of lawnmower? And the improved Undead – they stuck a neon light in its rear and added all sorts of ribbons.
Better bring back the Dark Knights; at least they are more pleasant (visually appealing) to look at.


Friend, be more careful!!! The Undead are not bad!!! But we miss the Knights!!
User Avatar
20 years ago
Auto-translated
It’s a pity that the number of creatures killed by her ability doesn’t depend on the number of creatures in the stack!
In reply to celt
User Avatar
20 years ago
Auto-translated
that would be an imbalance... although, even if you split the undead into 3 stacks... -3 attack is quite significant...
In reply to Rean
User Avatar
20 years ago
Auto-translated
Many here talk about the strength of Necromancers, but it comes with a catch...
Specifically, there's an unaddressed bug from the beta that guarantees 100% necromantic power. By the way, it appears after building the necromancy amplifier.
Shame on the developers.
And if we look at it scientifically, you can realistically raise a maximum of 300-400 skeletons from the map. Because 15% raise chance is simply not viable against 100% cavalry. (Save your money, folks).

Statistics

Welcome our newest member: recijeb